I found out the closest hitbox of jab one make the opponent fall from the battlefield platforms making them in a position where they have to tech
I mentioned that I'd try this out, and I really did. I REALLY did. I'm considering this 50% tested by me, I'll post more results, when I have another 2 players to try on. So lets start:
-I tested getting the jab on the platform on mario- simple, just be a little close to him and it works
-I moved on to a light character - jigglypuff- again simple, be a little close to him(her? jiggly is a girl i think)
-I moved to a heavy character - DK- harder to get it here, have to be closer than both mario and jiggs because he will just be hit by the normal hitbox.
-This is all pleasing information but now I had a pressing question: If this indeed works on everyone , what character specific traits would let them ignore it? Fall speed.
-I tested getting the jab on platform on fox, and again, simple just be close to him and it works, but I noticed that he falls far too fast to even attempt anything.
-So I then moved to D3 to try it on him, even harder to get than D3 and he once again falls far to fast to attempt anything.
Now that I have mastered the amazing DEX_ jab technology, I moved on to catching them with Dsmash.
-provided you are lightning fast, you can land + and hold dsmash for a little bit and catch both rolls because they are cornered and cannot roll offstage.
-This confirmed my thinking that this is similar to an oldschool brawl technique called the Buuman trap.
https://www.youtube.com/watch?v=6o4v7-r10C8&ab_channel=JosephScola 1:03 for the example. Note that he gets it i basically the same spot on battlefield.
-So started practicing this and telling my training partner to roll at times he felt like rolling. Now heres the cool part. I hit with Dsmash 98 times out of 125 times. When I missed it was because I chose to release early because I felt like he would roll.
-I immediately claim technique as useful and continue researching.
Now it covers the rolls, but what about the neutral get up?
-Now as far as I know, back when I data mined and dug up frame data for my own knowledge that neutral getup was invincible
frame 1- 22 and lasted till frame 30. and thats the entire cast. I dont think kuroga has that data up yet anyhow.
- This immediately made it look challenging.
-We went for the same 125 tries
-Heres the issue. neutral get up is pretty good. mistime it for a bit and they perfect shield. too much of a guessing game for me.
59 out of 125 success.
- That doesn't mean its not useful- I'll take it as I'm not good enough- So i put on my headphones and put on my king d3 playlist of curbstomp music.
So what about getup attack?
-We had been doing this for a while now, and my partner was getting burned out.
-Agreed to call it quits for the day.
This setback didnt stop me, the quest for D3's food never ends
-Thus I went onto Facebook, and to the smash bros groups there, asked them " Who wants to body a admin"?
-Fought some players. I'll start with Pit. I know the matchup well, and I've just been practicing a new tech for a lot of hours, what could possibly go wrong?
1. It is EXTREMELY hard to get an opponent in that position.
a. Standing on the platform doesn't bait the opponent, it just makes them attack your shield repeatedly from underneath
b. Jumping on the platform while they are on there makes them shield, and thus jab becomes bad, regardless of position
c. Landing on the platform while they are there ensures that they can fall through and up air you . This doesnt sound too bad, D3 lives forever, but then t got me thinking, if that was ZSS who hit that up air, I would have lost that stock or took 60%+
2. It is hard to do period- let alone under pressure- or on wifi
a. I played 9 people for a total of 5 hours. I am vastly more skilled that most of those players. I got on the platform 5 times successfully in multiple battlefield matches. 5 for 5 hours? not too awful
i. I messed up the jab got the good hit
ii. I froze up and ended up holding shield
iii. I got the jab. but didnt do anything afterword
iv. I got the jab. landed released a lucky dsmash, caught the roll out ( SUCCESS)
v. I got the jab. landed. got hit by getup attack.
If another D3 player is available Eastern time, you should help me lab this more thoroughly.