Okay back and posting dumb **** like always.
Because for some reason I like coming up with goofy bottom lanes (since it's my favorite lane to play) I was wondering if anybody had tried an Urgot+AD Caster lane. Philo->Tear->Sightstone->Black Cleaver ASAP.
Again I was thinking "what makes a character work as a support," and the answer is to meet as many of the following as possible:
Early: babysits, sets up kills, sustains, harasses when opponents last hit, can help stave off ganks.
Mid/late: Can afford to spend $$$ on wards, can initiate if necessary, can peel for carries, can use auras/buffs for carries
Can Urgot do this? Answer: Absolutely. Philo->tear is plenty of mana, and pretty cheap particularly if you're getting kills. A blackcleaver->frozen heart is everything your carry could want, increasing damage and decreasing incoming damage... which Urgot already does because of his E and passive. Bruiser/assassin dives your carry, he gets hit with E, Q, and the slow from W. So you auto-kite for your carry, increase their damage, and make them tanky (relatively speaking).
Other benefits to Urgot: natural tankiness because of W and Ult. Black Cleaver, Ruby Sightstone, and Shurelya's all give bunches of health which synergize with built in resists. Shurelya's + his ult means surprise engage. E and Q both allow you to check bushes and keep your team safe. If your team is doing well, black-cleaver and Muramana are all the damage you need to be a relevant DPS source on top of things. W+Q is a great anti-ganking tool. You also have the capacity to ult people on top of your carry to push them away AND give them a slow.
But the real magic is the E+Black Cleaver. Rank 5 E = 20% armor reduction. Black Cleaver = 25 more. Your opponent is down to 55% armor before your carry ever gets to them. This lets your AD casters/carries spit out way more damage early on.
Main downside: Can't sustain or shield carry. Must use abilities on enemies to "buff" carry.
Kill lane setups:
Talon -- W+Q/auto has good synergy with Talon's bonus damage to slow targets. Ult->Talon's silence is good for handling blinkers. If your lane is having trouble, Corrosive charge + rake is a cheap and easy way to spam down a pushing wave.
Panth -- Heartseaker + E has wave clear, ult -> aegis for killing, and wonderful ganking setups if Urgot swaps as Panth jumps.
Poke lane setups: Ez -- There's no creep you don't get to kill, and slowed targets are easier to hit for Ez's skill shots.
Ashe -- Urgot covers her lack of escapes with W. Arrow-Swap-Jungle lane gank is very powerful. Good waveclear/poke with volley/corrosive charge.
Tristana -- Late game it's poke, early game it's kill. swap-> buster shot down the lane is hella rude. Armor reduction on Urgot's E helps buff Trist's midgame.
Anybody want to normal this in a week and a half when I'm back on my real computer?
Team types: Hypercarry protection, poke/kite, pick comps. But with damage like that he fits anywhere.