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Modded controllers are illegal in any tourney that means anything.That's not illegal at tournies. U can turn tap jump off, bstick, w/e u like. Ive come to the conclusion that this thread's OP is trolling cause Ive tried every possible way, combination of buttons, scenarios and stuff like fsmash with bomb but with grabs but cant replicate it. So either his mind deceived him or hes a troll.
I also don't think he's trolling, but he may have done it for the lulz.I dont think its trolling even though we have wasted about all week trying to find out how to do this. But if it does pop up agian, make sure its recorded.
Replies in quote :O.Modded controllers are illegal in any tourney that means anything.
The fact you can modify your controls =/= modify your controller
I would assume it was taken as "His controller is modded to make x easier" rather then "he changed R to specials to do it easier"
Oh, I see...lulz my bad. Modded controllers o_O phail.
I also don't think he's trolling, but he may have done it for the lulz.
It better get recorded next time it happens, and I want a quality recording showing the before, during, and after.
Vids or it didnt happen. After this thread Im not gonna pay attention to any "new discovery" threads if they dont have vids.
Wow... You suck...That's not illegal at tournies. U can turn tap jump off, bstick, w/e u like. Ive come to the conclusion that this thread's OP is trolling cause Ive tried every possible way, combination of buttons, scenarios and stuff like fsmash with bomb but with grabs but cant replicate it. So either his mind deceived him or hes a troll.
Let me give it a shot-Being Santi (Closest we've come so far...)
(Santi)
Lolwut. That means if you get a bomb next to you and grab release an MK he's dead no matter if he jump breaks or...ground breaks. Right?**** you, FF...
I'll upload a vid of the best I got so far. It's nothing special, but it's kinda cool.
SH BP BD GR US
Short hop-Bomb pull-Bomb drop-Grab release-Up smash
It's borderline impossible, but, if done correctly, kills Metaknight if you grab him at about 110...
It's a different kind of break. The bomb blows up and you both take damage. It's kinda like a jump break, I think. I believe it is more so the knockback of the bomb than a break though.Lolwut. That means if you get a bomb next to you and grab release an MK he's dead no matter if he jump breaks or...ground breaks. Right?
DTL, Let me just set the 'bomb break' straight. After talking to Havokk about it earlier in this thread, I've come to completely understand how this works. Just incase anyone else doesn't know, I'll tell you. If you get a bomb to explode on both you and the person you are holding, the person with the highest player port will recieve damage but no knock back. Example, you are player 3 and a meta knight is player 2, If you do the 'bomb break' you will get a free shot. But if you are player 2 and your opponent is player 3 then he will get the free shot. Do you get it? So if you want this to work, then you've got to choose a higher player port.It's a different kind of break. The bomb blows up and you both take damage. It's kinda like a jump break, I think. I believe it is more so the knockback of the bomb than a break though.
I think you may be on to something there. I'll test it out, in a hope that it might work as you predicted that it might.DTL, Let me just set the 'bomb break' straight. After talking to Havokk about it earlier in this thread, I've come to completely understand how this works. Just incase anyone else doesn't know, I'll tell you. If you get a bomb to explode on both you and the person you are holding, the person with the highest player port will recieve damage but no knock back. Example, you are player 3 and a meta knight is player 2, If you do the 'bomb break' you will get a free shot. But if you are player 2 and your opponent is player 3 then he will get the free shot. Do you get it? So if you want this to work, then you've got to choose a higher player port.
What you are doing is testing this in training mode, against a Meta knight. In training mode you are always Player 1. Doing the Bomb break in traing mode is different to a normal brawl. If you do it in training mode, even though you have a lower player port (Player 1) The bomb break for some reason, will work on Player 2. This is not normal and will not work outside of training mode.
I hope you all understand now how the bomb break works.
Thanks, but I also did this outside of training mode. I put a controller in port one and mine in port 2. I set it to 3 minutes, went to FD, tried it, and recorded it. You NEVER take the knockbackDTL, Let me just set the 'bomb break' straight. After talking to Havokk about it earlier in this thread, I've come to completely understand how this works. Just incase anyone else doesn't know, I'll tell you. If you get a bomb to explode on both you and the person you are holding, the person with the highest player port will recieve damage but no knock back. Example, you are player 3 and a meta knight is player 2, If you do the 'bomb break' you will get a free shot. But if you are player 2 and your opponent is player 3 then he will get the free shot. Do you get it? So if you want this to work, then you've got to choose a higher player port.
What you are doing is testing this in training mode, against a Meta knight. In training mode you are always Player 1. Doing the Bomb break in traing mode is different to a normal brawl. If you do it in training mode, even though you have a lower player port (Player 1) The bomb break for some reason, will work on Player 2. This is not normal and will not work outside of training mode.
I hope you all understand now how the bomb break works.
Thank you for specifying this. I didn't think I had to go into it that far. But if it makes it easier for you all, I will.By higher, he means number wise. So 4 is the highest followed by 3 then 2 then 1. So port 2 is higher than port 1. Try it again with it switched- you as p1 and the other controller as p2.
I didn't predict it, I know it. I've already checked it out but if you want then it can't hurt you testing it as well and backing up what I said.I think you may be on to something there. I'll test it out, in a hope that it might work as you predicted that it might.
Exactly. I already did this as well. I'm not surprised at what the out-come was.Thanks, but I also did this outside of training mode. I put a controller in port one and mine in port 2. I set it to 3 minutes, went to FD, tried it, and recorded it. You NEVER take the knockback
Yeah me too. I never knew the controller port determined grab priorityAight' Thanks guys for explaining that. I never really got the whole "Port Priority" thing, but now I do! (>^^)>
Nope. Still researching I believe. We can't quite grab and hold a bomb yet but another discovery has been found within this threadyou guys know how to do it yet?
When i was trying to figure out how you did this i tried to air dodge then Zair as soon as I hit the ground. Yes lol, I failed. At one point I was thinking maybe you were having a TL ditto and you grabbed your friend and didnt notice he had a bomb in his hand and it exploded while you were holding him. But that theory failed as soon as I figuered out you were playing an Mk.Sorry for not responding. SB moves a lot faster than AiB...
Alright, now for finer details.
I was on battlefield against my friend's Metaknight.
I was attempting to do a Zair while holding a bomb and then throw the bomb.
Somehow, my timing for the Zair was off and instead I landed and instantly grab while holding the bomb. (Just to clear things up, I WAS holding it. It was not dropped)
I freaked out a little, pummeled until the grab break (it was a ground break) and immidiatly through the bomb. I was not using recording equipment at the time and it lasted over 3 minutes. Help pl0x?