DireDrop
Smash Journeyman
In Brawl, characters could foxtrot by inputting a dash in the same direction after their dash animation had ended. For some characters, like Marth, there is almost no difference in speed between their fox trot and their run. This has carried over into Project M, but now tripping is gone and there's dash dancing, which means fox trotting is actually useful! As far as I can tell, Marth's foxtrot is amazing in PM. It allows him a theoretically infinitely long dash dance. I feel like this could really push Marth's movement and threat options to the next level. Thoughts?