Ganon's one of the worst characters (
if not the worst) in the game, when it comes to the neutral.
So things that can improve his neutral is the most important imo;
Better Grab Range, better horizontal movement, AC SH Dair, and a frame 6 Jab would greatly improve his neutral.
Besides his neutral, his recovery could be buffed slightly by giving him a slightly higher DJ - this would also allow for easier ledge DJ > stage Options.
His Momentum Game is good as it is - in fact better than good, so there's no reason to improve him in this area
(though better horizontal movement and AC SH Dair would contribute here as a bonus as well.)
*edit:
A unique way of buffing his approach would be to increase the Shield Stun on Dash Attack so that it is +0 on shield. That would be hilarious and unique, and Ganon deserves it
Thanks for the input. I realized I'd already posted in this thread and referencing my signature wasn't overly helpful. So, here are the changes that are live already:
Jab Startup Frame Duration: 0.8 -> 0.6
F-tilt Startup Frame Duration: 1 -> 0.9
F-Tilt Damage: 13/12/12 -> 12/11/11
F-Tilt Hitlag 1/1/1 -> 1.1/1.1/1
F-tilt Shield damage: 0/0/0 -> 3/2/2
D-tilt Startup Frame Duration: 1 -> 0.8
Dash Attack FAF: 38 -> 37
Fair FAF: 45 -> 42
Fair Autocancel: 37
Dair FAF: 47 -> 42
Dair Autocancel: 32 -> 27
All Grab sizes: +1
Grab startup: 7 -> 6
Dash Grab startup: 11 -> 10
Pivot Grab startup: 10 -> 9
Up-throw damage: 7/3 -> 5.6/5.4
Up B Startup Frame Duration: 1 -> 0.8
Up B Multihit Damage: 1.2 -> 2
Side B Aerial Landing FAF: 41 -> 38
Down B (Ground) FAF: 77 -> 70
Down B (Ground) Size: 4.5/3.8/3.5 -> 4.8/4/3.7
Down B (Ground) 1/2 Shield Damage: 4/4 -> 6/6
Down B (Ground) 1/2 Hitlag: 1/1 -> 1.1/1.1
Down B (Aerial) FAF: 58 -> 52
Down B (Aerial Landing) Shield Damage: 0 -> 5
Param Changes:
Fair Landing Lag: 22 -> 21
Dair Landing Lag: 26 -> 22
Weight: 113 -> 115
With the exception of horizontal movement (by which I assume you mean run/walk speed?), everything you suggested is basically in there. I'm trying to hold out on movement speed changes, but I'm willing to cave if there's consensus.
Edit: Didn't see the DJ change. That's interesting.