Humpy Thrashabout
Smash Journeyman
- Joined
- Mar 10, 2009
- Messages
- 294
Hi all,
I'm combing through @Dantarion 's frame data to get a better idea about my options. I think I'm interpreting this data correctly, but I will edit this if it turns out I'm wrong.
All data was pulled from here: http://opensa.dantarion.com/s4/mastercore2/index.php?char=purin&mode=view104
**********
Jab1
Hits on frame: 5.0
Hitboxes end: 7.0
Max Hitbox Damage: 3
Jab2
Hits on frame: 5.0
Hitboxes end: 7.0
Max Hitbox Damage: 3
Dash Attack
Hits on frame: 5.0 (strong)
Hits on frame: 10.0 (weak)
Hitboxes end: 21.0
Max Hitbox Damage: 12.0 (strong)
Max Hitbox Damage: 8.0 (weak)
F-tilt
Hits on frame: 7.0
Hitboxes end: 11.0
Max Hitbox Damage: 10.0
U-tilt
Hits on frame: 9.0
Hitboxes end: 15.0
Max Hitbox Damage: 9.0
D-tilt
Hits on frame: 10.0
Hitboxes end: 13.0
Max Hitbox Damage: 10.0
F-smash release
Hits on frame: 16.0
Hitboxes end: 25.0
Max Hitbox Damage: 15.0
U-smash release
Hits on frame: 16.0
Hitboxes end: 20.0
Max Hitbox Damage: 15.0
D-smash release
Hits on frame: 14.0
Hitboxes end: 16.0
Max Hitbox Damage: 11.0
Nair
Hits on frame: 6.0 (strong)
Hits on frame: 8.0 (weak)
Hitboxes end: 31.0
Max Hitbox Damage: 10.0 (strong)
Max Hitbox Damage: 6.0 (weak)
Fair
Hits on frame: 8.0 (strong)
Hits on frame: 10.0 (weak)
Hitboxes end: 21.0
Max Hitbox Damage: 9.0
Bair
Hits on frame: 12.0
Hitboxes end: 14.0
Max Hitbox Damage: 13.0
Uair
Hits on frame: 9.0
Hitboxes end: 22.0
Max Hitbox Damage: 9.0
Dair
Hits on frame: 7.0
Max Hitbox Damage: 1.5
Hitboxes end: 9.0
Hits on frame: 10.0
Max Hitbox Damage: 1.5
Hitboxes end: 12.0
Hits on frame: 13.0
Max Hitbox Damage: 1.5
Hits on frame: 15.0
Hits on frame: 16.0 (Final)
Max Hitbox Damage: 2
Hitboxes end: 18.0
Grab
Hits on frame: 6.0
Hitboxes end: 8.0
Dash Grab
Hits on frame: 8.0
Hitboxes end: 10.0
Pivot Grab
Hits on frame: 9.0
Hitboxes end: 11.0
F-throw
Max Hitbox Damage: 8.0
B-throw
Max Hitbox Damage: 13.0
U-Throw
Max Hitbox Damage: 13.0
D-Throw
Max Hitbox Damage: 13.0
There is also data on the knockback of all of these moves, but I didn't fully understand it. Maybe if someone gets it they can explain it here.
I'm combing through @Dantarion 's frame data to get a better idea about my options. I think I'm interpreting this data correctly, but I will edit this if it turns out I'm wrong.
All data was pulled from here: http://opensa.dantarion.com/s4/mastercore2/index.php?char=purin&mode=view104
**********
Jab1
Hits on frame: 5.0
Hitboxes end: 7.0
Max Hitbox Damage: 3
Jab2
Hits on frame: 5.0
Hitboxes end: 7.0
Max Hitbox Damage: 3
Dash Attack
Hits on frame: 5.0 (strong)
Hits on frame: 10.0 (weak)
Hitboxes end: 21.0
Max Hitbox Damage: 12.0 (strong)
Max Hitbox Damage: 8.0 (weak)
F-tilt
Hits on frame: 7.0
Hitboxes end: 11.0
Max Hitbox Damage: 10.0
U-tilt
Hits on frame: 9.0
Hitboxes end: 15.0
Max Hitbox Damage: 9.0
D-tilt
Hits on frame: 10.0
Hitboxes end: 13.0
Max Hitbox Damage: 10.0
F-smash release
Hits on frame: 16.0
Hitboxes end: 25.0
Max Hitbox Damage: 15.0
U-smash release
Hits on frame: 16.0
Hitboxes end: 20.0
Max Hitbox Damage: 15.0
D-smash release
Hits on frame: 14.0
Hitboxes end: 16.0
Max Hitbox Damage: 11.0
Nair
Hits on frame: 6.0 (strong)
Hits on frame: 8.0 (weak)
Hitboxes end: 31.0
Max Hitbox Damage: 10.0 (strong)
Max Hitbox Damage: 6.0 (weak)
Fair
Hits on frame: 8.0 (strong)
Hits on frame: 10.0 (weak)
Hitboxes end: 21.0
Max Hitbox Damage: 9.0
Bair
Hits on frame: 12.0
Hitboxes end: 14.0
Max Hitbox Damage: 13.0
Uair
Hits on frame: 9.0
Hitboxes end: 22.0
Max Hitbox Damage: 9.0
Dair
Hits on frame: 7.0
Max Hitbox Damage: 1.5
Hitboxes end: 9.0
Hits on frame: 10.0
Max Hitbox Damage: 1.5
Hitboxes end: 12.0
Hits on frame: 13.0
Max Hitbox Damage: 1.5
Hits on frame: 15.0
Hits on frame: 16.0 (Final)
Max Hitbox Damage: 2
Hitboxes end: 18.0
Grab
Hits on frame: 6.0
Hitboxes end: 8.0
Dash Grab
Hits on frame: 8.0
Hitboxes end: 10.0
Pivot Grab
Hits on frame: 9.0
Hitboxes end: 11.0
F-throw
Max Hitbox Damage: 8.0
B-throw
Max Hitbox Damage: 13.0
U-Throw
Max Hitbox Damage: 13.0
D-Throw
Max Hitbox Damage: 13.0
There is also data on the knockback of all of these moves, but I didn't fully understand it. Maybe if someone gets it they can explain it here.
Last edited: