For the record, I am trying to work with this stage:
http://kc-mm.com/?p=4362
I want to move/isolate an asteroid and make it into a platform along with the main platform. I've tried WackaAlpaca's method but BrawlBox freezes when I import the polygon, and I don't know how to isolate one asteroid from the many others. I've also tried moving the asteroid to where the stage is through X Y Z translations and stuff (so that it is on the same plane) and I added collisions, but when I load it into brawl the asteroid is invisible but the collisions remain.
I'm guessing since some of these asteroids have animations I'm probably importing wrong, so I want to extract one from Lylat Cruise, but I have no clue how to take only one. How do I go about getting one of them and properly exporting them into the above stage? Or at least answer why my asteroid is invisible lol
http://kc-mm.com/?p=4362
I want to move/isolate an asteroid and make it into a platform along with the main platform. I've tried WackaAlpaca's method but BrawlBox freezes when I import the polygon, and I don't know how to isolate one asteroid from the many others. I've also tried moving the asteroid to where the stage is through X Y Z translations and stuff (so that it is on the same plane) and I added collisions, but when I load it into brawl the asteroid is invisible but the collisions remain.
I'm guessing since some of these asteroids have animations I'm probably importing wrong, so I want to extract one from Lylat Cruise, but I have no clue how to take only one. How do I go about getting one of them and properly exporting them into the above stage? Or at least answer why my asteroid is invisible lol