This will probably be my last post in this thread, unless the topic seriously picks up. Basically everything has already been said by the MBR before the topic went public.
someone PLEASE tell me why you guys decided that the winner of round 1 should NOT be able to repick that NEUTRAL stage that was decided on by BOTH players as the most fair stage for the first round to be played on should a set go to r3???
it makes no sense to apply DSR there and i heard that the MBR decided that this rule should be tournament standard
so if anyone has a good argument for why this should be then i'd love to hear it
1. "Neutral" isn't true. Every stage gives an advantage or another.
2. Both players strike to the stage. They don't sit down debating with each other on which stage is the fairest, they just remove stages they think give the most advantages to their opponent. In Marth vs Falco, the most fair stage is probably BF, but is probably the 2nd stage struck by Marth because FoD YS and FD are better stages for him. (obviously this is my opinion and debatable, but you get what i mean...)
3. Why should the stage someone already won on be allowed to be picked by them again in order to decide the set? I think this is a better question to ask.
otherwise i argue that the winner should 100% absolutely be allowed to repick the stage that was picked by striking for a multitude of reasons, primarily because DSR is only a rule because it stops people from repicking a stage that was unfair or biased towards the winner because they got lucky in the random
it made sense when we used random, now it doesn't
I was going to be a jerk and dissect this paragraph in a humorous way but i'm restraining myself.
Breaking this apart you only say 3 things:
DSR stops people from repicking a stage that was unfair or biased towards the winner because they got lucky in the random.
We don't use random anymore (we strike).
Therefore DSR shouldn't be used.
I don't believe the original purpose of DSR was to counter the imbalance from the random stage. I was always under the impression DSR was intended to prevent people from CPing to the same stage in order to obtain multiple wins from the same stage imbalance.
Not to mention the logic of R->D, ~R therefore ~D is invalid. (R: using random stage for first game, D: using DSR for the set)
also doing that basically gives players 2 bans out of the 5 stages deemed most fair for competitive unbiased play then ALLOWS the winner to pick one of the 2 stages that WAS banned by the loser but DISALLOWS the winner to pick a stage that the loser deemed less unfair for the matchup in question
meanwhile since you have to ban CP stages against certain characters (brinstar or cruise vs jiggs or fox) the winner can pick EITHER of the 2 neutrals you banned but NOT the stage you said you were ok going to
For one, the winner gets to pick from more than just the 2 stages that were struck by the loser.
Second, they are strikes not bans. You ban stages you absolutely don't want to play on. Strikes are simply there for preference on the first game.
Third, as -ACE- puts it
It's almost like you're saying "I haven't practiced enough on that stage, we should play another one... yes I know I already got to strike 2 but that doesn't matter" lol
except you're saying "I haven't practiced enough on those other stages, lets just go to this one again".
edit-
I see what you're saying about Bo5's though. I mean, we are down to 9 total stages, with the two player's bans thats only 7 stages. In a Bo5 thats not very many to choose from. I think thats a different subject to discuss; more of an exception to the rule instead of the rule itself.
everything i have been posting about has been in relation to Bo3 sets.