Anthon1996
Smash Ace
Link to original post: [drupal=5148]IGN plays Project M.[/drupal]
http://www.ign.com/videos/2012/04/19/project-m-commentary
http://www.ign.com/videos/2012/04/19/project-m-commentary
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
I really hope it doesn't come to that. them modding Brawl was because there was quite a bit of flaws(though not to the extremes some make it sound like it has.) if they feel they had to modify SSB4 on Wii-U or 3DS, then that would just be sad.Project M is not really a different game from Brawl casually.
Nintendo created Smash Bros. for multiple types of play. None of the three games were made for any specific type of play and the fourth game will be made under the same mindset.
"These guys should work for Nintendo" I love to see people say dumb things as if these hackers are superior game designers. The next Smash Bros. will be a classic just like the others and people will yet again whine about the roster and the fighting engine and hack that too.
Just keep in mind there's a huge difference between making games and editing games.The development team SHOULD get jobs under nintendo because from the looks of this project, it's obvious that they're very talented individuals who know how to put time into something and make it work spectacularly.
Exactly.Just keep in mind there's a huge difference between making games and editing games.
You're right. If we were making a game, we'd have the source code and wouldn't have to be coding in Assembly language in 2012.Just keep in mind there's a huge difference between making games and editing games.
It's thoughts like this that hold people back, tbh. What was Counterstrike? Just a hack. And look what happened. PC modding has been popular for likely a decade (not 100% sure), but for whatever reason people always feel iffy about console modding. I understand if you don't enjoy Project M or are against the concept, that's fine, different strokes for different folks etc. but it's a bit insulting when after this IGN feature we could very well be the Counterstrike of console modding. I'm not asking you to love Project M or anything but at least have an open mind.Exactly.
Project M is just a hack.
PC Modding has been popular since Doom. That's 15 years of PC modding.You're right. If we were making a game, we'd have the source code and wouldn't have to be coding in Assembly language in 2012.
It's thoughts like this that hold people back, tbh. What was Counterstrike? Just a hack. And look what happened. PC modding has been popular for likely a decade (not 100% sure), but for whatever reason people always feel iffy about console modding. I understand if you don't enjoy Project M or are against the concept, that's fine, different strokes for different folks etc. but it's a bit insulting when after this IGN feature we could very well be the Counterstrike of console modding. I'm not asking you to love Project M or anything but at least have an open mind.
You're just not ready, brotherWell let's see if Nintendo gives you any official permission to mod stuff and base a comunity around such things.
Yeah, I didn't think so.
If they do though then by all means go nuts imo it'd be great.
Wow ... seriously? The argument about it being too hard is from a competitive perspective. It has nothing to do with casuals playing it for fun. You take any competitive multiplayer game and turn it into something casual.If players can have fun just messing around in Brawl and they can equally have as much fun messing around in Project M, then what is there to fight about how Melee was too hard?
I laughed.To sum up the responses:
"People who have a dogged obsession for replicating a specific experience should work in a field that relies on innovation"
I could've sworn someone said that about casuals.Wow ... seriously? The argument about it being too hard is from a competitive perspective. It has nothing to do with casuals playing it for fun. You take any competitive multiplayer game and turn it into something casual.
The irony of this being that it applies to you.You're just not ready, brother
Even if nintendo isn't ok with it, what would they do about it?Better take that strong off because he made you look bad, brother.
----
People did some tough work for this and has done a great job on this mod. I do think Nintendo will be fine with it, but you never know.
True....I still don't understand why they wouldn't allow it. But modding a game isn't really hurting anything though.Well, for one thing, Nintendo was the reason Brawl at MLG didn't have a stream.
They can do things... o______o
The irony is that this occurred because Nintendo did nothing. MLG attempted to contact them several times to get permission to stream (an MLG policy, one that I don't disagree with but it was unfortunate in this case) and never got a reply.Well, for one thing, Nintendo was the reason Brawl at MLG didn't have a stream.
They can do things... o______o
I mean, in a sense it is similar but at the same time there are things that would need t to happen for this to me fully A-ok.You're right. If we were making a game, we'd have the source code and wouldn't have to be coding in Assembly language in 2012.
It's thoughts like this that hold people back, tbh. What was Counterstrike? Just a hack. And look what happened. PC modding has been popular for likely a decade (not 100% sure), but for whatever reason people always feel iffy about console modding. I understand if you don't enjoy Project M or are against the concept, that's fine, different strokes for different folks etc. but it's a bit insulting when after this IGN feature we could very well be the Counterstrike of console modding. I'm not asking you to love Project M or anything but at least have an open mind.
I'm expecting them not to give a **** about anything.Well let's see if Nintendo gives you any official permission to mod stuff and base a comunity around such things.
I'm sure I'd like Project M if I played it, but the team is getting recognition off someone else's work when it's clearly SSBB with technical updates.You're right. If we were making a game, we'd have the source code and wouldn't have to be coding in Assembly language in 2012.
It's thoughts like this that hold people back, tbh. What was Counterstrike? Just a hack. And look what happened. PC modding has been popular for likely a decade (not 100% sure), but for whatever reason people always feel iffy about console modding. I understand if you don't enjoy Project M or are against the concept, that's fine, different strokes for different folks etc. but it's a bit insulting when after this IGN feature we could very well be the Counterstrike of console modding. I'm not asking you to love Project M or anything but at least have an open mind.
Honestly that's what I like about them.Nintendo never gives a **** about anything. That's how they work.