Pwneroni
Smash Lord
- Joined
- Sep 26, 2008
- Messages
- 1,065
Okay Mr. Wrath, I watched all your videos and definitely have some advice to give you! First of all, great job recording those matches without a capture card. No wiggling of the camera, no giant bars going up and down the tv, great job haha. Now on to the advice.
- Farts: I noticed that your farts were extremely predictable, and your opponent could see them coming from 10 miles away. You landed a couple of good ones on Pit, because he's pretty much helpless when he's in his UpB move. It's definitely good to know when it's safe to use farts like that, but the real money farts come from reads and traps. Basically that means the best way to use the fart is reactively, if the opponent whiffs a move or you read their airdodge/roll. This brings me to my next piece of advice!
- Think a step ahead: I noticed that whenever you go on the aggress, you're attacking where your opponent is at that moment. With Brawl's decreased hitstun and multiple airdodges, it is relatively easy for the opponent to see that you're attacking, then simply dodge. Try not to attack where your opponent IS, but where your opponent WILL BE. Basically it boils down to reading your opponent, which is a lot less difficult than people think.
If you see Snake falling towards the stage, you jump towards him. Now is where the reading comes into play: will he try to airdodge past you? Low level Snake players will probably do this a lot, and that's where your opportunity is to fart on them or clap them. To read your opponent, you have to think about what their habits are, what they've done in the past, and if they mix it up a lot or not.
The next step is to read their attacks against you. If you jump towards Snake, will he try to Utilt you? What you can do is fade away to bait the Utilt, then punish him if he whiffs it. Those are some examples of basic reads against Snake, more advanced reads are harder to explain, and more fun if you explore for yourself! :D
- Overall speed: To be an awesome Wario player, you have to be fast and streamlined. Wario doesn't have a lot of range or priority, so you have to weave in and out of your opponents attacks, finding openings and taking advantage of them, while not leaving yourself open for counterattack. Sound complicated? It is without a doubt, but with practice and the right mentality, anyone can do it!
I noticed that you had points in the matches where you hesitated for a split second in the middle of your attack patterns. With Brawl's reduced hitstun, every frame counts (there are 60 frames in 1 second). A good thing for you to practice is buffering. What is buffering, you ask? Well basically there is a 10 frame window at the end of every move (1/6 of a second) where you can input your next action, and your character will perform said action ASAP. It may seem daunting on paper, but it's quite simple in execution! All you have to do is input your move in the split second before your current move ends, and it will speed you up a ton!
I practiced my buffering simply with a shorthop Nair. When you shorthop, Nair and then fastfall it. When you hit the ground, Wario turns into a pancake (I call this the pancake dodge) for 4 frames I think. While he's flat on the ground, you can input another shorthop, and even a Nair! This means that you will jump and Nair as fast as the game will allow.
Try fighting a lvl 3 Snake in a 99 minute/99 stock match. Just beat him up like a punching bag, explore your moveset and work on speeding your game up. It's loads of fun, and it helps familiarize you with Wario!
- Farts: I noticed that your farts were extremely predictable, and your opponent could see them coming from 10 miles away. You landed a couple of good ones on Pit, because he's pretty much helpless when he's in his UpB move. It's definitely good to know when it's safe to use farts like that, but the real money farts come from reads and traps. Basically that means the best way to use the fart is reactively, if the opponent whiffs a move or you read their airdodge/roll. This brings me to my next piece of advice!
- Think a step ahead: I noticed that whenever you go on the aggress, you're attacking where your opponent is at that moment. With Brawl's decreased hitstun and multiple airdodges, it is relatively easy for the opponent to see that you're attacking, then simply dodge. Try not to attack where your opponent IS, but where your opponent WILL BE. Basically it boils down to reading your opponent, which is a lot less difficult than people think.
If you see Snake falling towards the stage, you jump towards him. Now is where the reading comes into play: will he try to airdodge past you? Low level Snake players will probably do this a lot, and that's where your opportunity is to fart on them or clap them. To read your opponent, you have to think about what their habits are, what they've done in the past, and if they mix it up a lot or not.
The next step is to read their attacks against you. If you jump towards Snake, will he try to Utilt you? What you can do is fade away to bait the Utilt, then punish him if he whiffs it. Those are some examples of basic reads against Snake, more advanced reads are harder to explain, and more fun if you explore for yourself! :D
- Overall speed: To be an awesome Wario player, you have to be fast and streamlined. Wario doesn't have a lot of range or priority, so you have to weave in and out of your opponents attacks, finding openings and taking advantage of them, while not leaving yourself open for counterattack. Sound complicated? It is without a doubt, but with practice and the right mentality, anyone can do it!
I noticed that you had points in the matches where you hesitated for a split second in the middle of your attack patterns. With Brawl's reduced hitstun, every frame counts (there are 60 frames in 1 second). A good thing for you to practice is buffering. What is buffering, you ask? Well basically there is a 10 frame window at the end of every move (1/6 of a second) where you can input your next action, and your character will perform said action ASAP. It may seem daunting on paper, but it's quite simple in execution! All you have to do is input your move in the split second before your current move ends, and it will speed you up a ton!
I practiced my buffering simply with a shorthop Nair. When you shorthop, Nair and then fastfall it. When you hit the ground, Wario turns into a pancake (I call this the pancake dodge) for 4 frames I think. While he's flat on the ground, you can input another shorthop, and even a Nair! This means that you will jump and Nair as fast as the game will allow.
Try fighting a lvl 3 Snake in a 99 minute/99 stock match. Just beat him up like a punching bag, explore your moveset and work on speeding your game up. It's loads of fun, and it helps familiarize you with Wario!