#HBC | Dark Horse
Mach-Hommy x Murakami
- Joined
- Jun 12, 2010
- Messages
- 3,739
Gotta know it all! Pokemon
Okay, for another stage mechanics test, I present to you....
Pokemon Stadium 2 Analysis
To start off, i'll detail the 5 stages of Pokemon stadium (unfortunately, no images ):
Normal
Layout: One flat platform with two platforms above it.
Info: Nothing special, the simplest transformation.
Electricity
Layout: Has two conveyor belts near the edges on the stage, both rotating outward. The two platforms are replaced by three platforms in varying locations, either above the center of the stage, above either conveyor belt, or very high above the center of the stage.
Info: The conveyor belts on the left and right can either help you or hurt you. Remember, they move toward the outside of the stage.
Rock
Layout: The layout changes to a large mound of dirt and a hut built into a tall rock. The hut provides two platforms, the lower one being longer and curved, and the higher one being short and flat.
Info: The slope is the distinguishing factor of this stage. Use it to your advantage.
Ice
Layout: Long, flat platform with two platforms sloping inwards. Covered in ice.
Info: The slippery ice can either help you approach or help get away.
Wind
Layout: One long, slightly elevated platform. There is an updraft.
Info: The wind an seriously help air characters (like puff).
8-minute Timer
I color coded everything again.
Code:
White is normal
[COLOR="Yellow"]Yellow[/COLOR] is electricity
[COLOR="Sienna"]Sienna[/COLOR] is rock
[COLOR="Cyan"]Cyan[/COLOR] is ice
[COLOR="Silver"]Silver[/COLOR] is air
And now for the data:
Code:
8:00 [COLOR="Yellow"]7:15[/COLOR] 6:43 [COLOR="Cyan"]5:50[/COLOR] 5:14 [COLOR="Sienna"]4:18 [/COLOR]3:47 [COLOR="Silver"]2:52[/COLOR] 2:16 [COLOR="Cyan"]1:21[/COLOR] 0:46
From this data, I assume that the pattern works like this: random set of 4 transformations, however none will repeat. After that, it does a new set, and none of them will repeat.
Ex: red, blue, green, yellow, green, red, yellow, blue.