Mikey7
Smash Lord
Everybody make sure to thank Carter when you get to the venue! Also thank Sanuzi for advertising and generally helping out with the tourney, and I'd like to thank Grmo for cutting down my OP work : P
For those who don't understand the title, please play Ambrose, that is all.
Staff:
Mikey
Gi (not G.I. its pronounced gee)
KingAce
Notice that Carter is NOT staff, don't go to him with your problems - hes there to relax and play some Smash.
Fees: $15 singles, $20 teams (Standard fees)
Location and Time
6655 Glen Erin Drive, Mississauga, ON, L5N 3L4 Meadowvale Recreation Centre
Saturday, February 21st, 2009, 11:00 AM - 11:00 PM
Specifically, the venue is downstairs. Make a note of this
Maps are on page 9, if you need them
Schedule (pending)
11:00 - 12:00 Setups, Friendlies
12-12:30 Signups
12:45 - 4:00 Singles pools (2 stocks, 5 minutes) - Grab food after your pool is done. There will be 0 friendlies at this point, sorry. (low tier event if pools finish early - they most likely will, also low tier event from)
4:30 - 7:00 - Singles Bracket (low tier event as the singles bracket is winding down, and as the staff are making the teams bracket)
7:30 - 10 - Teams Bracket (low tier event until 10:45)
Note: if anything finishes ahead of schedule, I will IMMEDIATELY begin the next event, and I'm actually hoping for this to happen.
SBR Certified (for the most part)
General rules:
3 Stock
8 minute timer
Items are set to "off" and "none"
All sets with the possible exception of winner's finals, loser's finals, and the championship are best of 3 matches (best of 5 and above is recommended for any "finals" matches)
In the event of a dispute, controller ports will be selected by Rock-Paper-Scissors
No player may choose a stage they have already won on in that set unless agreed upon by both players.
In team matches, the ports will be determined in a 1221 fashion; whoever wins the RPS will choose first, then the opposing team will get their ports, and then the teammate of the RPS winner will get the last port.
If the timer runs out, the victor is determined first by stock and then by percentage.
Metaknight's Infinite Cape glitch is banned.
If a game ends with Bowser doing his suicide klaw and it ends in sudden death, the sudden death will be ignored and that game will count as a win for Bowser.
You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.
Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
Stalling is banned.
Stalling: The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling, while doing an infinite grab endlessly against a wall is. Any infinite chain grabs most end quickly after 300% has been reached so as to prevent excessive stalling.
Gentlemen's rule on infinite, standing chain grabs. E.g. Marth on Ness/Lucas and Dedede on Samus, Mario, etc.
Set format (In Order of Procedure):
1. Opponents choose their characters for the first match *
2. Opponents start the stage striking procedure
3. Each player may announce one stage to be banned for counterpicks of the set
4. The first game is played, using the stage chosen during step 2
5. The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List
6. The winner of the previous match chooses their character
7. The loser of the previous match chooses their character
8. Repeat steps 5-7 for all proceeding matches
*Double blind character selection may be called for the first match
Stage Lists
TOs must move stages from the starter/counterpick into either the starter or counterpick categories and must move stages from counterpick/banned into either the counterpick or banned categories.
Stages in the Starter/Counter and Counter/Banned list did not receive 2/3 majority, and therefore you are given the option to put those stages in either category, as we did not come to a consensus on it.
The SBR Recommended rule list uses the stage striking system. In this system, players take turns striking stages from the starter list until only one remains; these stages are not banned and can be counterpicked later in the set. There must be an odd number of starter stages.
Starter
Battlefield
Final Destination
Smashville
Yoshi's Island
Lylat Cruise
Counter
Castle Siege
Delfino
Halberd
Pokémon Stadium 1
Brinstar
Distant Planet
Frigate Orpheon
Pictochat (just for Percon : P)
Rainbow Cruise
Banned
Corneria
Green Hill Zone
Jungle Japes
Luigi's Mansion
Norfair
Pirate Ship
Pokemon Stadium 2
Yoshi's Island (Pipes)
Green Greens
Mario Circuit
Onett
Port Town Aero Dive
Skyworld
75m
Big Blue
Bridge of Eldin
Flat Zone 2
Hanenbow
Hyrule Temple
Mario Bros.
Mushroomy Kingdom I
Mushroomy Kingdom II
New Pork City
Rumble Falls
Shadow Moses
Spear Pillar
The Summit
Wario Ware
Additional Rules for Double's Play
Life Stealing is allowed
Set team attack to ON
Optional Rules
Some rules were discussed in the SBR but were not deemed to be important enough to consider staples to a rule set, or were considered to be too intrusive to be common. We recommended you include any of the following optional rules you deem to be necessary and modify them as needed.
Port slob picks: On a player's counterpick, that player may opt to redo the port selection process with that player or team picking their port first.
Resolving Ties: Any games ending in time running out should always be decided by stock, and then percents. If percents are the same or both players die simultaneously, there will be a 1 stock overttime or the sudden death will be played out. The TO needs to decide which of these will be used before the tournament. Bowser's suicide klaw is exempt from this rule.
Color Blind rule: Should a player have a color-based disability, he or she may request in a teams match to have a specific color for their team. This is so characters such as Lucario or Sonic can be granted the blue team so that there is not unnecessary confusion.
Wiimotes and Classic Controller users should know to take the batteries out of their controllers after finishing a set; not only will this save battery life, but it prevents accidental intereference and delay for tournament matches.
Pirated copies of Brawl or modded Wii consoles will not be used for tournament matches.
The Mages DQ rule: After a match has been called, if a player is two minutes late he will receive a warning. At 4 minutes late, he will be given a loss for the first game of the set. After six minutes, he will be given a loss of the entire set.
It is recommended to have a station set up specifically for Gamecube controllers; this prevents intereference from wiimotes in future matches, whether intentional or accidental. This is a great way to make sure the finals go smoothly. Alternatively, you could make a station for wiimotes only, but it is recommended to have a GC only station.
Additional rules
- BYOC
- Please shower before you come here...or bring spray for yourself or something...don't smell lol
- No illegal substances
-THERE IS A 0 TOLERANCE POLICY FOR ALCOHOL IN EFFECT. IF YOU SMELL LIKE ALCOHOL, PLAN ON CONSUMING ALCOHOL, OR BRINGING IT TO THE TOURNAMENT, YOU WILL NOT BE ALLOWED TO ENTER AND WILL BE ASKED TO LEAVE IMMEDIATELY
Carter: **And i need a couple LOW TIER volunteers.**
Basically, we'll be having a raffle. A low tier player on a neutral stage of his/her choice vs any character of your choice! It will be $1 for each game, and each victory earns you a raffle ticket. There will be one tv dedicated to this raffle, which any challenges can be played on. There will be a couple (undecided) prizes.
Volunteers:
Zeph - PT
Percon - PT or Falcon
Pastaboy - Ness
Mikey - Ike (as backup)
We need at least 5 good low tier players so that noone gets too sidetracked. If youd like to one of these people, just volunteer. As a reward, ill buy yall lunch or something. =)
The times for the low tier event will pretty much be either directly after singles pools while the staff sets up the brackets.
Attendees (49)
Mikey
Carter
Anthony
ROCKER09
5ive
Painted Ghost
F1ZZ
F1ZZ's brother
Raidos
Niko
Percon
Pyrnight or Pastaboy
Lawlb0t
Hyo
JustinWong (lol)
Nickcam
KingAce
Zeph
Tipz
Dimmy
abcduy
Dimmy's friend 2
Dimmy's friend 3
Gi
TheDUD
JustNoOne
Yuuki
PoisonMist
lkp4
kuenzel
Izzo
Justin
Dan
Hype
Fool
Friend 1
Friend 2
ZedF
xX-Leaf-Xx
xX-Leaf-Xx's cousin
JL
Ally
Holy
SRTM
PHO
Ambrose
wtBug <-- 1st place, clearly
FatherOwnage
Wolfblade?!?!?! Loves Jungle Japes
MarikYoshi
Setups
TVs:
mikey x1
5ive x2
niagara car x3
carter x4
ambrose x1
Wii + brawl
nickcam x1
niagara car x3
carter x1
kuenzel x1
ambrose x1
SRTM x1
Powerbars and Extension Cords
nickcam x2
carter x 4
mikey x a bunch I guess
For those who don't understand the title, please play Ambrose, that is all.
Staff:
Mikey
Gi (not G.I. its pronounced gee)
KingAce
Notice that Carter is NOT staff, don't go to him with your problems - hes there to relax and play some Smash.
Fees: $15 singles, $20 teams (Standard fees)
Location and Time
6655 Glen Erin Drive, Mississauga, ON, L5N 3L4 Meadowvale Recreation Centre
Saturday, February 21st, 2009, 11:00 AM - 11:00 PM
Specifically, the venue is downstairs. Make a note of this
Maps are on page 9, if you need them
Schedule (pending)
11:00 - 12:00 Setups, Friendlies
12-12:30 Signups
12:45 - 4:00 Singles pools (2 stocks, 5 minutes) - Grab food after your pool is done. There will be 0 friendlies at this point, sorry. (low tier event if pools finish early - they most likely will, also low tier event from)
4:30 - 7:00 - Singles Bracket (low tier event as the singles bracket is winding down, and as the staff are making the teams bracket)
7:30 - 10 - Teams Bracket (low tier event until 10:45)
Note: if anything finishes ahead of schedule, I will IMMEDIATELY begin the next event, and I'm actually hoping for this to happen.
SBR Certified (for the most part)
General rules:
3 Stock
8 minute timer
Items are set to "off" and "none"
All sets with the possible exception of winner's finals, loser's finals, and the championship are best of 3 matches (best of 5 and above is recommended for any "finals" matches)
In the event of a dispute, controller ports will be selected by Rock-Paper-Scissors
No player may choose a stage they have already won on in that set unless agreed upon by both players.
In team matches, the ports will be determined in a 1221 fashion; whoever wins the RPS will choose first, then the opposing team will get their ports, and then the teammate of the RPS winner will get the last port.
If the timer runs out, the victor is determined first by stock and then by percentage.
Metaknight's Infinite Cape glitch is banned.
If a game ends with Bowser doing his suicide klaw and it ends in sudden death, the sudden death will be ignored and that game will count as a win for Bowser.
You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.
Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
Stalling is banned.
Stalling: The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling, while doing an infinite grab endlessly against a wall is. Any infinite chain grabs most end quickly after 300% has been reached so as to prevent excessive stalling.
Gentlemen's rule on infinite, standing chain grabs. E.g. Marth on Ness/Lucas and Dedede on Samus, Mario, etc.
Set format (In Order of Procedure):
1. Opponents choose their characters for the first match *
2. Opponents start the stage striking procedure
3. Each player may announce one stage to be banned for counterpicks of the set
4. The first game is played, using the stage chosen during step 2
5. The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List
6. The winner of the previous match chooses their character
7. The loser of the previous match chooses their character
8. Repeat steps 5-7 for all proceeding matches
*Double blind character selection may be called for the first match
Stage Lists
TOs must move stages from the starter/counterpick into either the starter or counterpick categories and must move stages from counterpick/banned into either the counterpick or banned categories.
Stages in the Starter/Counter and Counter/Banned list did not receive 2/3 majority, and therefore you are given the option to put those stages in either category, as we did not come to a consensus on it.
The SBR Recommended rule list uses the stage striking system. In this system, players take turns striking stages from the starter list until only one remains; these stages are not banned and can be counterpicked later in the set. There must be an odd number of starter stages.
Starter
Battlefield
Final Destination
Smashville
Yoshi's Island
Lylat Cruise
Counter
Castle Siege
Delfino
Halberd
Pokémon Stadium 1
Brinstar
Distant Planet
Frigate Orpheon
Pictochat (just for Percon : P)
Rainbow Cruise
Banned
Corneria
Green Hill Zone
Jungle Japes
Luigi's Mansion
Norfair
Pirate Ship
Pokemon Stadium 2
Yoshi's Island (Pipes)
Green Greens
Mario Circuit
Onett
Port Town Aero Dive
Skyworld
75m
Big Blue
Bridge of Eldin
Flat Zone 2
Hanenbow
Hyrule Temple
Mario Bros.
Mushroomy Kingdom I
Mushroomy Kingdom II
New Pork City
Rumble Falls
Shadow Moses
Spear Pillar
The Summit
Wario Ware
Additional Rules for Double's Play
Life Stealing is allowed
Set team attack to ON
Optional Rules
Some rules were discussed in the SBR but were not deemed to be important enough to consider staples to a rule set, or were considered to be too intrusive to be common. We recommended you include any of the following optional rules you deem to be necessary and modify them as needed.
Port slob picks: On a player's counterpick, that player may opt to redo the port selection process with that player or team picking their port first.
Resolving Ties: Any games ending in time running out should always be decided by stock, and then percents. If percents are the same or both players die simultaneously, there will be a 1 stock overttime or the sudden death will be played out. The TO needs to decide which of these will be used before the tournament. Bowser's suicide klaw is exempt from this rule.
Color Blind rule: Should a player have a color-based disability, he or she may request in a teams match to have a specific color for their team. This is so characters such as Lucario or Sonic can be granted the blue team so that there is not unnecessary confusion.
Wiimotes and Classic Controller users should know to take the batteries out of their controllers after finishing a set; not only will this save battery life, but it prevents accidental intereference and delay for tournament matches.
Pirated copies of Brawl or modded Wii consoles will not be used for tournament matches.
The Mages DQ rule: After a match has been called, if a player is two minutes late he will receive a warning. At 4 minutes late, he will be given a loss for the first game of the set. After six minutes, he will be given a loss of the entire set.
It is recommended to have a station set up specifically for Gamecube controllers; this prevents intereference from wiimotes in future matches, whether intentional or accidental. This is a great way to make sure the finals go smoothly. Alternatively, you could make a station for wiimotes only, but it is recommended to have a GC only station.
Additional rules
- BYOC
- Please shower before you come here...or bring spray for yourself or something...don't smell lol
- No illegal substances
-THERE IS A 0 TOLERANCE POLICY FOR ALCOHOL IN EFFECT. IF YOU SMELL LIKE ALCOHOL, PLAN ON CONSUMING ALCOHOL, OR BRINGING IT TO THE TOURNAMENT, YOU WILL NOT BE ALLOWED TO ENTER AND WILL BE ASKED TO LEAVE IMMEDIATELY
Carter: **And i need a couple LOW TIER volunteers.**
Basically, we'll be having a raffle. A low tier player on a neutral stage of his/her choice vs any character of your choice! It will be $1 for each game, and each victory earns you a raffle ticket. There will be one tv dedicated to this raffle, which any challenges can be played on. There will be a couple (undecided) prizes.
Volunteers:
Zeph - PT
Percon - PT or Falcon
Pastaboy - Ness
Mikey - Ike (as backup)
We need at least 5 good low tier players so that noone gets too sidetracked. If youd like to one of these people, just volunteer. As a reward, ill buy yall lunch or something. =)
The times for the low tier event will pretty much be either directly after singles pools while the staff sets up the brackets.
Attendees (49)
Mikey
Carter
Anthony
ROCKER09
5ive
Painted Ghost
F1ZZ
F1ZZ's brother
Raidos
Niko
Percon
Pyrnight or Pastaboy
Lawlb0t
Hyo
JustinWong (lol)
Nickcam
KingAce
Zeph
Tipz
Dimmy
abcduy
Dimmy's friend 2
Dimmy's friend 3
Gi
TheDUD
JustNoOne
Yuuki
PoisonMist
lkp4
kuenzel
Izzo
Justin
Dan
Hype
Fool
Friend 1
Friend 2
ZedF
xX-Leaf-Xx
xX-Leaf-Xx's cousin
JL
Ally
Holy
SRTM
PHO
Ambrose
wtBug <-- 1st place, clearly
FatherOwnage
Wolfblade?!?!?! Loves Jungle Japes
MarikYoshi
Setups
TVs:
mikey x1
5ive x2
niagara car x3
carter x4
ambrose x1
Wii + brawl
nickcam x1
niagara car x3
carter x1
kuenzel x1
ambrose x1
SRTM x1
Powerbars and Extension Cords
nickcam x2
carter x 4
mikey x a bunch I guess