ParanoidDrone
Smash Master
What better stage to cover last than Final Destination? It seems shockingly appropriate to me, which is why I saved it for the end.
Previously Covered
PAC-LAND
75M
Skyworld
Flat Zone X
The Great Cave Offensive
Onett
Palutena's Temple
Yoshi's Island
Wily Castle
Gaur Plain
Pyrosphere
Temple
Mario Circuit (Brawl)
Boxing Ring
Port Town Aero Dive
Bridge of Eldin
Pilotwings
Jungle Hijinxs
Wrecking Crew
Halberd
Pokemon Stadium 2
Big Battlefield
Battlefield
Smashville
Lylat Cruise
Castle Siege
Town & City
Duck Hunt
Delfino Plaza
Kalos Pokemon League
Mario Galaxy
Coliseum
Gamer
Wii Fit Studio
Kongo Jungle 64
Windy Hill Zone
Luigi's Mansion
Norfair
Orbital Gate Assault
Woolly World
Skyloft
Garden of Hope
Mushroom Kingdom U
Wuhu Island
Mario Circuit
Layout
Final Destination is a completely flat stage. There are no platforms, no moving parts, no stage hazards, no walkoffs, no water, nothing.
Players 1 and 2 start near the ledges while Players 3 and 4 start closer to the middle. The Omega form is exactly the same. In other news, Final Destination has an Omega form.
Fox only. No items. Final Destination.
Ω Forms
Every single stage in Super Smash Bros. for Wii U has an Omega form. Omega form stages are perfectly flat and lack hazards of any sort, just like Final Destination, and are all almost exactly the same size and have almost exactly the same distance to the blast zones. (The outliers are still close enough to require only 1% more or less for a kill, at most.) The largest difference between the Omega forms is the shape of the underside and the resulting effect on recoveries.
Below in the spoiler tag is a picture of every Omega form in the game, with short notes on any details that may not be obvious. In cases where what you see is what you get with no unexpected features, the Notes section will simply say "N/A".
Name|Picture|Notes
Battlefield Ω|
|Underside of stage has asymmetrical collision.
Big Battlefield Ω|
|Identical to Battlefield Ω.
Final Destination Ω|
|Identical to Final Destination.
Mushroom Kingdom U Ω|
|Grass increases traction and decreases pivot distance. Walls extend all the way down, not clearly visible in picture.
Mario Galaxy Ω|
|Grass increases traction and decreases pivot distance. Pathway in middle does not count as grass. Cannot wall jump on sides. Technically floats, but the gap between the bottom and the blast zone is minuscule.
Delfino Plaza Ω|
|N/A
Mario Circuit Ω|
|Underside near ledge still lets players recover.
Mario Circuit (Brawl) Ω|
|Completely open underneath, despite appearances.
Luigi's Mansion Ω|
|N/A
Jungle Hijinxs Ω|
|N/A
Kongo Jungle 64 Ω|
|N/A
Skyloft Ω|
|N/A
Bridge of Eldin Ω|
|Curves on side still let players recover.
Temple Ω|
|N/A
Pyrosphere Ω|
|Pillar underneath stage, not clearly visible in screenshot.
Norfair Ω|
|Underside near ledge still lets players recover.
Port Town Aero Dive Ω|
|Underside near ledge still lets players recover.
Woolly World Ω|
|Stage squish where players stand has no known effect.
Yoshi's Island Ω|
|Grass increases traction and reduces pivot distance.
The Great Cave Offensive Ω|
|Grass increases traction and reduces pivot distance. Only left half of stage counts as grass. Technically floats, but the gap between the bottom and the blast zone is minuscule.
Halberd Ω|
|Underside near ledge still lets players recover.
Orbital Gate Assault Ω|
|N/A
Lylat Cruise Ω|
|Underside near ledge still lets players recover. (1.0.6 Update)
Kalos Pokemon League Ω|
|
Cannot wall jump on sides.
Can wall jump on sides as of 1.1.3.
Pokemon Stadium 2 Ω|
|Pillar underneath stage, not clearly visible in screenshot. Underside near ledge still lets players recover.
Onett Ω|
|N/A
Coliseum Ω|
|N/A
Castle Siege Ω|
|N/A
Flat Zone X Ω|
|Characters and other entities are flattened into 2D projections. Underside near ledge still lets players recover.
Palutena's Temple Ω|
|Underside near ledge still lets players recover.
Skyworld Ω|
|Underside near ledge still lets players recover.
Gamer Ω|
|N/A
Garden of Hope Ω|
|N/A
Town & City Ω|
|N/A
Smashville Ω|
|N/A
Wii Fit Studio Ω|
|N/A
Boxing Ring Ω|
|N/A
Gaur Plain Ω|
|Pillar underneath stage, not clearly visible in screenshot. Underside of stage still lets players recover.
Duck Hunt Ω|
|Characters and other entities are flattened into 2D projections.
75M Ω|
|N/A
Wrecking Crew Ω|
|N/A
Pilotwings Ω|
|N/A
Wuhu Island Ω|
|N/A
Windy Hill Zone Ω|
|Grass increases traction and reduces pivot distance.
Wily Castle Ω|
|N/A
PAC-LAND Ω|
|Characters and other entities are flattened into 2D projections. Cannot wall jump on sides.
Dream Land (64) Ω|
|Floats over a void, bottom of stage not visible in screenshot. Preliminary data suggests the 3DS version has smaller blast zones than other Ω stages, including Final Destination.
Suzaku Castle Ω|
|Walls continue all the way down, not clearly visible in screenshot. Preliminary data suggests the 3DS version has smaller blast zones than other Ω stages, including Final Destination.
Miiverse Ω|
|N/A
Peach's Castle (64) Ω|
|Floats over a void, bottom of stage not visible in screenshot.
Hyrule Castle (64) Ω|
|N/A
Super Mario Maker Ω|
|Shifts between Super Mario Bros., Super Mario Bros. 3, Super Mario World, and New Super Mario Bros U skins like the normal stage. Can wall jump on sides.
Pirate Ship Ω|
|Floats over a void, pillar is in background.
Midgar Ω|
|Floats over a void, bottom of stage not visible in screenshot. Underside of stage has asymmetrical collision. Stage itself is identical to the base of the normal Midgar stage.
Umbra Clock Tower Ω|
|N/A
Summary
Previously Covered
PAC-LAND
75M
Skyworld
Flat Zone X
The Great Cave Offensive
Onett
Palutena's Temple
Yoshi's Island
Wily Castle
Gaur Plain
Pyrosphere
Temple
Mario Circuit (Brawl)
Boxing Ring
Port Town Aero Dive
Bridge of Eldin
Pilotwings
Jungle Hijinxs
Wrecking Crew
Halberd
Pokemon Stadium 2
Big Battlefield
Battlefield
Smashville
Lylat Cruise
Castle Siege
Town & City
Duck Hunt
Delfino Plaza
Kalos Pokemon League
Mario Galaxy
Coliseum
Gamer
Wii Fit Studio
Kongo Jungle 64
Windy Hill Zone
Luigi's Mansion
Norfair
Orbital Gate Assault
Woolly World
Skyloft
Garden of Hope
Mushroom Kingdom U
Wuhu Island
Mario Circuit
Layout
Final Destination is a completely flat stage. There are no platforms, no moving parts, no stage hazards, no walkoffs, no water, nothing.
Players 1 and 2 start near the ledges while Players 3 and 4 start closer to the middle. The Omega form is exactly the same. In other news, Final Destination has an Omega form.
Fox only. No items. Final Destination.
Ω Forms
Every single stage in Super Smash Bros. for Wii U has an Omega form. Omega form stages are perfectly flat and lack hazards of any sort, just like Final Destination, and are all almost exactly the same size and have almost exactly the same distance to the blast zones. (The outliers are still close enough to require only 1% more or less for a kill, at most.) The largest difference between the Omega forms is the shape of the underside and the resulting effect on recoveries.
Below in the spoiler tag is a picture of every Omega form in the game, with short notes on any details that may not be obvious. In cases where what you see is what you get with no unexpected features, the Notes section will simply say "N/A".
Battlefield Ω|
Big Battlefield Ω|
Final Destination Ω|
Mushroom Kingdom U Ω|
Mario Galaxy Ω|
Delfino Plaza Ω|
Mario Circuit Ω|
Mario Circuit (Brawl) Ω|
Luigi's Mansion Ω|
Jungle Hijinxs Ω|
Kongo Jungle 64 Ω|
Skyloft Ω|
Bridge of Eldin Ω|
Temple Ω|
Pyrosphere Ω|
Norfair Ω|
Port Town Aero Dive Ω|
Woolly World Ω|
Yoshi's Island Ω|
The Great Cave Offensive Ω|
Halberd Ω|
Orbital Gate Assault Ω|
Lylat Cruise Ω|
Kalos Pokemon League Ω|
Pokemon Stadium 2 Ω|
Onett Ω|
Coliseum Ω|
Castle Siege Ω|
Flat Zone X Ω|
Palutena's Temple Ω|
Skyworld Ω|
Gamer Ω|
Garden of Hope Ω|
Town & City Ω|
Smashville Ω|
Wii Fit Studio Ω|
Boxing Ring Ω|
Gaur Plain Ω|
Duck Hunt Ω|
75M Ω|
Wrecking Crew Ω|
Pilotwings Ω|
Wuhu Island Ω|
Windy Hill Zone Ω|
Wily Castle Ω|
PAC-LAND Ω|
Dream Land (64) Ω|
Suzaku Castle Ω|
Miiverse Ω|
Peach's Castle (64) Ω|
Hyrule Castle (64) Ω|
Super Mario Maker Ω|
Pirate Ship Ω|
Midgar Ω|
Umbra Clock Tower Ω|
Summary
- Fox only. No items. Final Destination.
- Omega forms mimic the flatness, size, and blast zones perfectly or near-perfectly, but under-stage shape varies.
- Other small details also differentiate various Omega forms, see above for details.
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