ILM
Smash Journeyman
- Joined
- Oct 11, 2010
- Messages
- 218
So, for my custom edition of Melee, I want to have as comprehensive set of hacks as possible. As such, I've tried creating portraits for character selection to match the new, hacked character textures. However, I've run into a problem with this. Upon trying to insert my new .tga into MnSlChr.usd using MeleeTool, I get the following error:
I can tell this is something I've done, and not any error of MeleeTool's, so I was hoping someone here could help me debug the problem. Thanks!
Code:
ImNew: no alpha layer in file IMAGES\MNSLCHR.USD\47.TGA for image 0