Hi guys,
(DISCLAIMER: Please keep civil here. I am not a Smash-pro by any means and I just want some constructive reasoning with the community. I know I might be opening up a can of worms but bear with me if you can. Thank you!)
After watching the evo finals at evo personally, and then watching it again on the DVD today while recovering from "food poisoning", I decided to come here to check out some threads on why everyone made fun of Evo for having items in play.
I've read many threads regarding the rules/tournament matches/arguments for and against items and I actually have come up with the following conclusion. Before that though, here is some history.
Street figher community (this is where I am from and this gives you full right to call me a Smash-scrub) generally do not ban anything UNLESS it is 100% broken. That means only things that gets banned are characters and glitches that is game-breaking. For example, if ANYONE can pick a certain character and do 1 move over and over again to win, that is game-breaking.
There are multiple characters in a video game. Just because one character has a huge advantage over another (Snake over Captain Falcon) doesn't mean that character should be banned due to an innate advantage that the game gives to the in-game mechanics as long as it is not game-breaking... That is the stance the fighting community takes, and that is why we've allowed things like switch-glitch/Juggernaut glitch in MvC2 and roll-cancels in CvS2 and even allow characters like Vega to be played in ST tournaments when they are in fact soft-banned in Japan.
Spawning from this ideology, Mr. Wizard (who runs both SRK and Evo tournaments) have asked the SWF community to provide logical explanation and video evidence that enabling certain things are GAME-BREAKING.
However, here are the arguments that I've gathered up from many closed threads on SWF.
1. It adds randomness to a game.
Sure, I 100% agree with this statement. Hey, tripping is random. It is part of the game that is NOT game-breaking. Brawl tournament is NOT single-stock full-item game, and nor is Evo. I believe in the skillset of the players that almost all instances of the items CAN BE AVOIDED with smart gameplay and good execution.
One of the arguments that pop up over and over is "what if player x has 0% and player y has 200% and random SB comes out and player x dies to final smash". It is not that simple. You are bringing up an extreme case, and that STILL doesn't prove any point. Player y might not get the SB. Player x might dodge the SB. Player x might get it, but player y might beat it out of x and go for the win. Who knows what might happen, but despite the given RANDOM chance at an initial state, the game is not broken by any means.
Poker and Magic: The Gathering has been brought up also that despite randomness, skill always wins in the long run and good players end up near the top over and over. Bad beats happen and just because a single-bad beat happened doesn't mean it is game breaking. That is why the Evo tournament is set at 3-stock, 2 out of 3, double-elimination.
2. That's how it's always been, and look, even evo2k7 banned items from Melee tournament.
Hey, George Bush has been president for 8 years now. Let's continue? No. Just because a certain way of life has been promoted over another for many years, that shouldn't mean we should just take it. There is nothing wrong with promoting change that might be for the better. This argument is totally illogical and based off personal opinions rather than facts so I won't even argue here too much.
3. Why do we need tournament footages to prove something SWF already knows and have made up their minds about?
Really? So why is that on most video threads with evo2k8 threads majority of the comments are "lolevo itemz on" or "wow nice display of skills there even without items" or "**** i didn't know you could do that with FS (or avoid or whatever)".
Obviously, this hasn't been tested despite some of the "past tournaments" having had full-items on. Yuna's argument was "why waste a major tournament like Evo2k8 to prove that items are broken", but the whole point was that Yuna should have provided evidence BEFOREHAND so we didn't HAVE to waste a major.
Nobody said the tournament footages had to be from a 300-man massive Brawl-fest. You could have had a 10-man tournament with top players and had a few 3-stock 5 minute matches and shown evidence that items were broken.
This wasn't done. The burden of proof was in the hands of the SWF community and instead of 'stating the obvious' as you guys make it seem, no testing was done and no evidence was provided.
4. It changes the game; how it is played, the flow, the tiers.
This is actually the best argument I've read so far, but it still doesn't prove any points. It might change, but nobody knew if it would change for the better or for worse. Randomness might come into play here and there and makes you lose stock/games you shouldn't, but it just means you need to learn to be a better player/bigger man and show in the long run who is better. Even with evo ruleset, I don't think tiers would change that much anyways.
From what I've read, the biggest complain from Evo was chain grabs. That surely says something no?
------
So, what is the conclusion? To be blunt, it really seems like the community as a whole is very reluctant to change and has a 'my way or the highway' mentality. I don't want to offend anyone to bring up age, but it definitely might have something to do with acceptance as I really don't understand the whole backlash and the boycott without ANY substantial proof.
I don't know if I'll accomplish anything directly for posting this, but I do want to get a better feel for WHY you guys hate on evo so much, and I also want to persuade at least a few top players / tournament organizers who are slightly on the fense or even open about new directions on the scene to take a stand and maybe allow for some lenience in the future (and hopefully a better 2009).
I am really saddened that so many people didn't attend Evo even when they could solely based on the four arguments above. I really wish you guys would have shown up and maybe meet the people face-to-face and possibly cross-over to the arcade scene as well.
Anyways, hope something positive comes out of this.
Thanks!
(prepares for the inevitable "omgz u smash n00b itemz suck lolevo")
(DISCLAIMER: Please keep civil here. I am not a Smash-pro by any means and I just want some constructive reasoning with the community. I know I might be opening up a can of worms but bear with me if you can. Thank you!)
After watching the evo finals at evo personally, and then watching it again on the DVD today while recovering from "food poisoning", I decided to come here to check out some threads on why everyone made fun of Evo for having items in play.
I've read many threads regarding the rules/tournament matches/arguments for and against items and I actually have come up with the following conclusion. Before that though, here is some history.
Street figher community (this is where I am from and this gives you full right to call me a Smash-scrub) generally do not ban anything UNLESS it is 100% broken. That means only things that gets banned are characters and glitches that is game-breaking. For example, if ANYONE can pick a certain character and do 1 move over and over again to win, that is game-breaking.
There are multiple characters in a video game. Just because one character has a huge advantage over another (Snake over Captain Falcon) doesn't mean that character should be banned due to an innate advantage that the game gives to the in-game mechanics as long as it is not game-breaking... That is the stance the fighting community takes, and that is why we've allowed things like switch-glitch/Juggernaut glitch in MvC2 and roll-cancels in CvS2 and even allow characters like Vega to be played in ST tournaments when they are in fact soft-banned in Japan.
Spawning from this ideology, Mr. Wizard (who runs both SRK and Evo tournaments) have asked the SWF community to provide logical explanation and video evidence that enabling certain things are GAME-BREAKING.
However, here are the arguments that I've gathered up from many closed threads on SWF.
1. It adds randomness to a game.
Sure, I 100% agree with this statement. Hey, tripping is random. It is part of the game that is NOT game-breaking. Brawl tournament is NOT single-stock full-item game, and nor is Evo. I believe in the skillset of the players that almost all instances of the items CAN BE AVOIDED with smart gameplay and good execution.
One of the arguments that pop up over and over is "what if player x has 0% and player y has 200% and random SB comes out and player x dies to final smash". It is not that simple. You are bringing up an extreme case, and that STILL doesn't prove any point. Player y might not get the SB. Player x might dodge the SB. Player x might get it, but player y might beat it out of x and go for the win. Who knows what might happen, but despite the given RANDOM chance at an initial state, the game is not broken by any means.
Poker and Magic: The Gathering has been brought up also that despite randomness, skill always wins in the long run and good players end up near the top over and over. Bad beats happen and just because a single-bad beat happened doesn't mean it is game breaking. That is why the Evo tournament is set at 3-stock, 2 out of 3, double-elimination.
2. That's how it's always been, and look, even evo2k7 banned items from Melee tournament.
Hey, George Bush has been president for 8 years now. Let's continue? No. Just because a certain way of life has been promoted over another for many years, that shouldn't mean we should just take it. There is nothing wrong with promoting change that might be for the better. This argument is totally illogical and based off personal opinions rather than facts so I won't even argue here too much.
3. Why do we need tournament footages to prove something SWF already knows and have made up their minds about?
Really? So why is that on most video threads with evo2k8 threads majority of the comments are "lolevo itemz on" or "wow nice display of skills there even without items" or "**** i didn't know you could do that with FS (or avoid or whatever)".
Obviously, this hasn't been tested despite some of the "past tournaments" having had full-items on. Yuna's argument was "why waste a major tournament like Evo2k8 to prove that items are broken", but the whole point was that Yuna should have provided evidence BEFOREHAND so we didn't HAVE to waste a major.
Nobody said the tournament footages had to be from a 300-man massive Brawl-fest. You could have had a 10-man tournament with top players and had a few 3-stock 5 minute matches and shown evidence that items were broken.
This wasn't done. The burden of proof was in the hands of the SWF community and instead of 'stating the obvious' as you guys make it seem, no testing was done and no evidence was provided.
4. It changes the game; how it is played, the flow, the tiers.
This is actually the best argument I've read so far, but it still doesn't prove any points. It might change, but nobody knew if it would change for the better or for worse. Randomness might come into play here and there and makes you lose stock/games you shouldn't, but it just means you need to learn to be a better player/bigger man and show in the long run who is better. Even with evo ruleset, I don't think tiers would change that much anyways.
From what I've read, the biggest complain from Evo was chain grabs. That surely says something no?
------
So, what is the conclusion? To be blunt, it really seems like the community as a whole is very reluctant to change and has a 'my way or the highway' mentality. I don't want to offend anyone to bring up age, but it definitely might have something to do with acceptance as I really don't understand the whole backlash and the boycott without ANY substantial proof.
I don't know if I'll accomplish anything directly for posting this, but I do want to get a better feel for WHY you guys hate on evo so much, and I also want to persuade at least a few top players / tournament organizers who are slightly on the fense or even open about new directions on the scene to take a stand and maybe allow for some lenience in the future (and hopefully a better 2009).
I am really saddened that so many people didn't attend Evo even when they could solely based on the four arguments above. I really wish you guys would have shown up and maybe meet the people face-to-face and possibly cross-over to the arcade scene as well.
Anyways, hope something positive comes out of this.
Thanks!
(prepares for the inevitable "omgz u smash n00b itemz suck lolevo")