I am going to start out this
huge post by saying: I
hate power outages.
EDIT: Oh and Shifter, how much more have you gotten done with Drifloon? Is he ready for a release?
My power has been out this whole week because of that huge storm in NorCal, so I haven't worked on him at all this week.
Any character on a stage has a model.
Even the stages themselves have models. (Soon to be tested: model swapping with platforms
)
Someone needs to make Mega Man
Can't be done yet.
I'm Working at "Paratropa". If you want, put me on the list. I will update this post as fast I've got news about him, like a video. Thanks.
PD: I need help with that backwards teleport when running, anyone? (PM me for avoid spam)
That is not spam, we are all having problems with that.
Will these work for PAL? I'd really love to play as Drifloon because he's awesome but I'm not NTSC D=
It should work. I don't have PAL so I don't know for sure.
Very nice, Razanak. It looks rockin'. You do know the ball won't show up in the game, though...?
Anyway, I think I should post that I giving up on Galleom for reals this time. I made a bit of progress since last time, but did some more testing and found the hurtboxes still refused to change and that Galleom's one functioning hurtbox was actually way smaller than I thought. It's like a single point, which is kind of not acceptable. So, onward! To... something else!
For anyone who'd like to carry on with Galleom where I left off, or would just like to toy with him, here's a full download of all the pertinent files:
http://dl.dropbox.com/u/3408506/Galleom.zip
If I ever pick him up again it'll be because I found out how to fix hurtboxes, but that seems far in the future at the moment.
So you're dropping Galleom? Too bad, he would have been great. Are you going to do anyone else?
Alright I am cancelling Azelf, Entei, and Electivire. It's too annoying having more than one project to work on at the same time. So if someone wants to do either of those, go ahead! Now that Goomba is going through the final stages towards going to Beta, I am taking up a simpler project. It's an assist trophy by the way.
Smart that you're canceling them. Its not good to take on so many projects.
I have an idea for Tabuu that keeps bugging the hell outta me.
Can you put him on the list under "Might be worked on"? I'd like to tackle him once I get the time and resources (read "better computer") to use PSA and BrawlBox. I'm gonna try Green Alloy, Falcon, Ganondorf or Snake
Tabuu doesn't work. He has all of his articles surrounding him to where you can't see him at all. I figured if you delete the textures of the articles, they would go away. Wrong. So I deleted polygons. Still there. So I deleted materials. Still there. I deleted the other section of materials. Still there. Then, I said screw it.
EDIT: FAIL this is why i shouldve read the op. but heres the original message. back in 3 days with some sorta progress...
@ Brawlshifter
Can you put me on the working list for luffy? it will be a model swap of snake over wario (Doing it like that so i can edit his final as a transform one that applies a new texture).
Luffy? Who the heck is that?
I tried making a model replacement of 2 other models. Nothing worked (other than my bulborb). Do I have to change the FitZakoChar.pac in any way?
No.
Guys, I'm putting a model over zakochild.... do I have to do anything to the Fitchild.pac file?
No again.
(later...)
Oh my god, I think I found something.
All characters seem to have the section ModelData[10] in their file. Looking at the names of the bones, this is clearly the character's T-stance. Now, the bones here are clashing with the bones of the edited model. Maybe that's why Roader and C.O.G. don't work; they have less bones, and therefore it doesn't know what to do with all the extra data from the now nonexistent bones. It kind of ties in with what someone said about the bone TransN a while ago. Maybe this has been the problem all along...
I'm going to try this out ASAP.
... Tomorrow. After school.
As Eldiran said, that controls the shadow. I also don't think it has anything to do with the freezes. I never mess with it.
I thought someone was making Deoxys...?
D.B.K was, but I haven't heard anything at all from him.
(Lost my NTSC copy of Brawl, and using Dolphin which doesn't support any Ocarina).
Well, I'm not promoting it or anything, and I haven't done it, but to hack on a Dolphin you need an ISO, which means you have one, so..........
-Poppant (The guys who's pants are filled with candy)
I've never heard him described like that before.....
No problem and ok Spam ill go ahead and remove him from my list. the first one im going to work on is Shaydas so if anyone can tell me where i can find him thatd be great
I will be working on Shaydas. If you
really want to, you can, but I want to claim something for when I am done with Drifloon.
Sorry not to have gotten back to you for so long, guys.
I've still been workin' hard on the Devil.
I just have the n-air, f-air, u-air, and f-smash to go. then i'm done.
I don't know what I have or haven't told you about, so I'm going to guess...
-Up-smash: he throws his head up and it explodes
-d-tilt: he goes into the ground and sticks a hand up out of the ground. anyone touching it will get "grabbed" (not really, but bear with me) and hit by the bat
-catch: he sends out the bat to grab you
-f-throw: the bat holds you in place and he PAWNCHES you.
and I fixed up the other attacks as well.
and I still have the texture problem.
Nice job, can't wait to see it.
...i'm not doing this (if anyone wants it),
but does this count as a fully new char?
I guess, yeah.
Hey I know this is out and very random but does anyone know where the model for the master sword is links not toonlinks
It is part of Link's model. (And you cannot separate it.)
Sort of an odd question, but is it at all possible to give Alloy's articles..? Doubtful, but I was just curious about it for moveset purposes.
No, you can't give extra models to characters.
EDIT:
Owned.
I'll upload it if you still want it.
How did you fix the texture?
Hey guys, any ideas on how to merge multiple models? I mean, Bombed, Armank, and Greap cannot really be made, since they all have multiple pieces (Bombed has two, the others have three). I also want this for Primid, since it gives him a sword, a gun, a boomerang... and eyes. If you have any ideas, let me know, since importing them doesn't work.
You can't merge models yet. That would be a good update for BrawlBox in the future, though.
@Razanak
Try doing them on Green Alloy, he's had the highest succes rate in terms of getting the model to work.
I thought Green Alloy had the lowest success rate.
Holy crap that was a huge post. I can't wait until this thread becomes an archive instead of a workshop.