trahhSTEEZY
Smash Champion
TLDR;Against Samus low nairs and spaced bairs off or through platforms are good though.![]()
jk
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TLDR;Against Samus low nairs and spaced bairs off or through platforms are good though.![]()
yeah fox is a piece of ****man, it's so gay not having perfect techskill all the time
Good post. Many people forget about this trick.Speaking of fighting and melee, here's a video Rohins just linked me.
Pretty funny, and also worth a thought.
http://www.youtube.com/watch?v=wdPP0TmqKiU
Edit: Btw, something you guys might wanna help me experiment with.
This works with many characters who have a decent running speed. When I knock down an opponent and he misses his tech, but I'm not able to reach him fast enough to just hit him off the ground before he can input something...
I used to just run up to them and stand over them, and get ready to react for the stand up, the getup attack, and the rolls to either side. (example: after the uthrow at http://www.youtube.com/watch?v=lmvbCMyvUCI#t=1m14s) When I'm feeling wide awake (not tired) and my reaction time is good, this works great for me. but I realized you can just crouch over your opponent, and then you get this set of options:
- if they stand up, you shield->grab or JC grab (so you don't jab by accident, since you were crouching)
- if they getup attack, you can dash forward and grab, or even dash forward and usmash
- if they roll away, you just run to follow them and JC grab
- if they roll behind you, (and this is the one i'm having a little trouble adapting to atm) you dash forward for a split second and "dashdance" back at them to grab them
it more or less makes the getup attack a "free" option, so you only really have 3 options to look for. I'm still getting used to the option where they roll behind me, but it seems really viable in a LOT of situations.
Against space animals, ledgedash makes that not work... Sheik could just jump off the ledge, slap you, and go back to the ledge, or ledgedash past you... or jump past you and do something scary like http://www.youtube.com/watch?v=QILgpiojn8w#t=1m16s LOL. Marth can do a low nair and then roll away, or even dair and then grab you (dair makes cc not work)When they're on the edge and you're at low percents, space yourself close to the edge and crouch. If they attack or get up or whatever you can do an attack/shine/whatever. If they roll past you you can react to it with wavedash backwards and waveshine -> something. (obviously only on characters you can waveshine combo).
I'm sure this is terrible/not very useful/not the most efficient thing to do for some reason but you guys need to explain to me why.
I don't think she gets full invincibility even if she does it perfectly, but it feels like it sometimes.Does Sheik get the full 7 frames of invincibility she needs to grab you before you can shine her?
And I wouldn't try it vs space animals cause they don't get waveshined anyway.
Vs ledgehop aerial regrabs can't you cc and jump out and shine them before they regrab? CCing is pretty good.
About the techchase, I thought that most getup attacks get CCed up to like 80+ percent. So in general it should work.
I believe that Sheik can waveland to invincible ftilt (not certain though), so that makes me think she could probably grab too. Does anyone know how much faster her ftilt is than her grab?I don't think she gets full invincibility even if she does it perfectly, but it feels like it sometimes.
80% seems pretty high. I'm pretty sure that number doesn't always hold true. Isn't CCing effectiveness character specific too? Like Samus can do it for longer or whatever? lol
LOL my bad xDi said "lost to"
meaning, they were hilarious and made me lol
I'm down, but I'm not 100% confirmed yet. My birthday is on Dec. 17th, which I've booked off work. Not sure how they would feel if I booked off another weekend so suddenly within the same month. Schedule comes on Wednesday, so if by then I have no shifts on Saturday count me in.RaynEX I want MMs at MI next weekend. Dollar by dollar.
Great post. Lets all remember this the next time we try to hit Sheik point blank out of her ledge WD stuff. Invincible grabs and tilts are scary.moths and stuff
Its only been the last few months that I haven't seen KK/Unknown the Toronto scene much. I still play smash at least every other day (by myself) to keep my tech skill up. After 6 years of Fox and smash, I felt like I needed a break. Things were getting stale and I knew it wasn't my techskill. It was how I approached the game and what I was doing in my matches. I looked brainless and I was VERY disappointed with how devoid my game was of active thinking and intelligent play. I might be exaggerating a bit, but that's how I felt at the time.So here's a new topic of discussion. I remember someone saying Raynex only plays like, once every few weeks now or something???
So I've been thinking recently about the optimum amount of time invested in, say, a week, to get better. Ideally, all other things aside, how often do you feel that someone should try to play to improve? Do you think once or twice a week suffices for someone seriously trying to improve?
In some other fields of discipline and even some other video games it's not uncommon for people to practice every day. (When I say "practice" I mean play with other people.) What do you guys think about this?
I have two conflicting theories... One goes, if you're good at consciously recognizing your mistakes and you can learn from different situations, then it helps to play as often as possible. By this model, even playing once a week isn't going to cut it.
The other theory goes, if you play too often, it's easy to get "burnt out" (your patterns start becoming stale) and playing once a week or so not only suffices, but is actually optimal since you can stay more flexible this way (provided that playing infrequently doesn't hurt your tech skill).
Thoughts?
I concur.-it honestly depends on the person.
-I think once you hit a certain level of technical prowess (being able to do exactly what you want without messing up), and general game knowledge, getting better from that point on has little correlation with how often you play imo.
-The better you are, the less you need to play to stay good/improve.
Just spit it out already. Sarcasm sucks.RaynEX is a master of subtlety. And only exaggerates a teensy weensy bit. Incidentally, I only like men in a friendly way. And play Zelda.
****in dingos :<
and all right, that sort of echoes what I already sort of thought. I'll focus more on improving from each and every one of my mistakes, instead of struggling to fit more smashfests into a given week.
Keep at it guys.after u get that muscle memory down breaks do help. i tend to still practice techskill here and there but i play with ppl maybe 2x a week or 1x a week and i think thats enuff its quite easy to get burned out
since when do you read/watch soul eater?Pound is comeback season. I've been in hiding for like 4 months in anticipation for it. We should steal a setup for Fox boards only.