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Midwest Cincinnati Smash Classic IV @Arcade Legacy

Cincinnati Smash Classic IV @Arcade Legacy
Posted by Doctor X
Arcade Legacy
Saturday, December 12, 2015 - 10:00 AM
Until: Saturday, December 12, 2015 - 11:00 PM
(Adjusted for timezone: America/New_York)
Categories

Upcoming dates
All times have been adjusted for the timezone: America/New_York

This event has expired and has no upcoming dates

Doctor X

Smash Lord
Joined
Mar 1, 2004
Messages
1,397
Location
Cincinnati, OH


We've had some downtime, but we're back with the 4th installment of Cincinnati's premier Melee/PM regional at Arcade Legacy! As we established at CSC III, we will be holding singles for both games, doubles for one, and crews for the other.

For CSCIV we will be holding Melee for the Doubles event and PM for the crews event. We've had some long standing rivalries with surrounding cities in PM, so I fully expect the crews to be even more hype than the Melee ones. So be there!

For those interested, the Facebook event for this tournament can be found here.

Fees and Preregistration
For logistical reasons, entry to this event will be by pre-registration only. You can sign up here. Money will be collected at the door. You can check on your signup status here. If you made a mistake signing up, or you need to withdraw for whatever reason, please contact me by private message.

If you register, I *will* expect you to be present. If you are not, and you haven't contacted me, I *will* bar you from signing up for my future events. Yes, I am serious. Running these events is a huge amount of work. The least you guys can do is let us know what to expect. :)

Registration will close on Wednesday, December 9th, so be sure to sign up by then!

Fees will include:
  • $10 Venue Fee. A $5 discount will be provided to each person who brings a full setup on the day of the event. This venue fee also includes unlimited play on all of the arcade cabinets in the arcade itself, so you can have yourself a good old time between waves of pools.
  • $10 per event for singles.
  • $10 per player, per team, for doubles.

Pools and Waves
In order to make it easier for players to know where they're supposed to be at any given time, while also ensuring that we use as many setups as possible, all events will be divided into two waves, which will play at specific times and eliminate down to small final brackets. All players will be handed a schedule upon check-in, letting them know where they need to be and exactly what time. These schedules will be rigidly enforced. If your wave starts, and you're not present for it, you *will* be disqualified. With this many events in one day, we don't have any time for nonsense. :O

Tentative Schedule
10 AM Doors Open
11:00 AM - 1:00 PM Melee Doubles
1:00 PM - 2:15 PM Crews
2:15 PM - 5:00 PM Melee/Project M Singles RR
—2:15 PM - 3:40 PM Wave 1
—3:40 PM - 5:00 PM Wave 2
5:00 PM - 7:00 PM Melee/Project M Bracket Pools
—5:00 PM - 6:00 PM Bracket Pools Wave 1
— 6:00 - 7:00 PM Bracket Pools Wave 2
7:00 PM - 10:30 PM Melee, Project M Finals

Payouts
<32 Entrants:
  • 1st-- 50%
  • 2nd-- 30%
  • 3rd-- 20%
>=32:
  • 1st-- 50%
  • 2nd -- 25%
  • 3rd -- 15%
  • 4th -- 10%
>=48:
  • 1st-- 50%
  • 2nd-- 25%
  • 3rd-- 13%
  • 4th-- 6%
  • 5th-- 3%
  • 5th-- 3%
>=64:
  • 1st-- 45%
  • 2nd-- 25%
  • 3rd-- 15%
  • 4th-- 6%
  • 5th-- 3%
  • 5th-- 3%
  • 7th-- 2%
  • 7th-- 2%
Melee Rules
  • 4 stock, 8:00 minute timer.
  • Items OFF.
  • Ties after the time limit are determined by stocks, then by percentage.
  • Master Hand is banned.
  • Wobbling is legal.
  • Modified DSR: You cannot counterpick any stage you won on in the set unless agreed upon by the opponent.
  • In all best of 5 sets there will be no stage bans
  • All finals sets are best out of 5
  • Ties in round-robins will be resolved first by set wins between tied players, then by overall game win/loss.

Stage Strike from Neutrals for the first match of the set in “121″ fashion:
  1. First player strikes one stage.
  2. Second player strikes two stages.
  3. First player strikes one stage.

Stagelist: 1 Ban
Singles -
Starters: Battlefield, Yoshi’s Story, Dream Land, Final Destination, Fountain of Dreams
Counterpick: Pokemon Stadium

Doubles -
Starters: Battlefield, Yoshi’s Story, Dream Land, Final Destination, Pokemon Stadium
Counterpick: DonkeyKong 64

After each match:
1. Winner announces stage ban (except in best-of-5 sets)
2. Loser chooses counterpick stage
3. Winner chooses their character
4. Loser chooses their character

Project M Rules
  • All setups must use Project M v3.6, with no texture mods. Music mods are ok.
  • 4 stock, 8:00 minute timer.
  • Items OFF
  • Ties after the time limit are determined by stocks, then by percentage.
  • Modified DSR: You cannot counterpick any stage you won on in the set unless agreed upon by the opponent.
  • Giga Bowser is banned for tournament play
  • Simultaneous suicides from moves like Ganondorf's Side-B or Kirby's Neutral B will results in the user winning
  • In all best of 5 sets there is one stage ban
  • Winners Finals, Loser's Finals, and Grand Finals sets are best out of 5
  • Ties in round-robins will be resolved first by set wins between tied players, then by overall game win/loss.

Stage Strike from Starters for the first match of the set in “121″ fashion:
  1. First player strikes one stage.
  2. Second player strikes two stages.
  3. First player strikes one stage

Stagelist: 2 Bans
Starters:
Battlefield, Smashville, Pokemon Stadium 2, Dreamland, Green Hill Zone
Counterpicks:
Final Destination, Fountain of Dreams, Yoshi's Story (Melee), Yoshi's Island (Brawl), Wario Ware

After each match:
  1. Winner announces two (2) stage bans
  2. Loser chooses counterpick stage
  3. Winner chooses their character
  4. Loser chooses their character
 
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