Asakura cR
Smash Apprentice
Just out of curiously, does anyone else play with their Y-Button as grab instead of jump? I feel it's easier for me grab/quicker for me.
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Are you charging with Stick+A? If so, then don't. Use CStick+Z to charge smashes, and it will never throw. If you already are, then you're knocking the main stick somehow, pay attention to your fingers lol.
btw, I personally don't charge smashes at all. There are some -insanely- good mashers in my region (mashed out at 110+ hax), so I tend to just CG them higher and popo-smash them outright. But that's beside the point.
C-stick has to be set back to neutral for it to count as mashing out, same for it with DI.Yeah there's a guy at my school that mashes out at like 110+ and I just kinda stand there dumbfounded. Rofl actually when mashing though...do you just mash the control stick around or can you input buttons too? I never did entirely figure that out.
Edit: Yeah I used the stick and A I'll start using cstick and Z though. It's an easy switch to make...I hope.
if you use Popo to smash (despite the data going against experience and saying you should use Nana for some reason) you can actually get a decent charge while Nana is doing her Dthrow animation then release as she does (if you release to early it won't work but you should be able to do it if you can CG)Are you charging with Stick+A? If so, then don't. Use CStick+Z to charge smashes, and it will never throw. If you already are, then you're knocking the main stick somehow, pay attention to your fingers lol.
btw, I personally don't charge smashes at all. There are some -insanely- good mashers in my region (mashed out at 110+ hax), so I tend to just CG them higher and popo-smash them outright. But that's beside the point.
Yeah its pretty easy.Yeah there's a guy at my school that mashes out at like 110+ and I just kinda stand there dumbfounded. Rofl actually when mashing though...do you just mash the control stick around or can you input buttons too? I never did entirely figure that out.
Edit: Yeah I used the stick and A I'll start using cstick and Z though. It's an easy switch to make...I hope.
You sure about that? I've heard otherwise many times from many people who know what they are talking about.And no, for rotating the CStick you do NOT need to return it to neutral to add DI/mashing inputs
You can get nana to do the first move with the DD desync as well. The timing is just a bit more strict. I don`t know the exact timing for it though, as I usually prefer other desyncs more than this one.Doesn't Hylian's desynch method involve desynching out of dash? I can't seem to pivot desynch but I think this one works for me more anyways (tight timing, but I can visually spot when to do it to get it going like 70% of the time)
Best of all, it lets Nana perform the first move as opposed to Popo when you pivot desynch.
B-throw with popo and d-throw with nana. Once you get used to it, you'll see its just a problem to overcome, and nothing of a real major concern. Because I felt the same way in January.^Japan looks okay (doesn't look as good as the US, though...), but one thing is for sure.
Kakera is ****ing SEXY
I like how he uses the Lain tag XD
I have a question... Why is it so god **** hard to Fthrow CG MK? Like for instance I can consistently 0-death Kirby (who should be practically the same as MK) with Fthrows (and can do the Fthrow CG on the entire cast consistently), but can't do it AT ALL to MK (and Lucas...). Why is that?
Yeah, I've been conditioning my hands lately and going for more desynchs. I usually have to make the Y button my grab button because I wear my index finger out.Random statement:
I can either bthrow/Dthrow CG (against MK) well or pivot desync well
it seems I can't do both consistently for some reason, when I can pivot desync my bthrow > nana regrab is god awful and vice versa.
My hands must get set on a certain rhythm or something, so I need to train them to recognize that they are in fact 2 separate things
I know it SHOULD be, but there is seriously something up with it...fthrow mk should be exactly the same as kirby, they have exactly the same timing and hurtbox. it's just a mental barrier you need to overcome.
I can do the Bthrow>Dthrow CG, just not nearly as consistently as the Fthrow CG. The main problem I have is trying to hold the grab button just long enough so that Nana shields and comes back to me. I can do it, just focusing extra on holding that grab button just a tiny bit longer than I normally would sometimes causes me to mess up...B-throw with popo and d-throw with nana. Once you get used to it, you'll see its just a problem to overcome, and nothing of a real major concern. Because I felt the same way in January.