Maharba the Mystic
Smash Master
I messed my title up. its thru 62% so far
Before anyone says this doesn't work read it, try it, then tell me if im right or wrong. i dont have uploading equipment so you guys are have to try it out.
so i was messin around with my friend who uses dk the other day when i found out pit can chain grab donkey thru 62% or more. its not the conventional just run f-throw run f-throw. i tested this out in infinite time mode and restarted after every test.
okay. so at 0% grab dk. then f-throw. then just do the DDD thing. walk forward and then grab again. now every f-throw after that can chain grab him whether you walk forward regrab or the more effective (and overall more damage dealing regrab wise) DAC grab to f-throw. also note that if you do any other move besides f-throw at any time after starting to throw him you have completely compromised the chain grab after walk regrab percents.
here is a list for which combo of chaingrabs can get you what percentages:
Legend:
w=walk
g=grab
f=forward throw
r=run
DAC=dash attack cancel
DACG=dash attack cancel grab
------------------------------------------------------------------------------------
MUST GRAB AT ZERO FIRST! DAC instead of run is the second percent.
g>:
wg>wg>wg>wg=34%
wg>rg>DACG till finish at 62%
wg>rg>wg>rg> at 41%... 41%
wg>wg>rg>DACG 62%
wg>wg>DACG till 62% or more. this one sometimes lets you regrab till higher but i can't figure out why.
i did the testing i was too lazy to do and updated the chart^^. Glad to know i found out the wg to DACG thing. it makes a mean combo if you get them to the edge. chain grab>dash attack or f-tilt>eat jump with arrow>mirror sheild his recovery. got that combo recorded in match last stock zero to death.
thank you fellow pit mains
Before anyone says this doesn't work read it, try it, then tell me if im right or wrong. i dont have uploading equipment so you guys are have to try it out.
so i was messin around with my friend who uses dk the other day when i found out pit can chain grab donkey thru 62% or more. its not the conventional just run f-throw run f-throw. i tested this out in infinite time mode and restarted after every test.
okay. so at 0% grab dk. then f-throw. then just do the DDD thing. walk forward and then grab again. now every f-throw after that can chain grab him whether you walk forward regrab or the more effective (and overall more damage dealing regrab wise) DAC grab to f-throw. also note that if you do any other move besides f-throw at any time after starting to throw him you have completely compromised the chain grab after walk regrab percents.
here is a list for which combo of chaingrabs can get you what percentages:
Legend:
w=walk
g=grab
f=forward throw
r=run
DAC=dash attack cancel
DACG=dash attack cancel grab
------------------------------------------------------------------------------------
MUST GRAB AT ZERO FIRST! DAC instead of run is the second percent.
g>:
wg>wg>wg>wg=34%
wg>rg>DACG till finish at 62%
wg>rg>wg>rg> at 41%... 41%
wg>wg>rg>DACG 62%
wg>wg>DACG till 62% or more. this one sometimes lets you regrab till higher but i can't figure out why.
i did the testing i was too lazy to do and updated the chart^^. Glad to know i found out the wg to DACG thing. it makes a mean combo if you get them to the edge. chain grab>dash attack or f-tilt>eat jump with arrow>mirror sheild his recovery. got that combo recorded in match last stock zero to death.
thank you fellow pit mains