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Get Schooled! - 3rd Semester - The training course for SIIS6! $5 entry!

ZTD | TECHnology

Developing New TECHnology
Joined
Jun 13, 2010
Messages
15,817
Location
Ferndale, MI


INTRODUCTION

Hey guys, I will be hosting a new series down at good ol' Mason Hall for the summer and possibly longer. After the shenanigans the owner pulled at my previous series, I needed a better venue where I had total control. So now with no bands or owners in the way, I can present to you a great series at a familiar and loved venue. And I've got the aid of my partner in crime: Gifts. Also major props to Juggleguy for helping secure the venue and for the sexy maps that I hijacked from his tournament page ;)

And once again we will be running this tournament in GSS format with Juggleguy's tournament running next door last time.



LOCATION

Mason Hall
419 S. State Street
Ann Arbor, MI 48109
If you're unfamiliar with any of these parts of downtown Ann Arbor, then please print out this map! I do not want to spend time giving directions to people on the phone. And please try to ARRIVE EARLY so we can start on schedule.








If you're unfamiliar http://img.photobucket.com/albums/v54/rharn/Smash/DowntownAA.pngwith any of these parts of downtown Ann Arbor, then please print out this map! I do not want to spend an hour on Saturday giving directions to people on the phone. And please try to ARRIVE EARLY so we can start on time.


DATES AND TIMES

SEPTEMBER 17TH, 2011


10:00 a.m. - Venue opens. Free play.
10:30 a.m. - Registration for all events begins.
12:00 p.m. - Brawl Doubles begins.
2:30-3:30 - Suggested time to go get food.
3:30 p.m. - Brawl Singles Pools begins.
(We suggest getting food again as soon as you finish your pools matches)
6:00 p.m. - Brawl Singles Bracket begins.
8:30 p.m - Reverse Mains begins.
10:00 p.m. - Event concludes.



PRICES AND PAYOUTS


Venue Fee - $5*
Brawl Singles - $5
Brawl Doubles - $5 per person
*Venue fee will be refunded to anyone bringing a full setup who stays for the entire event. A full setup is a TV and a Wii with a copy of Brawl with all characters and legal stages unlocked. Fee will be refunded if someone brings a setup for doubles and leaves before singles starts.

Payouts will be:
Singles, >= 15 people
1st: 48%
2nd: 22%
3rd: 14%
4th: 8%
5th: 4%
5th: 4%

Singles, < 15 people
1st: 60%
2nd: 30%
3rd: 10%

Doubles
1st: 60%
2nd: 30%
3rd: 10%


THE RULESET


DISCLAIMER: As a member of the Brawl Backroom Ruleset Committee, I am obligated to run all of my tournaments using the latest version of our Unity Ruleset. This means, if last minute changes are made, they will be honored at my tournament. NO EXCEPTIONS. I will do my best to update this thread with any changes, but you always have the ability to check out the ruleset page for yourself and get yourself educated. Ignorance of a rule, does not mean exclusion from it. NO EXCEPTIONS.

The Unity Ruleset ver 1.3

GENERAL GAMEPLAY RULES

1. 3 Stocks
2. 8 Minute Time Limit
3. Items set to "Off" and "None"
4. All infinites and chain grabs are legal.
5. Meta Knight's Infinite Cape Glitch and Extended Cape Glitch are banned.
6. There is a Ledge Grab Limit of 35 for Meta Knight and 50 for all other characters. If a game goes to time and one player goes over the Ledge Grab Limit for their character, they will automatically lose the game. If both players exceed their Ledge Grab Limit, then this rule is ignored.
7. The act of stalling is banned: stalling is intentionally making the game unplayable: Such as becoming invisible, continuing infinites, chain grabs, or uninterruptible moves past 300%, and reaching a position that your opponent can never reach you.
8. Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
9. If the Ledge Grab Limit does not declare one player the winner, the winner will be declared by what the game says in all situations, except for when players are presented with sudden death:
* In the event of a match going to time, the winner will be determined by who has less percent (stock difference still takes priority but will be shown in the results screen).
* If the match ends with both players dying at the same time (either coincidentally or via suicide move) or if time ran out with both players at equal percent, a one stock three minute rematch will be played on the same stage. For a tie-breaker match, a Ledge Grab Limit of 13 is used for Meta Knight, and 18 for all other characters.



MODIFIED RULES FOR DOUBLES

1. Team Attack set to "On"
2. Life stealing is allowed.
3. In the event of a game reaching the time limit, if a single player on a team exceeds their Ledge Grab Limit, that team loses. If one or more players on both teams exceed their Ledge Grab Limit, then the Ledge Grab Limit rule is ignored.
4. In the event of a game going to time and the Ledge Grab Limit can not determine a winner and both teams have an equal amount of combined stocks, then whichever team has a lower combined percent is declared the winner.
5. If a player is using the character Pokemon Trainer, Lucario, or Sonic, either team may request that team colors be changed to make it easier to tell the difference between team players.





SET PROCEDURE

1. Player Priority is determined if it can not be agreed on. (See below for details)
2. Each Team selects one controller port to use for each Player.
3. Each Team selects one character for each Player. A double blind pick may be called by any player.
4. The first game is played on a Stage selected from the Starter Stage List either by mutual consent or through the Stage Striking Method. The order of stage striking will be 2-3-1 (Team 1 strikes two stages, followed by Team 2 striking three stages, with Team 1 then striking one of the two remaining stages).
5. The first match is played.
6. The team that lost the previous match may opt to re-pick controller ports (with themselves picking first).
7. The Team that won the previous match may announce one "Stage Ban" if they have not already done so in this set.
8. The Team that lost the previous match announces the stage for the next match from either the Starter or the Counterpick Stage List. Any Stage named as a "Stage Ban" by the either Team may not be selected. No Stage may be used by a Team that has already won on that Stage in this set.
9. The Team that won the previous match chooses one character for each Player.
10. The Team that lost the previous match chooses one character for each Player.
11. The next match is played.
12. Repeat steps 6-11 for all proceeding matches.


DETERMINING PLAYER PRIORITY

If there is a dispute in controller port selection or initiating Stage Strike use the following method:
Teams agree to Rock-Paper-Scissors, otherwise it is determined with a coin-flip. The winning Team shall either elect to have first choice in port selection or first choice in Stage Strike. Whichever Team does not receive first choice in Port Selection will be compensated with first choice in Stage Striking.
Note: In Doubles, port selection is ordered 1-2-2-1 fashion (with Team-1 having first choice in controller slot select, Team-2 having both second and third choice, and the final slot going to Team-1).


STAGE LIST


Starter | Counterpick Battlefield | Battleship Halberd Castle Siege | Brinstar Final Destination | Delfino Plaza Lylat Cruise | Frigate Orpheon Pokemon Stadium 1 | Pokemon Stadium 2 Smashville | Rainbow Cruise Yoshi's island |

- Striking order is 2-3-1.

CONDUCT RULES

1. BYOC (Bring your own controller): Players are expected to bring their own controller and be prepared for every tournament set.
2. Pause can be requested off and that request cannot be denied. If one pauses mid-match, the person who initiated the pause loses their current stock. If the pause causes the opponent to lose their stock (Such as interfering with recovery), the person who initiated the pause loses two stocks.
3. Players who use the Wii Remote must take the batteries out of the Wii Remote when not playing. If the Wii Remote is still synced up to a Wii with the batteries in, you could unintentionally disrupt a match. If problems persist, a DQ may happen.
4. You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility (including battery issues with a Wii Remote), so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. Both parties need to agree if a match is to be paused or restarted because of these problems.
5. Intentional forfeiting, match fixing, splitting, and any other forms of bracket manipulation are not allowed and punishable by the TO.
6. No substitutions are allowed for singles or doubles.
7. Coaching is allowed only between games, not during. Failure to adhere to this will lead to punishment at the TO's discretion, which could include the removal from the venue.
8. DQ Rule: Arriving too late for a match will result in a DQ. Player(s) will have 5 minutes to show up before a loss of the first match. 5 more minutes results in a loss of the set. For doubles, both players on a team need to be present in order to play.
9. The tournament organizer has the right to save/record any tournament match if possible and has the right to upload said match.
10. Regarding textures and other game hacks:
* Players may request that any texture, stage, or other hacks be disabled during a tournament set. If this is unable to be done, they may switch to a different setup if available.
* The BBR-RC recommends players do not use intrusive texture and stage hacks.
* Players are not allowed to use any game altering hacks, such as no-tripping or model hacks. If someone is caught setting up a system they brought with such hacks enabled can face punishment at the TO's discretion.
11. Disrupting your opponent physically or intending to disrupt their play (through something such as screaming in a player's ear) will result in a warning. Repeated action will result in disqualification from the tournament and possibly ejection from the venue. Observers who physically disrupt players are to be dealt with as the Tournament Organizer sees fit. Disqualification is recommended if possible, and ejection from the venue is also a punishment.


UNITY RULESET INFRACTION SYSTEM

Players found in contempt of rules within the Unity Ruleset are subject to the Infraction System. This is a system where players can receive either a Yellow Card or a Red Card in a certain category by the members of the BBR-RC based on evidence and discussion.

CARDS


Yellow Cards are given for lesser offenses, or as warnings for larger ones. Players with a Yellow Card are under extra watch by tournament hosts for later offenses. If a player receives a Yellow Card in a category they already have an active one in, they will be given a Red Card for that category.

Red Cards are given for larger offenses, or by accumulating two active Yellow Cards in a single category. If a player has an active Red Card, they are unable to participate in any events hosted at a tournament using the Unity Ruleset.

Cards given to players will have a set expiration date determined on a case-by-case basis by the BBR-RC. Yellow Cards will typically carry longer active periods as a warning lasting approximately between one and twelve months. Red Cards typically carry lesser active periods lasting approximately between two and eight weeks, acting as a tournament ban. Expiration dates may be set differently depending on the severity of the infraction and repeated occurrence of them.

Cards are assigned a category when distributed based on the rule that was broken. Red Cards gained by accumulating two or more Yellow Cards only happens if the Yellow Cards are obtained in the same category. Categories also help represent the severity of a sentence, as some categories are more important than others. Categories will be decided on when the infraction is given by the BBR-RC. Some examples of categories (but not all of them) are listed below.

CATEGORIES


Bracket Manipulation: This category is for any offense that pertains to players modifying the outcome of a bracket based on factors such as (but not limited to) Prize Splitting, Intentional Forfeiting, Intentional Under-performance, and Outside Deals. This category may bring additional punishment immediately at the tournament by the Tournament Organizer such as being disqualified from the event or having your winnings forfeited to other placing players at the event.

Tournament Conduct:
This category is for any offense that pertains to players acting out of line at tournaments. This includes factors such as (but not limited to) Fighting, Disruption, Theft, and Destruction of Property. This category may bring additional punishment immediately at the tournament by the Tournament Organizer such as being ejected from the venue.

DISTRIBUTION OF CARDS

* Everyone may view the status of all distributed cards including their category, expiration date, and assigned player in the following post: http://www.smashboards.com/showpost....08&postcount=4
* Cards will be assigned by the BBR-RC as a whole after discussion following the event in question. Cards may be assigned at any time.
* Cards do not have to be tied to a specific action at a specific event.
* Anyone is able to contact any member of the BBR-RC to suggest the distribution of a card, as well as provide evidence that may aid in the decision of the distribution.
* The BBR-RC may assign cards to players based on events not using the Unity Ruleset.
* All events using the Unity Ruleset must abide by the player blacklist formed by the Infraction System.
* Any host not using the Unity Ruleset in its entirety is still welcome to use the player blacklist if they choose.
* Any player who receives a card is more than welcome to contact any member of the BBR-RC with a counter argument for why they should have not received a certain card.


•These rules are subject to change leading up to the event date. The Tournament Organizer reserves the right to remove you from the venue at his discretion for any reason.

•The Tournament Organizer and his assistants, and any persons helping run the event may not be held liable for any lost, stolen, or damaged goods during this event. Nor will the Tournament Organizer, the venue, its owners, affiliates, employees, members, sponsors, or volunteers be held liable or responsible for any injury or harm that may befall a person during the course of this event. By entering the venue during the posted date you are displaying your agreement with this policy.


GET AT US!




MAIN TOURNAMENT ORGANIZER
Tech_Chase/Derek - (248) 796-1479

ASSISTANT TOURNAMENT ORGANIZER
Gifts/Kyle - (586) 713-8664




ATTENDANCE LIST


1. Tech_Chase - Ferndale

(A player's name in purple means that they are in this state's or another's Power Rankings as a ranked player or an honorable mention. This just an easy way for everyone both in state and out of state to see who is coming.)




FREE SIDE EVENT REGISTRATION
TO BE ANNOUNCED




ALLISBRAWL LISTING
 

Rabbi Nevins

Smash Lord
Joined
Aug 11, 2009
Messages
1,373
Location
East Lansing, MI
omg i love how people make tourneys at mason who dont go to umich. It makes my day lololol.

ill be at this most likely. $5 singles would be extra **** ;)
 

ZTD | TECHnology

Developing New TECHnology
Joined
Jun 13, 2010
Messages
15,817
Location
Ferndale, MI
I will consider that but it will probably just stay 10. I did want to have Gio run a 64 side event though. I think it'd be pretty legit. :)

@ Gifts: Haha yeah that's exactly what I was going for.
 

Sparta Kick

Smash Ace
Joined
Jul 22, 2008
Messages
787
Location
MI
I don't think I can make it to this one even though it's 2 months in advance lmao.
 

Ori_bro

ignite the fire
Joined
Mar 6, 2008
Messages
9,343
Location
Michigan
Tech I can start making you a banner, just send me a pm with what you are kinda looking for and I will work my magic.
 

DarkLouis331

Smash Lord
Joined
Mar 12, 2008
Messages
1,502
Yo Tech, you may want to talk to Juggleguy about the venue. Apparently cops showed up after the 2nd UofM triweekly last Saturday and Mason Hall might not be that legit of a venue anymore. :C WTP had to cancel his tourney this week.
 

Juggleguy

Smash Grimer
Premium
Joined
Aug 16, 2005
Messages
9,354
Location
Ann Arbor, MI
It's perfectly legit unless you plan on staying past 10pm or taking an unreserved room. Neither applies here.
 

ZTD | TECHnology

Developing New TECHnology
Joined
Jun 13, 2010
Messages
15,817
Location
Ferndale, MI
Guys, I have the room reserved (I don't **** around when it comes to this stuff) thanks to Juggleguy. I'd rather pay money to ensure the security of my tournament, than risk it and have the po-po get the drop on it. I will try to have this end by 10 though which shouldn't be an issue. I may move the side even to after singles though. Tournament > Side Event after all.

@Entity: Sweet nice to see new faces. I'll add you guys.
 

ZTD | TECHnology

Developing New TECHnology
Joined
Jun 13, 2010
Messages
15,817
Location
Ferndale, MI
The BBR-RC has been against splitting for quite some time now. If I catch you doing it, it's punishable.

I had updated the OP with the Infraction system that was introduced in Version 1.2 of the Unity Ruleset. Make sure you guys are familiar with it so there are no issues later on.
 

Ori_bro

ignite the fire
Joined
Mar 6, 2008
Messages
9,343
Location
Michigan
Tech I have the banner on my laptop. When I get back from today's events I will post it here. I may need to add a few things, but for the most part its done.

:phone:
 
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