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Is it just me, or are the first 15 hours or so a tad... linear?
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^ThisThis game probably has one of the most intriguing and intelligently designed battle systems ever. I have a feeling I'm going to grind a lot just for the fun of it.
The game really disapointed me because of that. It's too linear, FF isn't supposed to be. Everything else was perfect, though.I finally finished FF XIII today. XIII didn't suit my tastes. I don't think it's a bad game and I can understand why some people like it. I think XIII missed a lot of things that I like about a Final Fantasy game.
It's like everybody's forgotten Final Fantasy X.The game really disapointed me because of that. It's too linear, FF isn't supposed to be. Everything else was perfect, though.
Yes, FF games are all pretty linear into the end. I guess it just depends on how well the game hides it. I found FF X linear when I first played it. I disliked X at first but I've grown to like it. Hopefully the same will go for XIII as time goes on. X was linear but it had parts that gave you a little breather which was nice. XIII didn't have that for me. That's a good thing for the people that were hooked on the storyline though.It's like everybody's forgotten Final Fantasy X.
THAT. And the fact that almost every Final Fantasy has a sense of linearity to it, story-wise. The only thing that's non-linear in other Final Fantasy games are side quests.
I know, I hate it when **** like that happens. Why can't they just let you keep the paradigms and then reset them only if you don't have that party?I also got really mad once because I had a team of Vanille, Lighting and Fang, with my paradigm deck set up. Then, because of a boss fight, the game "switched" my party to geuss who? the same 3 - Vanille lightning and fang. (its the bahamut boss fight) BUT ALL MY PARADIGM ARRANGEMENTS GOT CHANGED. This is just plain stupid.
FFX had Blitzball which you could play at any save point (inside Sin lol) so that made it non-linear lol.It's like everybody's forgotten Final Fantasy X.
Having two sentinels is totally pointless. The reason you have a sentinel in the first place is to draw attacks away from your other party members. If you have two then you're only drawing attacks away from one of them. It's just stupid.having two Sentinels seems kind of ehhhh...
☆ I thought you can.... if you skip the cut scene when your going to fight, (I'm not sure if that works on PS3 but someone can try it). =P ☆I know, I hate it when **** like that happens. Why can't they just let you keep the paradigms and then reset them only if you don't have that party?
Yeah, that is kind of weird. XIII's cutscene direction looks really nice but some of the dialogue still feels JRPG-ish. I haven't explored all of Pulse yet so that'll be fun to do once I get the chance to play some more.I also cringe at some of the random monologues some characters give. Like 90% of the time the characters are awesome (everyone said they hated Hope but I actually like him a lot, as well as obviously Sazh) but randomly they'll bust out CLICHE MONOLOGUE TIME that doesn't really seem to fit. The characters seem to make it believable though, most of the time, it's just the words themselves....ugh.
Those are my only real gripes. This game's hella fun otherwise, like seriously chapter 11 I just started and am just smiling. The battle system's amazing, and killing stuff is actually fun.
You WILL have fun with these dudes. ^_^edit: ADAMANTOISE WHAT THE HELL?
Chill, I wasn't insulting you. Kids these days. >_>^note to captain obvious above me,
I have gotten every character in ff12 to level 99 so you can shut up about grinding
Get that item that increases rare drops then. I think it's like the Collector's Catalog or something.and also it's not just skilling up that gets me, but also getting components for weapons since mobs never drop anything worth using
Wasn't there that Negalmuur auto-leveling trick in FFXII where all you had to do was set gambits, spawn him, and leave your PS2 on for about 10 hours? Yeah, level 99 in FFXII is not much of an accomplishment.I have gotten every character in ff12 to level 99 so you can shut up about grinding
Yeah, it's only hard on some of the high-level marks and the Adamantoise and King Behemoth clones. It's easy to die if you're careless but otherwise it's not hard.
Iunno, I think shis game is pretty easy. I'm normally really bad at most RPGs, but I haven't really had much trouble with this one.
So yeah.
It's not EXACTLY like the sphere grid lolAnd the Crystarium is like exactly the same as the Sphere Grid so I don't see why anyone who liked one wouldn't like the other.
The sphere grid was much more powerfull, because you could destroy all bad stats and replace em with +4. That leads to so powerfull characters!It's not EXACTLY like the sphere grid lol
I personally enjoyed the sphere grid more, but the crystarium is cool too.
The sphere grid had more depth and strategy to it imo.
I dont tell you how many hundreads of game over I had on the game. :SI had some difficulty in XIII for some odd reason, but that was probably due to the fact that I rushed through the game was quickly as I could because of homework. IMO, I found it as one of the harder FF games as of late. The PS1 FFs were all easy. X an XII weren't too difficult if you knew what you were doing. XIII felt difficult only on certain parts, but the game certainly was forgiving since dying isn't that much of a problem.
As for the grinding thing, I liked grinding in X and XII due to the Sphere Grid and License Board. The Crystarium System in XIII was fun, but not as addicting for me. I used to be bugged by the level cap between chapters, but then I realized it really wasn't much of an issue.
heh you used the negalmuur? that is actually one of the slowest grinds fyi use the jelly trick, got balthier basch and ashe from 50 to 99 in one day, (I killed gilgamesh after that but it kind of wasn't fun after that since vaan fran and penelo suck and I won't bother with level 22 chars)I actually like grinding in XIII more than X or XII (Negalmuur auto-level trick notwithstanding).
completely agree with you. =)I felt bad having to kill Cid Raines. He's such a cool guy, it's too bad I had to end him. It was a fun fight, he was the first boss with a good amount of depth.
So I beat the game tonight.
Second, I want to talk about the main villain in spoilers.I really didn't understand the motivation at all behind what Barthandelus and Orphan were doing. They wanted to bring their god figure back to "repent" for their "sins"? That makes Ultimecia's Time Kompression look brilliant. It's like one of the characters (I think Lightning) said, Orphan was just something who wanted to die ever since it was born, the most pathetic and downright stupid being you could think of. This really seems to me like a lame cop-out for an otherwise great story. I really loved all the characters and was intrigued by what tied them together, but in the end it was disappointing.