clowsui
Smash Legend
ook did well at a local two weeks ago xP but yeah i agree, will/dr.grandpa/cable are more impressive on the whole
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easilyPictochat is definitely the worst legal stage. Worse than Japes and Norfair actually...
Yeah clearly the players fault, he could've recovered high and because of the line that appeared (he obviously knew that this can happen!!!) he had recovered safely!It was his fault, not stage's. Yes, he would've hitted by that Fsmash, but that's because of character's lineal/sucky recovery (I'm sure it would've been much worse in Orpheon).
But again, I don't give a **** now.
Yea. Darn those people who run tournament making rules for their tournaments.Great, the power goes completley to the TO's. Extremely fair
IIRC, according to M2K, Sheik can invinci-Up-B plank the edge in Melee with something like 9 frames of leeway and it cannot be interrupted. I do not know if he is correct or not and that is a statement from him roughly two years ago, but the point is even if he is wrong it would be very close to what MK can do. I guess the difference is Melee players have more honor? Shrug.Planking/Ledge-stalling/whatever you want to call it is much more easily beaten in Melee than Brawl, not sure what you're trying to say >.> It can be stopped, except for some where your opponent needs to be frame perfect. But it's impossible for a human to do that for very long anyway (think IDC difficulty x100 or something), so it doesn't matter.
Brawl is not dying. Go look at Rajam's rankings, which omits a good 10-20% of tournaments because they do not provide brackets. 530 tournaments, 5,100 UNIQUE! players, in a little over a year. A national almost any month. Most fighting games would kill to be Brawl. Don't equate people whining all over Smashboards (which at any time still has 600-800 people online) as the game dying. Please educate yourself before you speak.This directly applies to the argument that we need to ban MK in an attempt to save the Smash community. Directly applies. It didn't work.
Who said is in order to take it for your advantage?If it's gambling, it's off the line of skillfully using the stage to your advantage basically.
It's one thing to be forced to take risks because of the stage terrain changing in a slower, predicted pace (RC forces you to move upwards and to the right when it scrolls. This means a lot of characters have to take risks jumping over to get there safely. However, Pictochat you're forced to take risks you can't reasonably expect to cover. It would be like having to jump over the gap on RC, but not knowing what formation would randomly spawn there or what areas would be safe to aim for. One instance, the boat appears and everything is fine. The next, a sole red carpet appears that you happen to overshoot with no warning. After that, the big "block" but without platforms around it. etc) But when you're forced to take gambles or risks that you can't even come close to accurately predicting beforehand besides general things like "It will show up once" and "every x seconds or so something will take place", then it starts to look very questionable.
I consider all of them legal lolMy opinion on Picto tends to change a lot.
It shouldn't EVER be legal unless Japes, Norfair, Distant Planet, etc. are also legal.
It makes no sense to include a stage like that but not include ones that are apparently just "gay".
I'm pretty sure I can argue beyond a shadow of a doubt that Norfair is less random than Picto.
All this said, I still don't think Picto is OMGWTF bad, but it's a testament to what Brawl players will put up with to keep MK legal.
And that's why I'm not arguing.... Summit is bad because of Cirle Camping.I'd rather have all those stages, even Pirate Ship than Picto. Everything considered bad about Pirate Ship has been refuted over and over again.
Picto's around as bad as.. like Summit, although I'm probably giving Picto too much credit..
I don't know why but I feel like the wind on pictochat changes everything the most...
No reason for Picto to legal really...
I think Japes is way too imbalanced of a stage to be legal on a ruleset with one stage ban... some characters just can't really approach other characters on japes if they camp on the side or middle platforms.
It was his fault, not stage's. Yes, he would've hitted by that Fsmash, but that's because of character's lineal/sucky recovery (I'm sure it would've been much worse in Orpheon).
But again, I don't give a **** now.
Yeah clearly the players fault, he could've recovered high and because of the line that appeared (he obviously knew that this can happen!!!) he had recovered safely!
So you DO understand!?He didn't knew, he can't predict, but he can gamble for that to happen.
It was player's fault because he should knew line hadn't appeared yet and it might've spawned (and that's what happened).
I'm pretty sure Lou knew that and expected him to recover onstage with Fsmash, and he probably was avoiding the ledge until then (I'm not gonna watch it back).
But whow knows, probably stage randomly decided to be mean with Falco and kill him just because he was there.
Personally I like both of those stages, but other TO's don't. The art of compromise is giving up or giving something in exchange to reach a middle ground. To be frank, my personal stagelist would probably have 20 stages, but that puts me as an outlier. Just as having 12 stages puts those TO's as an outlier. Regardless of my personal beliefs on stages, I view having a universal ruleset as the utmost priority and I will give up my own beliefs to reach this goal. Not only that, but as I mentioned earlier there is not a single ruleset in existence that 100% of people will agree on, so the only solution to that is understanding there is no right ruleset but instead the ability to work with other TOs to reach a middle ground and create something that is a give and take. Literally every single individual that attempts to create their own ruleset will be wrong in some way.Alpha, what in your opinion would cross stages off like Norfair, Japes and etc.
Do you think maybe for the gray areas justification can help with the stage list?
I respect this and agree with it.Personally I like both of those stages, but other TO's don't. The art of compromise is giving up or giving something in exchange to reach a middle ground. To be frank, my personal stagelist would probably have 20 stages, but that puts me as an outlier. Just as having 12 stages puts those TO's as an outlier. Regardless of my personal beliefs on stages, I view having a universal ruleset as the utmost priority and I will give up my own beliefs to reach this goal. Not only that, but as I mentioned earlier there is not a single ruleset in existence that 100% of people will agree on, so the only solution to that is understanding there is no right ruleset but instead the ability to work with other TOs to reach a middle ground and create something that is a give and take. Literally every single individual that attempts to create their own ruleset will be wrong in some way.
I'm sure the version 1.0 of the BBR-RC ruleset will have flaws, as will the version 100.0 of the ruleset. There will always be people who disagree based on their personal principles, but those same people are also incapable of ever learning to see the other side of an arguement-they are unyielding in their endeavor to be supremely right. An endeavor that is both fruitless and useless as it does not at all promote the continuity of the community NOR does it respond to the evolution of the game or the opinion of players who week in and week out attend tournaments. The BBR-RC will be responsive to issues as they occur, rules can and will change, and while many on the committee probably have their own ideals they will attempt to push, from what I have seen all on the committee are at least willing to compromise.
There is no absolute truth when it comes to creating a Brawl ruleset. No one is really completely right, and the only people who are completely wrong are the ones that believe only their way of making rules is the correct way.
The notion of circle camping I completely forgot about. Even so, Picto can interfere with a match to great lengths.And that's why I'm not arguing.... Summit is bad because of Cirle Camping.
Do you really compare power of situational randomness with the power of Circle Camping?
Prove it lololoAnd ffs, drop pictochat. Seriously, that stage will kill international attendance.
I'll ask around on GSB. >.>Prove it lololo
Aside from Apex there are...well not really any tournaments that are striving to get international attendance. More over a ruleset should not be created just to satisfy the attendance of <5-10 players, and even then if ONE stage is going to be the make or break deal for those players then they are incredibly petty. I've personally never met anyone in the Smash community in the last 8 years who would not go to a tournament because a single stage. I'm sure those people will claim to exist on the boards, but they likely never had any real intention of going to X tournament anyways.And ffs, drop pictochat. Seriously, that stage will kill international attendance.
While most of your post is fairly true, this is kind of false. Picto hands out free damage EVERY match.However the hazards aren't any more random, then, say, Waddle Dees vs Gordo's effecting matches or Peach pulling out a Bomb instead of a turnip.
yeah pierce, not wanting to pay $25+ and wasting an entire day to go and potentially be gayed over by stages that never should have been legal is PETTYWell, Pierce, you are being petty.
The key word here is "unreasonable" which is a subjective variable. In your opinion it is unreasonable. In other peoples opinions it is reasonable. Random in and of itself is clearly not unreasonable since we allow characters like D3 and Peach to be played and are comfortable with stages like Yoshi's Island and Pokemon Stadium 1 to be used. Therefor it is a matter of degree of random, and you are simply drawing the line in the sand at a different point than I am.Pictochat just gives unreasonable non-predictable advantages with possibly very high reward that would not have occured if the random numbers the game calculates were different. This is NOT REASONABLE for competitive play where the "best" player is going to be decided.
Here is the thing: I like Norfair. Some of us like it, some of us don't, once the version 1.0 of the ruleset is released then we can once again look at stages. At this point in time we have the stagelist completed.
Can I get an answer to my more specific question?AZ, if I was to write an extremely comprehensive guide on how to predict and avoid Norfair, would you bring it up for serious, educated discussion within the group?