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gameshark cheats here

ant-d

Smash Lord
Joined
Jun 3, 2005
Messages
1,314
Location
London, England
No text, just loads of numbers. I think I can hack anything that's possible to hack.

So, if you have requests post them here.

Also someone post the codes that let you play on FD. It will help me to find what's needed to play a proper match on that stage.
 

Thino

Smash Master
Joined
Apr 7, 2006
Messages
4,845
Location
Mountain View, CA
so far , for pj64 its 800A4D09 0010 in VS mode and 800A4B19 0010 for 1P mode , VS mode being the most relevant , cuz the 1P mode one works already
 

ant-d

Smash Lord
Joined
Jun 3, 2005
Messages
1,314
Location
London, England
Everyone said its due to the sky or something. Well I changed the sky to always purple (below 210HP or something). It crashes in vs mode, but its a different crash from before.

Maybe '10' doesn't exist in vs mode.

edit: i'll try to find more solid values for the sky (if thats what causes the crash)
 

Red Exodus

Smash Master
Joined
Dec 7, 2006
Messages
4,494
Location
Hell
Those tornadoes are actually blue? They are black in my game. Anyway, what is the code for that.
 

Thino

Smash Master
Joined
Apr 7, 2006
Messages
4,845
Location
Mountain View, CA
Everyone said its due to the sky or something. Well I changed the sky to always purple (below 210HP or something). It crashes in vs mode, but its a different crash from before.

Maybe '10' doesn't exist in vs mode.

edit: i'll try to find more solid values for the sky (if thats what causes the crash)
I was the one who started this sky thing , then everybody started repeating it. but after further investigation , it may also be because 'players starting slots' dont exist for FD in VS mode cuz they're different from 1P mode to VS mode (eg. Peach's Castle, Congo Jungle, Metal Mario Stage...), that means all those secret stages were planned to be avaiable in VS mode but were removed on final release of the game , but FD. so I'll let you look into VS mode , but also try the stock modifier for 1P mode it could be useful
 

Rupus

BRoomer
BRoomer
Joined
Feb 10, 2005
Messages
868
Location
Salisbury, England
Giant Mario code was buggy, at least. It would decrease in size for all aerial attacks except Nair and the recovery was VERY hard to get, as you had to sweet spot for the middle of Mario, as opposed to his hands.

However, it did mean you could Down + B to Usmash against all characters, and also you could Fsmash someone from one side of Dreamland to the other.

Uber edgeguarding with down-tilted Fsmash.
 
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