LotadAlittle
Smash Journeyman
I personally like using it as a mixup to punish landings, a roll/spot dodge punish or to punish ledge get ups (if spaced right it can punish standard get up, get up roll, get up attack, sh back to stage and get up jump. So pretty much every thing but waiting or moving away from the stage.) It does decent damage and I think is quite underrated, although it is just a free punish if you miss.