NAKAT
Smash Champion
Yea you evaluated my style a bit. It's really effective if you are really patient. Of course it isn't as flashy, but it gets the job done and at the end of the day that is all that matters.
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It's not that hard to camp if you're experienced with hopping out of shine when you reflect a projectile (fireball in this case). If you cannot do that though, then yeah, you're probably in for a lot of trouble. Approaching any character from the air is kinda risky tbh. Maybe less so for Fox cause he's kinda good at it, but it's usually best to stay grounded. As far as recovering goes, remember to use shine stall mixups to throw off the timing of his cape if he has the chance to use it.My good sir, I think it answered the question. I remember reading somewhere you can space with projectiles. Though I must ask you this... How about Mario? It seems you cannot camp forever but then you cannot really approach him from the air and it seems like momentum is always on Mario's side. I played a Mario main today and all I could do to put my situation back to neutral was to shield grab him and punishing with fsmash and lasering for mix up.
Oh, by the way, I think rolling approach kind of worked today and I landed few SH Bair FF also. Much better than last week. But then my MK did way better against the person I played next even though I am a Fox main lol.
EDIT: Though Mario match was fairly close. I ended up shifting some momentum to my side and get some non-usmash kills in.
Yea you evaluated my style a bit. It's really effective if you are really patient. Of course it isn't as flashy, but it gets the job done and at the end of the day that is all that matters.
Most people probably use an intermediate between the two I think. I know I do.Hmm, I do little bit of both come to think of it. I sometimes attack and then pull back to camp, sometimes I carry my momentum and try my luck to maximize my damage output.
Anyways, I really struggle against opponents who uses "rare" characters. I see no vids of match up in action and so on. It hurts a lot. I think this can be more of repetitive question, but vids of Fox against characters such as Mario, Jiggly Puff, Luigi, and etc are so rare that I literally do not know what to expect.
Wait someone needs help? What's the matter? I normally won't read text if it's in dark font.
My question:
I need some ways to punish Snake's DACUS. Most of the time, there is room for punishment, but if I go for something, the mortar part of the upsmash hits me :\. Advice?
I was thinking about maybe using shine on snake, and then staying in it, because shine actually reflects the mortar part. It's not that hard of a punish though (but it might be enough to get him offstage, which is good). Any thoughts about this, or other ways?
I needed help with that~My bad, I should have made the question more specfic.
I meant punishing Snake's DACUS as if you never got hit by it, such as:
1) You shield it and he goes straight through you
2) You spot-dodge it and he goes straight through you
How would you punish it then? If you do something such as dash attack to punish Snake's cool-down, you might get hit by the mortar. Something like that.
I really liked it. I also tried really hard to beat it on gold. It was extremely difficult but I managed to complete it eventually.Mmm...the multiplayer was really fun if you had friends to play it with. The actuary story mode was...meh
Oh yeah, it was difficult but then it was fun to complete it though I still cannot like storyline.I really liked it. I also tried really hard to beat it on gold. It was extremely difficult but I managed to complete it eventually.
Well from what I've seen you have to power shield the DACUS or dash attack so that your able to punish him with Usmash, dash attack, or grab. I haven't gotten around to playing SFA, but a fox main I'll play it eventuallyWell, nothing much. We've been talking about Snake's DACUS and punishment possibility after you successfully dodged the attack on the ground and some little talk about Star Fox Assault's storyline being meh/awesome or something.
I seen that video and took notes from it, but some stuff doesn't work too well if olimar camps really hard with pikmin throw and pivot grab majority of the time. plus it doesn't help that play against top olimars in my area, but thanks for the advice, I'll practice at it some more, hope you can travel to whobo his time aroundThat MU is really difficult when you don't know it, but when learned it's -1 at best. You can learn more about that MU if you watch TKD vs Richbrown. Personally I played Dabuz once with Fox in tournament and I expected to get murked because I did not know what to do and Olimar has been a character I struggled against for a long time. The match was actually last hit, but what I did was triple laser his pikmin so he couldn't pikmin throw. Either dair or nair nullifies his usmash I am not sure which one again, I forgot. When you get Olimar in the air juggle him with utilts and fairs. Read his landings and punish them for more damage. Try and use Dsmash as mush as possible, because Olimar is not good offstage and it gives us stage control. Avoid mindlessly dairing into his shield or hitting in period. Grab is really good in this mu. To get the usmash read when he will pikmin throw. Fox is fast enough to catch him before he falls and kill him.