Pikabunz
Smash Hero
All these cgs are inescapable if done correctly. I recommend just doing the buffering regrabs as the normal grabs and running grabs require really good timing to guarantee a regrab. I'm not sure if they can be done all the time in a real situation, but you can try them if you think you can do them. You will notice that some of these cgs end at a really low percent, but you can finish nearly all of these with a dthrow>bair which adds 17-21% damage. So it's possible to 0-55% Snake if you're amazing.
Dthrow Damage Chart
# of Dthrows - Damage
x1 - 7%
x2 - 13%
x3 - 19%
x4 - 24%
x5 - 29%
x6 - 33%
x7 - 37%
x8 - 40%
CG Finishers
Dthrow (3-6%) to:
-Bair (14%): I think this guaranteed on every character if buffered except on Marth, Wolf, and ZSS.
-Utilt (13%): Works on most characters.
-Ftilt weak (10%): Fastest one and works on everyone.
-Nair (13%): Not sure who this works on, haven't tested it much.
-Grab: On Fox, Wolf, Sheik, and CF you can buffer grab again, but you won't have any guaranteed follow ups after that.
DThrow - Down throw
BGrab - Buffered turn around grab
Grab - Normal turn around grab
RGrab - Running grab
Marth
0-7%
-(Dthrow>BGrab)x1
Sonic
0-13%
-(Dthrow>Grab)x1 > (Dthrow>RGrab)x1
Wario
0-19%
-(DThrow>BGrab)x1 > (DThrow>RGrab)x2
Zero Suit Samus
0-19%
-(Dthrow>BGrab)x1 > (Dthrow>Grab)x1 > (Dthrow>RGrab)x1
Squirtle
0-19%
-(DThrow>BGrab)x1 > (DThrow>Grab)x1 > (DThrow>RGrab)x1
Pikachu
0-19%
-(DThrow>BGrab)x1 > (Dthrow>Grab)x1 > (Dthrow>RGrab)x1
Falco
0-24%
-(Dthrow>BGrab)x4
Metaknight
0-24%
-(Dthrow>BGrab)x4
Fox
0-24%
-(Dthrow>BGrab)x4
:shiek: Sheik
0-24%
-(Dthrow>BGrab)x4
DK
0-24%
-(Dthrow>BGrab)x2 > (Dthrow>Grab)x1 > (Dthrow>RGrab)x1
Ike
0-33%
-(Dthrow>BGrab)x6
Captain Falcon
0-33%
-(Dthrow>BGrab)x6
Wolf
0-33%
-(Dthrow>BGrab)x6
Charizard
0-33%
-(Dthrow>BGrab)x1 > (Dthrow>Grab)x1 > (Dthrow>RGrab)x4
Link
0-33%
-(Dthrow>BGrab)x1 > (Dthrow>Grab)x1 > (Dthrow>RGrab)x4
King Dedede
0-37%
-(Dthrow>BGrab)x5 > (Dthrow>Grab)x2
Snake
0-37%
-(Dthrow>BGrab)x4 > (Dthrow>RGrab)x3
Bowser
0-37%
-(Dthrow>BGrab)x3 > (Dthrow>Grab)x4
Ganondorf
0-37%
-(Dthrow>BGrab)x2 > (Dthrow>Grab)x3 > (Dthrow>RGrab)x2
Dthrow Damage Chart
# of Dthrows - Damage
x1 - 7%
x2 - 13%
x3 - 19%
x4 - 24%
x5 - 29%
x6 - 33%
x7 - 37%
x8 - 40%
CG Finishers
Dthrow (3-6%) to:
-Bair (14%): I think this guaranteed on every character if buffered except on Marth, Wolf, and ZSS.
-Utilt (13%): Works on most characters.
-Ftilt weak (10%): Fastest one and works on everyone.
-Nair (13%): Not sure who this works on, haven't tested it much.
-Grab: On Fox, Wolf, Sheik, and CF you can buffer grab again, but you won't have any guaranteed follow ups after that.
DThrow - Down throw
BGrab - Buffered turn around grab
Grab - Normal turn around grab
RGrab - Running grab
Marth
0-7%
-(Dthrow>BGrab)x1
Sonic
0-13%
-(Dthrow>Grab)x1 > (Dthrow>RGrab)x1
Wario
0-19%
-(DThrow>BGrab)x1 > (DThrow>RGrab)x2
Zero Suit Samus
0-19%
-(Dthrow>BGrab)x1 > (Dthrow>Grab)x1 > (Dthrow>RGrab)x1
Squirtle
0-19%
-(DThrow>BGrab)x1 > (DThrow>Grab)x1 > (DThrow>RGrab)x1
Pikachu
0-19%
-(DThrow>BGrab)x1 > (Dthrow>Grab)x1 > (Dthrow>RGrab)x1
Falco
0-24%
-(Dthrow>BGrab)x4
Metaknight
0-24%
-(Dthrow>BGrab)x4
Fox
0-24%
-(Dthrow>BGrab)x4
:shiek: Sheik
0-24%
-(Dthrow>BGrab)x4
DK
0-24%
-(Dthrow>BGrab)x2 > (Dthrow>Grab)x1 > (Dthrow>RGrab)x1
Ike
0-33%
-(Dthrow>BGrab)x6
Captain Falcon
0-33%
-(Dthrow>BGrab)x6
Wolf
0-33%
-(Dthrow>BGrab)x6
Charizard
0-33%
-(Dthrow>BGrab)x1 > (Dthrow>Grab)x1 > (Dthrow>RGrab)x4
Link
0-33%
-(Dthrow>BGrab)x1 > (Dthrow>Grab)x1 > (Dthrow>RGrab)x4
King Dedede
0-37%
-(Dthrow>BGrab)x5 > (Dthrow>Grab)x2
Snake
0-37%
-(Dthrow>BGrab)x4 > (Dthrow>RGrab)x3
Bowser
0-37%
-(Dthrow>BGrab)x3 > (Dthrow>Grab)x4
Ganondorf
0-37%
-(Dthrow>BGrab)x2 > (Dthrow>Grab)x3 > (Dthrow>RGrab)x2