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Good Morning Baltimore - Tracy Turnblad Support Thread

ZagarTulip

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I know what you may be thinking... Who? What's Hairspray?
To answer these to questions at once, Hairspray is a 2007 musical movie based on the 2002 Broadway Musical which is called Hairspray and Tracy Turnblad is the main character. Hairspray was the first movie that Nikki Blonsky acted in.

Why would she be in a fighting game?
She would have great dance moves and would add great music.
 

Opossum

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Actually had no idea she had a thread, but I made a moveset for Tracy that I figured I'd share here.

image.jpg
Playstyle: Tracy is a Support character who focuses on buffing both herself and her allies, and manipulating the cooldown of both her allies and foes, and can put the foe in heavy hitstun. Appearance wise, she is mostly based on the version portrayed by Nikki Blonsky in the 2007 movie musical, but could have alternate appearances based on the original 1988 film and the stage musical, potentially even with voice work done by Ricki Lake and Marisa Jaret Winokur, respectively.

Grounded Neutral Attack: No 'Do Can Compare - Tracy rapidly shakes a can of hairspray in front of her, which deals damage while also increasing the potency of her Neutral Special.

Aerial Neutral Attack: Good Morning, Baltimore! - Tracy raises both arms overhead in the air, which hits above and on both sides.

Grounded Side Attack: Shake and Shimmy - Tracy does a dance combo consisting of a twist while sliding forward, then a shimmy, and then throwing her arms up. This is the most consistent way to fill the [RHYTHM METER].

Aerial Side Attack: Twirl and Bump - Tracy does a quick spin, doing quick, rapid hits, before bumping the foe away with her hip. This slightly fills the [RHYTHM METER].

Grounded Up Attack: Can't Stop the Beat - Tracy rhythmically pumps her hands up in the air, first left then right, as she dances. This move can combo into itself and also fills the [RHYTHM METER].

Aerial Up Attack: Picket - Tracy raises a picket sign, lifting it in front of her and upward in a two strike chargeable attack.

Grounded Down Attack: Dance Around My Feet - In this chargeable move, Tracy dances, filling her [RHYTHM METER] somewhat. As she does this, city rats dance at her feet, biting nearby foes for damage. Charge the move for more rats.

Aerial Down Attack: The Twist - Tracy does the twist in midair, and her twisting feet act as a hitbox that spikes. This also helps fill the [RHYTHM METER].

Grounded Neutral Special: Hairspray! - Tracy sprays a can of Hairspray forward, creating a cloud of spray in front of her. The cloud is larger if Tracy uses her Grounded Neutral Attack before this move. Allies who make contact with the cloud get a [STYLED] buff, while foes who do get a [STALE] debuff.

Aerial Neutral Special: Hairspray! On Air - Mostly the same as the grounded version, but the cloud takes on a longer, thinner form when airborne, creating different setups than the larger, more compact grounded version.

Grounded Side Special: Hardy Har Har - Tracy takes one of her father's Joy Buzzers and tosses it forward in an arc, briefly [STUNNING] any foe it hits as they're shocked.

Aerial Side Special: The same as the grounded variant.

Grounded Up Special: Rocket Exit - Tracy calls a rocket stage prop shaped vaguely like a can of hairspray onto the stage. Foes that are knocked into it get [STUNNED] to it momentarily as it rises upwards, making them sitting ducks.

Aerial Up Special: Rocket Entrance - Tracy rides a rocket stage prop shaped vaguely like a can of hairspray upward. This can be used as a [PLATFORM] by allies.

Grounded Down Special: Ladies and Gentlemen... - Tracy places a black and white TV on the stage, displaying the Corny Collins Show. Music emits from the TV. Allies near the TV set while it's active get a [RHYTHM] buff, while enemies that are near it for too long get a [DISTRACTED] debuff. If Tracy uses dancing moves in the vicinity of the TV, her [RHYTHM METER] fills faster.

Aerial Down Special: Percussive Maintenance - Similar to the grounded version, but the TV set falls toward the stage as a projectile, as it was used in the air.

Passive Abilities:

Tracy has a [RHYTHM METER] that fills as she dances. Once full, her moves and the moves of her allies have less endlag than usual, allowing them to string combos together more easily.

Her Hairspray gives allies a [STYLED] buff, which slightly reduces cooldown times, while foes instead get a [STALE] debuff, which is the opposite: their cooldown times are longer.

Using her Down Special, she can make foes [DISTRACTED], which can slow them down a bit. Allies instead get added [RHYTHM] for a brief period of time.

Her Up Special and Side Special can make foes [STUNNED], putting them in a brief state of hitstun for either Tracy or an ally to chase them down for a follow-up.
 
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