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BrawlBox v0.63d (bug fixes)

fortwaffles

Smash Ace
Joined
Jan 20, 2009
Messages
514
again, thanx man :3

btw, ikes entry effect. im going to replace that. will deleting the animations stop it from dissapearing?

yeah, i got it. nevermind
 

Kaye Cruiser

Waveshocker Sigma
Joined
Aug 11, 2009
Messages
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Ugh. Nevermind what I just said. I downloaded the brand new one and it froze the game for me in the middle of the match. DX

Edit: It's his side taunt. His side taunt freezes if you use it while facing left T_T;

Edit2: Dude, you forgot to change the GFX for that other side taunt. XD

Oh well, here's a fixed pac :3 http://www.mediafire.com/?qymwmzgzg4z
 

Untouch

Smash Master
Joined
Aug 4, 2009
Messages
3,783
Ugh. Nevermind what I just said. I downloaded the brand new one and it froze the game for me in the middle of the match. DX

Edit: It's his side taunt. His side taunt freezes if you use it while facing left T_T;
I'll fix that really quickly.

The side taunt had a broken sub routine.
 

Kryal

Smash Ace
Joined
May 28, 2009
Messages
560
Hey Kryal, I have an idea for the model importer. Since it is so much work to make the actual importer, for now, you could just make BrawlBox able to edit models somehow, that way they don't have to be imported or exported. Just a suggestion...
After sound files are done. I will need to make the rebuilder for import/export anyways so it would work for both.
 

Kaye Cruiser

Waveshocker Sigma
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I kinda beat ya to it Untouch. Just take my pac and put it in your rar :3
 

Kryal

Smash Ace
Joined
May 28, 2009
Messages
560
Hmmm..............

Maybe that didn't turn out as I planned...I'm going to see what that looks like in-game, then I'm going to get in touch with BigSharkZ.

@Sunshiner: Edit the T-Pose.
Editing the bind-pose doesn't do any good because the animations would override your changes anyways. The bind-pose is primarily for weighted vertexes, so the engine knows how to move them.
 

fortwaffles

Smash Ace
Joined
Jan 20, 2009
Messages
514
After sound files are done. I will need to make the rebuilder for import/export anyways so it would work for both.
how long does it look like sounds will be?
also, if it isn't too hard, adding 1 extra model loader would help (for articles and stuff) this could help with stuff like the roy i did, cuz hair was a lot of guess and check XD
 

Kryal

Smash Ace
Joined
May 28, 2009
Messages
560
how long does it look like sounds will be?
also, if it isn't too hard, adding 1 extra model loader would help (for articles and stuff) this could help with stuff like the roy i did, cuz hair was a lot of guess and check XD
I hope to finish that up by the end of the week, but I can't make promises.
 

fortwaffles

Smash Ace
Joined
Jan 20, 2009
Messages
514
anyone know how to remove the glow from ikes entry? i got the hair to stay, but every time it's created, it glows
 

fortwaffles

Smash Ace
Joined
Jan 20, 2009
Messages
514
Starting as in...

Making him playable? Shadic and I could use a hand.
well... if you guys don't mind, im making him from ike. im going to remove his armor piece, and i have a texture of him from some other guy. the only thing is he looks a little tall, but it's ok. i have a moveset planned for him and felix though. Felix will be a clone, faster weaker attacks, but they will have different final smashes. ill make a topic for it probably, and im uploading the .pac now

http://www.mediafire.com/fortwaffles

the texture is there too, if anyone wants to make a re color. PLZ DONT POST PICS
Edit: if anyone downloaded the 00.pac, plz re download, it's a tad updated
also updated roy in my files
 

cuckoos

Smash Journeyman
Joined
Feb 21, 2009
Messages
380
Code:
Roy V6 (P1)
28708D68 00FF1300
48000000 805A9360
DE000000 80009380
14000060 3F705953
140000F0 20005953
140000FC 20005953
140001A4 3FA25953
140002C4 3FA25953
14000330 3F9C5953
14000300 3F905953
1400030C 3F905953
140002A0 3F005953
14000270 3F905953
14000150 3F505953
1400015C 3F505953
14000174 3F505953
14000180 3F505953
1400018C 3F505953
14000294 3F505953
140002A0 3F505953
140002AC 3F505953
E0000000 80008000
All credit goes to Oni K4ge for the Roy Model Size Hack.

A question, will this conflict with Roy's hair? Because it's a Sword Glow effect, and not actually part of Marth's model. Would it float above Roy's head, or adjust to fit the model?
 
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Location
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3DS FC
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Meh i'm still having problems with this whole model swapping thing. I get lost when it comes time to swap the necessary files. And it always ends up freezing. I was trying to swap out the Yellow alloy for silver. IDK whats the problem with it. I've also tried to replace the Red and green ones with silver as well but i keep getting the same error.
 

Untouch

Smash Master
Joined
Aug 4, 2009
Messages
3,783
It creates the glow no matter what you do, and I can't find the graphic for the glow, I think you may be able to hex edit the glow out though.
 

Kaye Cruiser

Waveshocker Sigma
Joined
Aug 11, 2009
Messages
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KayeCruiser
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...Is that Tails I see in that folder!? Does it work?? O__o
 

Oni K4ge

Smash Lord
Joined
Jul 16, 2009
Messages
1,119
Fortwaffles, let me just tell you. I have had an AWFUL day. Seeing your Roy model come to life in front of me made it all go away :) thanks dude, you did an awesome job.

EDIT:

Code:
Roy V6 (P1)
28708D68 00FF1300
48000000 805A9360
DE000000 80009380
14000060 3F705953
140000F0 20005953
140000FC 20005953
140001A4 3FA25953
140002C4 3FA25953
14000330 3F9C5953
14000300 3F905953
1400030C 3F905953
140002A0 3F005953
14000270 3F905953
14000150 3F505953
1400015C 3F505953
14000174 3F505953
14000180 3F505953
1400018C 3F505953
14000294 3F505953
140002A0 3F505953
140002AC 3F505953
E0000000 80008000
All credit goes to Oni K4ge for the Roy Model Size Hack.

A question, will this conflict with Roy's hair? Because it's a Sword Glow effect, and not actually part of Marth's model. Would it float above Roy's head, or adjust to fit the model?
Haha, I guess that thread was more popular than I thought ^_^" so, I trust the bugs have all been sorted out (from what Ive read, there was random freezing? But also from what Ive read thats been fixed...)?
 

KuroBit

Smash Apprentice
Joined
Aug 3, 2008
Messages
151
I'm having a problem.

I've been working on "Ridley Destination" And I've added the tunnel scene from the boss battle against Meta Ridley as the background, and I've also fully animated Ridley. And I can't figure out what's causing this, but I set both animations to have 64 frames, but they still don't loop in-game.

Is there some way to force the stage into looping at 64 frames?...

EDIT: Oh and awesome Roy!
 
Joined
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3DS FC
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Has anyone figured out a way to get silver or shadow to work in game from model swapping. I've been trying to figure it out I've done ti several times over and nothing.
 

Kaye Cruiser

Waveshocker Sigma
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Aug 11, 2009
Messages
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KayeCruiser
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So...Is anyone planning on making alternate colors for Roy? XD;

Or am I gonna have to search high and lot for them and port them myself? Or possibly even make them myself? I'd much rather not have to bother with it. I'm already burnt out from Hyper Sonic. ¦D
 

Oni K4ge

Smash Lord
Joined
Jul 16, 2009
Messages
1,119
So...Is anyone planning on making alternate colors for Roy? XD;

Or am I gonna have to search high and lot for them and port them myself? Or possibly even make them myself? I'd much rather not have to bother with it. I'm already burnt out from Hyper Sonic. ¦D
I'll do it once I'm finished writing up this lab for Science class :3 I've got all of the Roy colors except blue, that slot is Marth's actual default costume (cause I still needs mah Marth in mah Brawlz too)
 

Kaye Cruiser

Waveshocker Sigma
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KayeCruiser
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I'll do it once I'm finished writing up this lab for Science class :3 I've got all of the Roy colors except blue, that slot is Marth's actual default costume (cause I still needs mah Marth in mah Brawlz too)
Nice to know, though if you find the blue one anywhere, please send it on my way. I want to replace Marth completely XD I'll keep searching in the mean time.
 

Shinobi_3

Smash Rookie
Joined
Dec 14, 2009
Messages
17
since my topic got locked, ill just do a lazy copy and paste, i dont like to do this, but i am desperate...

i have a playable knuckle joe, but his texture is messed up, it either is all over the place on him, or sometimes he takes his opponents textures and fights with that. i used brawl box, and i cant seem to find an answer to this anywhere at all, and im not good at hacking, and i need help badly ....

this is the file for knuckle joe, if anyone wants, please tell me if its the same for you
http://www.megaupload.com/?d=HCPDMD12

edit

i fixed it myself
 

fortwaffles

Smash Ace
Joined
Jan 20, 2009
Messages
514
I'll do it once I'm finished writing up this lab for Science class :3 I've got all of the Roy colors except blue, that slot is Marth's actual default costume (cause I still needs mah Marth in mah Brawlz too)
Can't let you do that starfox! sadly, there cant be marth and roy at the moment. roys hair is loaded from the .pac, so it's loaded on all models of marth. also, if you get the other colors, take the marth model from the roy provided, and replace the marth model in each texture swap plz. k thnx
 

brawlshifter

Smash Lord
Joined
Oct 8, 2009
Messages
1,195
Location
If you look at this, you're a stalker: NorCal
Also, brawlshifter, did you get a reply back from BSZ?
Not yet. I'll be sure to tell you when I do. (He's hardly ever on Smashboards, though.) Also, if he gets in touch with you first, could you tell me please.

After sound files are done. I will need to make the rebuilder for import/export anyways so it would work for both.
What sound files are you working on now, SFX or BRSTM's? (Or something else?)

im not exactly sure, but i guess and check by saying that FFFFFF is -1, and FFFFFE is -2, FFFFD is -3 and so on
Not even close. At least, not by my calculations. (Calculator, I'm lazy.)

Meh i'm still having problems with this whole model swapping thing. I get lost when it comes time to swap the necessary files. And it always ends up freezing. I was trying to swap out the Yellow alloy for silver. IDK whats the problem with it. I've also tried to replace the Red and green ones with silver as well but i keep getting the same error.
No one has gotten the people in the background of GHZ to work yet.
 

Oni K4ge

Smash Lord
Joined
Jul 16, 2009
Messages
1,119
Nice to know, though if you find the blue one anywhere, please send it on my way. I want to replace Marth completely XD I'll keep searching in the mean time.
Yeah, that's what I wanted to do wih Geno haha. I've already accomplished this feat with Zero (well, all of the textures were made by others, except for the Nightmare Zero, I made it myself :3)

Why don't you use Almas' alternate file loading thing? You can still have Roy and 'ur Marth in ur Brawlz', just not at the same time.
Well, I'd heard that was glitchy. As in, causing running speed/momentum going haywire. Has this been corrected?

Can't let you do that starfox! sadly, there cant be marth and roy at the moment. roys hair is loaded from the .pac, so it's loaded on all models of marth. also, if you get the other colors, take the marth model from the roy provided, and replace the marth model in each texture swap plz. k thnx
Just what I needed to see, Starwolf!

...

NOOOOOOOOOOOOOOO!!! Well, that's a bit of bad news I suppose... I guess this means I can either

A. Use the AFLRylan mentioned, or

B. Download the blue Rarth costume... which I should PROBABLY do, since I've even made the CSS "De-Marth-ed" almost completely (except for the name that goes across the CSP)

And ok, thnx for the info about the model, I probably wouldn't have figured that out ^_^"
 
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Is there a way to get shadow to work the assist trophy model? Because if so I'd greatly appreciate knowing this. I've been having problems with him for weeks.
 

Kaye Cruiser

Waveshocker Sigma
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Yeah, that's what I wanted to do wih Geno haha. I've already accomplished this feat with Zero (well, all of the textures were made by others, except for the Nightmare Zero, I made it myself :3)



Well, I'd heard that was glitchy. As in, causing running speed/momentum going haywire. Has this been corrected?



Just what I needed to see, Starwolf!

...

NOOOOOOOOOOOOOOO!!! Well, that's a bit of bad news I suppose... I guess this means I can either

A. Use the AFLRylan mentioned, or

B. Download the blue Rarth costume... which I should PROBABLY do, since I've even made the CSS "De-Marth-ed" almost completely (except for the name that goes across the CSP)

And ok, thnx for the info about the model, I probably wouldn't have figured that out ^_^"
You're good...But I'm BETTAH!

Hey Oni, mind sending me your "De-Marth-ed" CSS stuff? The Zero stuff is good too, costumes and all. I only have his red and his black one. I didn't know there were others XD;
 

RylanRD1

Smash Cadet
Joined
Oct 28, 2008
Messages
25
Location
BC, Canada
Well, I'd heard that was glitchy. As in, causing running speed/momentum going haywire. Has this been corrected?
It works fine with me, but since this is my first day of actually USING the AFL codes, I probably wouldn't have encountered it yet if the glitch exists.
 

Oni K4ge

Smash Lord
Joined
Jul 16, 2009
Messages
1,119
It works fine with me, but since this is my first day of actually USING the AFL codes, I probably wouldn't have encountered it yet if the glitch exists.
Oh ok. I'll hafta give it a shot then thanks haha.

You're good...But I'm BETTAH!

Hey Oni, mind sending me your "De-Marth-ed" CSS stuff? The Zero stuff is good too, costumes and all. I only have his red and his black one. I didn't know there were others XD;
Falco: (Getting hit by Fox) Hey, Einstein! I'm on your side!

Sure, no problem! I'll have to upoad it again though. Oh, and it'll be a sc_sel_char file (custom CSS), since I don't need common 5 anymore. I found the Zero costumes by... some guy... I know theyre there, I just gotta find them.
 
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If i am going to model swap over an alloy do i have to delete the special attack animations because i'm looking at other peoples and they don't have any special attack file animations. Because i'm trying to replace the yellow alloy with shadow and was wondering if i had to do that.

Also what would i do for the FitZakoChild.pac file. IDK what i'm suppose to edit on that or what files do i replace?
 
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