I like how so many people state that PM is easier but they don't win the tournaments that they attend. None of my business though.
Name a game that you think is easier than melee or PM, and I guarantee you won't just go to a tournament for that game and win. You don't have to be the best at a game to call it easy/easier. For instance, call of duty is easier than counterstrike, but you won't see me in MLG. That's the same fallacious logic people use to say **** like "I bet you can't do better" when someone else
criticizes something.
And I'm saying this as someone who thinks PM isn't easier than melee and as someone who has won/topped tournaments. Good players aren't the only ones allowed to have opinions. Don't make our side of the argument look bad pls.
The ability to RAR admittedly makes some things a lot easier to do in PM.
I'm sorry, but this post really annoys me. In every area that PM has lower tech requirements, it makes the game easier and in every area PM has higher tech requirements, it makes the game easier. It really sounds like people are forming opinions not by thinking "Which is easier... hrm, well lets see..." and instead by "PM is easier than melee, now let's find reasons to justify that." Let's just say dash dancing, cc out of dash, jc grab, wavedashing and wavelanding all made melee easier than brawl. Makes as much sense.
PM is easier because you don't need to play a technical character to win. The game's design is to balance every character without discrimination and it means you can pick a character like Mario and spam fundamentals learned in a month's practice and beat the most technical Fox's out there. This was more apparent in 3.0 though
First off, that is GRADE A BULL!@#$. I know mario players with like a year of fundamentals practice that can't compete with my fox. Here's the funny thing. I don't play fox, and I suck with him. I have to focus hard to jump out of shine, let alone use it effectively. You can't just grab some random off the street, hand them a mario, and except them to be good. You can except me to four stock them with random, and I'm not even good at this game.
That argument can be put both ways. In some ways, technical skill is analogous to grinding in an MMO to get a higher level. Sit and practice it until you "level up" enough. If melee really were more technical, then that would make players able to rely on tech as a crutch to beat people, thus making it easier.
What PM actually is, is more accessible. That means newer players will have a SLIGHTLY easier time getting started, but high level play is exactly as hard. If that makes PM "easier," then GOOD. Games shouldn't have arbitrary barriers that serve no other purpose than scaring off new players. Any remotely competent player in either game knows how to do all the basic techs that PM made slightly easier, so it doesn't really matter. If anything, PM adding techs and having much more matchups you need to know makes it harder.