Kirbunny431
Smash Journeyman
- Joined
- Feb 11, 2008
- Messages
- 437
Target Test: Appeared in all three Smash games. The player must break ten targets without dying/running out of time. In SSB64 and SSBM, target tests were unique to each character. In SSBB, there are only five target test stages in the whole game, getting progressively harder with each level.
Board the Platforms: Only present in SSB64. Players must board all of the platforms without dying/running out of time. Much like target tests, characters each have their own unique course.
Race to the Finish: Present in SSB64 and SSBM. Players must make it to the exit in a certain amount of time. So far, there's only been one course per game. In SSB64, players had to fight their way past three Fighting Polygons to get to the end. Melee offered a much longer and more diverse stage, with three potential paths to follow.
Snag the Trophies: Present in SSBM. Three trophies fall from the sky, and the player needs to hit them into a cage to obtain them. Only one stage has ever existed for this minigame.
What minigames games do you want/expect for SSB4's classic mode? Should Target Test go back to being unique for each character? Should BtP, RttF, and StT return? Should they be altered in any way? Discuss!