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He was solid in 2.1 but he lacked a feeling of completion. He feels complete now. Also you can get kills on stage now so you aren't limited to going off stage for kills. You can also enjoy off stage kills against some characters you just need to be careful about when, where, and who you do it against.i have to get used to him again. from what little i've played of him he feels the same but more threatening on the ground. i feel like he does have better incentive to approach but i miss going balls deep offstage to secure kills and fly back on. still love pit though. he's getting sleeped on hard he's so solid, even in 2.1.
Pit's brawl up-B combined with his glides would never have been deemed Melee-ish therefore wouldn't have fit with the goal of this project.I like Pit, I really do. But I still hate his new Up+B.
Here are a few questions for Archangel and any other people who main Pit.
1.) Would it be OP if Pit could pivot between the first and second hits of his Forward-Smash?
2.) Do you think it would be too much to ask the PMBR crew to make it that only pressing up or down would affect the angle of his glide, as opposed to forward/back? It's screwing me up. Didn't use to before but know it's getting to me.
3.) Notice how his eyes are shut when using his angled forward-tilt? Reminds me of melee Luigi.
Lol I feel like if you play ANYBODY with Pit, they will think he's overpowered. Unless its like Armada or something. You get the point.Someone I play vs often has already stated that he feels the new up-b is overpowered.
Proof that it's good lol.
>spacie slayerPit is hella good. Spacie slayer lmao
What about Peach? I find it difficult to land a kill considering her weight/recovery. Also, A lot of Pit's kill moves need to be comboed into. Peach is very difficult to combo.
Please don't say the key to the matchup is to shoot tons of arrows. It would depress me.
I think you may be right. Definitely feels like a pretty good matchup for Mario.I'm not sure what Pit's worst Match up is tbh. I think as of right now Mario