foxygrandpa
Smash Journeyman
The other day, I was playing ganon against my brothers meta. He has good edgeguards and with ganons recovery being so easy to challenge, and metas great edgeguards, I felt slightly disadvantaged offstage.
The thing that bothers me most about Ganons recovery isn't how easy to challenge it is. What bothers me the most is that even if he gets a successul grab from it, most characters can still punish him, and he doesn't gain any distance.
I think that Ganons up b should make him go higher after releasing from a grab or possibly give him another jump. This would make Ganon be more viable against some of the characters with powerful offstage games.
The thing that bothers me most about Ganons recovery isn't how easy to challenge it is. What bothers me the most is that even if he gets a successul grab from it, most characters can still punish him, and he doesn't gain any distance.
I think that Ganons up b should make him go higher after releasing from a grab or possibly give him another jump. This would make Ganon be more viable against some of the characters with powerful offstage games.