DigiboyGaming
Smash Cadet
- Joined
- Feb 6, 2016
- Messages
- 26
I've faced Bayonetta on a lot of final destination maps with walls that extend all the way to the bottom of the stage. I play characters who don't have all that good of ledge-guarding game (Especially compared to Bayo's completely instant start up aerials), so unless I have her clear the side KO-Box, she would wall climb all the way back up the wall from the off of the screen. Considering how amazing her recovery is, does she really need infinite wall jumps?