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Best KO move in the game?

FooXero

Smash Cadet
Joined
May 4, 2008
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62
Location
Katy, TX
If you've posted in this thread and the words, "Snake's Utilt" are not to be found anywhere on your post, then you probably shouldn't have posted.
QFT.

A few more things about snakes utilt. As a snake main... God **** I love his hit box.

http://www.youtube.com/watch?v=HTJtMqkvetI&feature=related

Let's remember people that this is the best overall kill move, not the most powerful *cough warlock punch* even though they can be orgasmic.

Another great one is snake's triple jab. AAA... How much easier can it get? And hey now, let's not forget snakes utilt... It's just too good.
 

SmashBrosForce

Smash Ace
Joined
Apr 12, 2009
Messages
781
I can't believe it's not FALCON PUNCH!!!one!!eleven!
I think Falcon Punch is Awesome to KO either.

You Feel Good when you Kill someone with Falcon Punch.


I agree too.




EDIT:
zeldspazz I just said that Dsmash isn't too strong dude. When I play with Zelda, I prefer Kill performing Lighting Kicks than Dsmash.
Anyway it's your opinion, no problem dude.
 

Dr. Tuen

Smash Lord
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I agree with MK's Shuttle Loop for air killing and Snake's Utilt for ground killing.

IC's are also pretty awesome. Even for players that are bad at chain grabbing (that's me, haha), grabbing and Nana-smashing isn't that hard, and it's an easy way to finish up someone's stock.
 

WhatIsRaizen?

Smash Ace
Joined
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Messages
894
Location
USA
Snake's UTilt is the best, no question.

Broken range, you could say it has as much range as Falcon's Fsmash (unstuttered, ofcourse), It comes out almost right away (less than 4 frames, right?), it's almost always safe on shield, it has incredible power (kills as low as 96%), and it has priority over almost any other move.
 

:mad:

Bird Law Aficionado
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Snake's UTilt is the best, no question.

Broken range, you could it has as much range as Falcon's Fsmash (unstuttered, ofcourse), It comes out almost right away (less than 4 frames, right?), it's almost always safe on shield, it has incredible power (kills as low as 96%), and it has priority over almost any other move.
Less than 4 frames? 6 at the most iirc.
 

:mad:

Bird Law Aficionado
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It's 6. Which is amazingly fast for such a good kill move.
 

KnightMare516

Smash Lord
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Plainview, NY
OK if i made a tier list of best KO moves it would go like this.

1. Snake: Up Tilt
2. Snake: Foward Tilt
3. MetaKnight: Up B
4. MetaKnight: Down Smash
5. Game&Watch: Down Smash
6. KingDDD: Up Tilt
7. Kirby: Foward Smash
8. Game&Watch: Foward Smash
9. Luigi: Foward smash
10. Donky Kong: Down smash
11. Wario: Down B (Best used right before 2 min of it charging)
12. Donkey Kong: Foward Smash
13. Snake: Back air
14. Snake: Up air
15. Snake: Neutral air
16. Snake: Grenade
17. KingDDD: Back Air
18. Snake: Down B
19. Game&Watch: Up Smash
20. Luigi: Up B
21. Ike: Up Smash
22. Marth: Foward Smash
23. Ike: Up Tilt
24. Diddy Kong: Down Smash
25. Ike: Back Air
 

adumbrodeus

Smash Legend
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Messages
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Tri-state area
OK if i made a tier list of best KO moves it would go like this.

1. Snake: Up Tilt
2. Snake: Foward Tilt
3. MetaKnight: Up B
4. MetaKnight: Down Smash
5. Game&Watch: Down Smash
6. KingDDD: Up Tilt
7. Kirby: Foward Smash
8. Game&Watch: Foward Smash
9. Luigi: Foward smash
10. Donky Kong: Down smash
11. Wario: Down B (Best used right before 2 min of it charging)
12. Donkey Kong: Foward Smash
13. Snake: Back air
14. Snake: Up air
15. Snake: Neutral air
16. Snake: Grenade
17. KingDDD: Back Air
18. Snake: Down B
19. Game&Watch: Up Smash
20. Luigi: Up B
21. Ike: Up Smash
22. Marth: Foward Smash
23. Ike: Up Tilt
24. Diddy Kong: Down Smash
25. Ike: Back Air
phail

It's a horrible move and probably his worst KO move. Crazy unsafe, can't kill at all unless tippered, degrades mad fast, not very fast. It's just bad. I was good in melee, but now.... lets just say marth has much better options.

The rest of that crazy tierlist is bad, except #1, but I felt the need to comment on it.

If you're gonna talk about a marth kill move, nair or go home.
 

WhatIsRaizen?

Smash Ace
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phail

It's a horrible move and probably his worst KO move. Crazy unsafe, can't kill at all unless tippered, degrades mad fast, not very fast. It's just bad. I was good in melee, but now.... lets just say marth has much better options.

The rest of that crazy tierlist is bad, except #1, but I felt the need to comment on it.

If you're gonna talk about a marth kill move, nair or go home.
I think that's why he put it that low. lol.
 

KnightMare516

Smash Lord
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phail

It's a horrible move and probably his worst KO move. Crazy unsafe, can't kill at all unless tippered, degrades mad fast, not very fast. It's just bad. I was good in melee, but now.... lets just say marth has much better options.

The rest of that crazy tierlist is bad, except #1, but I felt the need to comment on it.

If you're gonna talk about a marth kill move, nair or go home.
dude be quiet u dont know what ur saying. its way easier to tip a smash than it is a nair. his fsmash can kill and is his quickest kill move. especially if u tip. but there is a reason it is so low.


Also i forgot warios's fsmash that goes in there somwhere
 

mountain_tiger

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Snake's FTilt shouldn't be number 2. Sure, it's fast and it has decent knockback, but it doesn't kill very early with decent DI. And isn't it usually stale because of how well it racks up damage?
 

PhantomX

WarioMan
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So... Wario's fart comes out in frame 5... also has hitboxes everywhere (it's like... in a box around Wario), and kills a lot sooner than Snake's... and it isn't in contention for first?

Snake has to be grounded to use it, Wario can use his anywhere, making it more versatile. After 1:00, it already kills Mario at 80...
 

smashkng

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Marth's forward smash doesn't need to be tippered to kill, though untippered doesn't start to KO until 120% if the opponent doesn't DI.
 

zeldspazz

Smash Master
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So... Wario's fart comes out in frame 5... also has hitboxes everywhere (it's like... in a box around Wario), and kills a lot sooner than Snake's... and it isn't in contention for first?

Snake has to be grounded to use it, Wario can use his anywhere, making it more versatile. After 1:00, it already kills Mario at 80...
I think most people are against it being best KO move because it can be situational and takes a while for it to charge enough to kill.
 

PhantomX

WarioMan
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One minute is how long it takes anyone to get someone into kill range... plus it's pretty much usable whenever :\

It accounts for 80% of the reason I, and any Wario wins.
 

:mad:

Bird Law Aficionado
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You can either air camp, or just play it out until you get the waft at it's best.

Though you'll probably kill before it gets almost fully charged anyway.
 

PhantomX

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Well, and on grab range and move range... but at least it's punishable by some characters. Waft lifts Wario away from harm... except from maybe like... MK's shuttle loop?
 

SmashBrosForce

Smash Ace
Joined
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Messages
781
Fox's Usmash could be at the Top of KnightMare516's Best KO Tier List.

Fox's Usmash almost don't have Lag.
 

:mad:

Bird Law Aficionado
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Fox's Usmash could be at the Top of KnightMare516's Best KO Tier List.

Fox's Usmash almost don't have Lag.
That's not true in the least.

Fox's Usmash has fast startup, but considerable endlag.
 

WhatIsRaizen?

Smash Ace
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Well, and on grab range and move range... but at least it's punishable by some characters. Waft lifts Wario away from harm... except from maybe like... MK's shuttle loop?
Falco's, Falcon's, Shiek's jab and Dolphin slash?
 

momochuu

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Kirby's fowardsmash could be argued as the best in the game IMO =/
Kirby's FSmash is extremely unsafe on block. >_> It's has pretty good startup, but you can see the move coming a mile away.
 

PhantomX

WarioMan
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Falco's, Falcon's, Shiek's jab and Dolphin slash?
You can't jab him before he's gone, b/c he lifts the instant the hitbox comes out (unless you farted while standing on the ground, maybe?). MK's grounded up b just has a ridiculously wide range.

Dolphin Slash I don't know o_O If it did hit it would be a weak hit.
 

WhatIsRaizen?

Smash Ace
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You can't jab him before he's gone, b/c he lifts the instant the hitbox comes out. MK's grounded up b just has a ridiculously wide range.

Dolphin Slash I don't know o_O If it did hit it would be a weak hit.
Oh, I thought 1-2 frame attacks would hit. My bad.
 
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