The Master of Mario
Smash Journeyman
WOP-U-air
Pressure
If the poor opponent recovery is low priority/knockback and not infinite
You can use CAPE agaisnt ledge stall
Pills can interrupt jumps if they go low
Rolling Recover
(reverses direction)DASH Pivot Grab->Pummel->Grab release->Fox-TrotJump Down/Up-special
For jump
Down-Special
For attack
OOS-options
Pressure
If the poor opponent recovery is low priority/knockback and not infinite
You can use CAPE agaisnt ledge stall
Pills can interrupt jumps if they go low
Rolling Recover
(reverses direction)DASH Pivot Grab->Pummel->Grab release->Fox-TrotJump Down/Up-special
For jump
Down-Special
For attack
OOS-options
Last edited: