t3h n00b
Smash Ace
Is fthrow alternating or just with Popo like dthrow? And so you can only charge a smash when Nana grabs?
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An Ice Block cancels out a fully charged Aura Sphere. It takes you 1 second to shoot 2 IBs, while it take Luc a lot longer to charge up 1 sphere. You win the camping game. Just space blizzards and tilts and such...lol i just realized. my opponent is afraid of my ice climbers lol. he spends the entire match avoiding my grab because he knows their potential and also focuses on killing nana. any advice for this dilema? he mains lucario and is faster than me. also, got any advice for edge guarding. he usually spams d-air/"omega stomp" as they call it. it is a stage spike and very annoying. he gets up from the ledge too quickly and it scroos me over big time
okay. thanks. any advice for the ledge game or keeping nana alive?An Ice Block cancels out a fully charged Aura Sphere. It takes you 1 second to shoot 2 IBs, while it take Luc a lot longer to charge up 1 sphere. You win the camping game. Just space blizzards and tilts and such...
well the problem isnt when i have nana. he tends to stay at a decent range when i do. he knows my weakness and kills nana so my recovery is ****ed. ill usually f-b my way but he uses invincablity frames against me and gimps almost everytime. what could i do about that?what are your tactics for making back up from the ledge. we have the standard get up attack but if they space it they can punish our crap range. we also have the drop -> jump -> squall tactic, but it can get pretty predictable. same goes for the drop -> jump -> blizzard onto the stage. i've also tried the drop -> ice blocks -> regrab for ledge camping, but that too can be pretty predictable as well. what do you guys do?
um.... thats not what i'm talking about. i'm saying once i have the ledge what do i do. but i've been watching seme lain fights and i think i have my answer.well the problem isnt when i have nana. he tends to stay at a decent range when i do. he knows my weakness and kills nana so my recovery is ****ed. ill usually f-b my way but he uses invincablity frames against me and gimps almost everytime. what could i do about that?
were you answering my question? its hard to get past a Luc on the edgeum.... thats not what i'm talking about. i'm saying once i have the ledge what do i do. but i've been watching seme lain fights and i think i have my answer.
Up+B gives you some height here if you need about half a jump vertically, but it doesn't help much. Squall hammer is good for horizontal recovery, but doesn't sweetspot the ledge and is easily punished when you have one Ice Climber, so it is usually not a good idea unless you won't make it back any other way. If you tap B quickly (while in squall hammer), you will rise a little, but not as much as if you had Nana with you, and you have to get all the way over the ledge- even if no one's edgehogging, you will bounce off the stage if you hit the edge. Ice blocks make you rise in midair a little, and help with edgeguarders.the problem is making it to the ledge as well. i can sort of get up when i grab on to the ledge. its getting that grab without nana
i watched some of your vids vs panda and some others. you hardley ever grab the ledge. you always try to make it back onto the stage. i'm trying to impliment this into my own play style. as well as the desynced blizzards/ice blocks and aerials. i also noticed that you usually only use squall to get back to the stage and not much else. i compared that to other ICs that i've seen and the majority (myself included) use squall a lot while on the stage. i've found that this can get very predictable very fast so i should save it for recoveries and the occasional punish.A lot of people never expect you to squall 4,000 ft into the air.
Squall with both IC's = ****.
The only thing I can help with is the Nana fair. You want it to spike, so the area to try to hit with is the end of the hammer, with it parallel to the ground. You can try it on training mode at 999%, with or without grabs. If you spike with it, you won't kill your opponent no matter the percent (assuming they're on the stage).I trained for hours in training after having watched three IC chain grab video tutorials and read all relevant and significant chain grab threads. All I can do is the down throw CG effectively but that's not the best. I tried to do the dthrow fair but I couldn't get the sweetspot at all! Don't get me started on alternate grabs. I tried this for AGES but couldn't perform a single one. For the fthrow one, I tilted the control stick forward to get Nana forward but still didn't work. Totally failed with the back throw and down throw alternate.
Some1 PLEASE help me!
I really need the help.
Thanks
HD