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Then what is the competitive reasoning behind having counterpicks at all? Should players not be playing on the three most fair stages in the ruleset?I myself can't see why Rainbow cruise is legal, but I can understand Brinstar. Brinstar is a perfect stage for characters like Jiggs, Samus, and a few others, but not good for everyone. I do believe the purpose of a counter-pick stage is to choose a stage that isn't fair for all characters, but not so broken that it can't be played on. I say leave Brinstar, ban rainbow cruise.
Stages don't have to be random to be insanely unfair towards some characters. Many stages that are practically unanimously banned have no random elements (at least none that impact gameplay in any major way). Fourside (UFO), Mushroom Kingdom, Mushroom Kingdom II (Birdo), Big Blue, Poke Floats, Yoshi's Island 64, and Hyrule Temple. That's just off the top of my head.Neither of these stages have random elements in them and make for unique counter picks, even though I hate rainbow cruise and am not a big fan of brinstar there is no reason for either to be banned. they are legit counter picks for the character advantages they can offer.
This actually what I don't like. Sets are largely dependent on whoever wins the first game because unless the match is fairly lopsided players typically win on their counterpick. Shouldn't we be striving for the 3 most fair stages rather than 1 fair stage and 2 extremely unfair stages? Just because each player gets an unfair stage obviously balances it out, but it becomes largely pointless so we might as well play one game sets. As far as no stage actually being neutral, obviously there are still advantages, but neutral is simply a reference to the least radically unfair stages. If there were only two characters in the game, there should be 3 neutrals. Since we have more matchup possibilities the same three stages wouldn't be the 3 most neutral for that matchup so we have the 6-7 most neutral for all matchups, and let people strike stages from there.lol@ the prospect of truly 'neutral' stages
no stage is neutral, determining how 'neutral' a stage has to be to be considered a 'neutral' isn't going to be easy, and likewise for determining what stages aren't 'neutral'
most people don't play on CP's enough to really understand how 'neutral' they actually are
and it's not like a single CP stage is determining the set, you still have to win on the 'neutral' to win the set.
there is nothing wrong with winning by a time out. its a legitimate way to win as deemed by the rules.Ideally we should have stages where nobody can just pick a stage and auto win. Stage selection should be secondary to character skill.
That's why KJ64 is bad, lots of stalling possible (although as a peach main I do love that stage even though I don't stall). Mute City is apparently a pretty easy stage for peach too.
Advantages on stages is good, but large advantages on stages is bad (like fox on flatzone).
why didn't you strike that stage or BAN it if your character can not play there? if your character can not play on 2 stages then thats your characters flaw. they can't adapt to stages.How about "it undermines the viablility of certain characters to the point of 'if I win the first match versus that character, they lose.'"?
IF you don't know why they're legal, you much not be very smart.idk why these are legal in the first place
I don't understand why you'd want Brinstar banned since you play Jiggs. Thats like a Falco wanting to ban FD. I can see wanting RC banned though.I'm more than down for banning brinstar and RC
but i'm a jiggs player so I'm biased
True story: Some fox player was going against a really good Jiggs player. The fox player knew he wouldn't win, so he went to KJ64. There he shot lasers the entire time from one side of the stage and when Jiggs would finally make it near him, he'd jump on a platform, move to the other side, and do the same thing. Of course the Jiggs quit, went to a neutral stage , and won. Point is KJ64 can be used to camp and stall so easily with the right match up.RC is just a bad stage to play on imo, but I can see Brinstar staying. Its a fun stage that can help you win with the right character. The lava isn't anymore unfair than the cloud that comes by on Yoshi's story. Sometimes its there, sometimes it isn't. Counter picking will really only help if you're somewhat as good as your opponent.THERE IS NO GOOD REASON TO BAN RAINBOW, BRINSTAR, OR KJ64!
-it's too good for ____
-the majority don't like it
are NOT GOOD REASONS
you guys are doing the exact same thing the brawl community is doing.
getting rid of stages just because they are polar or "because I(most people) don't like it"
you don't do that. who cares if your character can't play on a certain stage or stages. THAT MEANS YOUR CHARACTER HAS A FLAW. it may not be a big one but it is a flaw. you guys are attempting to get rid of all the flaws your character has.
this is a big no no.
removing elements in the game that are not objectively seen as "degenerate" should not be banned.
was mute city ever seen as over centralizing? how about KOngo jungle? hightly doubtful. there is no reason it should be banned.