I'm not sure having a bigger community that thinks Doc needs buffs would help here. I'm pretty certain Nintendo watches their Japanese audience more (logically), and I suppose they don't seem to feel Doc needs anything. Personally I think a lot could be done to buff doc in a fair way. Being the 4th slowest character in the game yet still having a moveset designed on being a rushdown character makes no sense at all, and his upB doesn't kill as early as other offensive upBs like Roy's does.
Neither of those are OFFENSIVE. And Doc's is still way better than Roy's is because of the ability to reverse it + its' speed + huge sweetspot hitbox. Stop looking at one aspect of the move (which, by the way, is pretty good). His Up-B is pretty good and there are other aspects of the character that should be looked at.
Not one of the DLC characters are below mid-tier.
I think Roy is pretty bad tbh. At best he might be low mid tier, but his disadvantage + safety is bad.
You lack serious reading comprehension or you're selectively reading. I said that from what I've seen, half of the community thinks he doesn't want need buffs. Not all! Geesus.
Which half? Because it seems like you're selectively reading as well. We have, much to my dismay, 2-3 threads here saying "Buff this character", though those tend to be discussed by non-Doc mains. And I think there are a few posts on Twitter and Reddit saying "Doc needs some buffs".
Didn't bother to restart the discussion? lol I just did here. But you should look at the other thread about what dr mario needs to be patched. I was the last person to post(january), and I posted again on that thread before I posted here. What do you want me to say where there's that portion of that fanbase that says nothing wrong with him and doesn't need any more buffs? Can't really say anything when no one else continues after!
I mean, you've had all these months to restart the discussion. Take the initiative. Stop relying on other people to start these things. Make a list of changes and give reasons for them. Meanwhile, we'll be trying to develop the character as is.
And I'm not a reg on this board. lol I literally haven't been on this board since January. But like I said, I've tried making dialogue on more than one occasion. Just because I'm not a reg, doesn't mean my opinion doesn't matter.
Oh, the irony of saying I lack reading comprehension when you make statements like the one above. I never said that your opinions don't matter because you're not a regular. I'm saying that:
1. You should take more initiative in starting these discussions. Hell, go to the Smash Bros reddit if you want. I haven't seen you frequently post here or an any big Smash Bros site.
2. Some, not all, of your suggestions don't really fix any big issues. For example:
"If Dr tornado can go into super jump punch, that would be swell.." - Why? What will this accomplish?
"The main thing that is ****ing him over imo, is that his recovery is god awful, and he's slow as hell so he can't chase people" - The second part is correct, and I would like to have it buffed as well. The first part, not so much. He doesn't fall quickly, he can vary his horizontal and vertical height pretty well with Down-B (horizontal distance is decent, vertical is not good), and his sheet snaps to the ledge.
"higher jump, higher up b" - This is fine, though this should be for his regular jumps, and not his short hop.
"stall form the cape like a vertical boost" - Maybe, but here's the thing. Wavebounce/B-Reverse Sheet helps this character microspace. Adding a stall property will make it worse. It also snaps to the ledge when close. I don't think this is a bad change, but it's not very important.
"Doc having super armor frames on up b would be nice too." - No need to, since it's pretty disjointed as is and comes out quickly.