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I think that was just an execution/timing error.hey I was messing around learning how to bomb jump after a agt but it doesn't seem to work after the first successful one but if I lose a stock i'm able to do it again, but again only the one time, I'm I doing something wrong or is this just how it is
Sarix is right, and it's probably just a timing thing on your part. Of course, make sure your controller is in a decent condition (no sticking buttons or what have you), and hit up training mode for some practice. Slow down the game speed if need be. If you were able to do it a couple of times, then you're getting there. Just keep at it.hey I was messing around learning how to bomb jump after a agt but it doesn't seem to work after the first successful one but if I lose a stock i'm able to do it again, but again only the one time, I'm I doing something wrong or is this just how it is
No, NEVER slow down the time. You want to get the timing for it in real-time. If you slow it down, it will only take longer for the muscle memory to set in. The way I see it, there is nearly no pause between the airdodge & the throw. Literally within half of a second of each other. Try to let the inputs flow across the controller from left to right; Control Stick+R>C-Stick/A. For the bomb jump, there should be approximately 1 second between the bomb throw & the Up-B, start it just as Link reaches the apex of his AGT. Make sure the bomb hits him on the head or just behind his head, & it usually has to hit on the last slash of his Up-B, else he will knock it away.Sarix is right, and it's probably just a timing thing on your part. Of course, make sure your controller is in a decent condition (no sticking buttons or what have you), and hit up training mode for some practice. Slow down the game speed if need be. If you were able to do it a couple of times, then you're getting there. Just keep at it.