Etherlight
Smash Apprentice
Any general edgeguarding tips I should know about Peach? I always seem to do the simple edeghogging but it doesn't always seem to work and I feel as though I can do something better.
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Peach is a decent edgeguarder, but her vertical recovery is so bad that I'm afraid to float out and edgeguard anyone with a decent spike. However, Peach is IMHO indisputably the best edgeHOGGER in the game. Float against a ledge and release right before your opponent hits you and you win.On paper, it looks like Peach is one of the best edge-guarders in the game. Through the simple use of the unique float mechanic, Peach can elegantly drift off the stage off to the side and meet a recovering opponent with a nice fair, nair, bair and even a dair/uair if they're damaged for a star KO.
Fair is a bit tricky to hit with, but as long as you haven't been abusing it - and it actually lands - it is VERY powerful and nice for some early KOs.
Once a damaged opponent is launched off the stage (and I'm hoping someone can tell me around what percentage), a nair or bair can be the safest bet for a kill. With the multiple hitboxes, the nair/bair provide pretty decent accuracy even against an air-dodging opponent. My personal favorite.
Though if you want to be a bit unpredictable, and you're confident in your control of Peach; once an opponent is high in damage you can try for a vertical kill through a dair to uair combo, dair alone if they're around Sudden Death damage, or the always fun dair to nair.
Besides the aerials, the turnips are also ridiculous in hampering foes. Specifically on Final Destination, though I don't know why it wouldn't work anywhere else, there is a mark Peach can stand and simply throw turnips over and over and over on a ledge-hogging opponent. If they're stupid enough to keep clinging to the side once the invincibility is over, you can easily nail them again and again without moving.
Z-dropping is also pretty effective, through it depends on which character recovery your trying to hit, and usually only works if you have the turnip already. Otherwise plucking another one loses you the chance to actually do something.
I believe the best edgeguard is to first pluck and toss two turnips into the air. Then you want to float so your feet are just inront of the edge. As your opponent tries to recover and gets near, kick the hell out of them! If they try and go over you, they get hit with Turnips and you can use Up Air or Neutral Air to send them back off the edge. Keep repeating. I'm new with Peach, it's my 3rd day using her, but that seems to work nicely.
If you footstool someone it combos into neutral air which ledge spikes them. Trust me, every footstool on a character who has a good recovery should be followed with n-air. It's soooo good. (Otherwise just footstool and grab the ledge) I recently discovered this. I have NO idea why n-air can fit after footstool but it does.has anyone tried to use footstool jumping for edgeguarding?