MastaShake99
Smash Journeyman
I dont think it is but some people apparently do...
I just feel like its part of the game
m i rite?
I just feel like its part of the game
m i rite?
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
ya i agree...people who think chaingrabbing is cheap don't bother thinking that the solution is as easy as: spacing, long ranged moves (if you have any), and DON'T GET GRABBED....well the point in chain grabbing is so you and punish people hard, so dont get grabbed.
ya, i forgot to add that you can just stay in the air for most of the game to avoid getting grabbed....that's if your character has a decent aerial game...i love chain grabbing, some kid i played online quit the match cuz i was chain grabbing lol
i guess there is nothing i can do against that.
and yeah good point smaci92 i never thought about that lol.
umm...yes they DO take skill. just try some fthrow chaingrabs with ice climbers...you'll be surprised at how precise the timing is...B) They do not take much skill. As just stated, not much skill is required to execute the chaingrab. This makes them seem like too much of an unbalancing factor: a player who is bad could have a large advantage over a good player JUST because he knows how to do Dedede's chaingrab.
Because everyone plays the Ice Climbers more than DDD and Falco.umm...yes they DO take skill. just try some fthrow chaingrabs with ice climbers...you'll be surprised at how precise the timing is...
more people play falco and ddd more... there's barely any Ice climber mainers, cause they're so hard to use. The ice climber boards are one of the least viewed and least popular boards on smashboards...Because everyone plays the Ice Climbers more than DDD and Falco.
Seriously, I don't like it, but it's a legit tactic. But it's fact that they don't take any/much skill.
The IC's chaingrab is harder to pull off, but not by much, since when you get the timing down, it's inescapable.
Why would you do that when you can back throw,down throw?umm...yes they DO take skill. just try some fthrow chaingrabs with ice climbers...you'll be surprised at how precise the timing is...
hahaha agreedWhy would you do that when you can back throw,down throw?
Pointing out a difficult example doesn't make it difficult to do with the charecter if there are easier options.
no backthrow is even harder...downthrow is hard at high percents. And I'm just trying to defend my point of view that chaingrabbing isn't easy with characters like Ice climbers, and it's not cheap...People who think it's cheap need to just calm down and think of a solution like: DON'T GET GRABBED. and you can do that by spacing and staying in the air...It's simpler than people think it is...Why would you do that when you can back throw,down throw?
Pointing out a difficult example doesn't make it difficult to do with the charecter if there are easier options.
No...If they programmed throws with awful knockback and the ability to grab people out of the air, I can only imagine that it was intended. Since they fixed wavedashing, and L-Cancelling, they were probably carefully observing Melee. If chain throwing wasn't removed, then they probably intended for it to exist. If this is the case, then it's far from cheap, but rather, a tactic.
Best Oct 08 post I've seen ever.chain grabbing is cheap
cheap things are good, exploit them
Its 40% from the dthrow to fair, but if you use an iceblock before they land it will force them to get up without rolling or attacking. And you can do that until about 90% where they get thrown too high to fair. Thats when you do a fthrow, then charge up an upsmash and have nana backthrow them into it.If it was cheap than the Ice Climbers would have been banned as soon as people saw they could still CG. Seriously, I think a proper tier list is Ice Climbers who have mastered CGs, MK, whatever other characters you so choose. They have one of the best if not the best grab games in Brawl but we do not call them cheap even if one grab can spell death.
And only one of their CG grabs is easy to pull off, D-throw to Fair only takes a few seconds to learn but only works up to about 30% or so until the opponent lands lying on the ground rather standing up. F-throw can be pulled off with decent practice but getting it to a level where it will actually help you win takes so much practice and skill. Every character in the game requires different timing and spacing for the regrab and it gets harder and harder with higher %'s. B-throw is even harder than that. I have been practicing their throws for weeks now I'm still only guaranteed the early D-throw to Fair in matches.
Most other CGs do require some degree of skill, you don't see every player in the world using them.
You could call grab release CGs cheap like against Ness, Lucas and Wario or if using Bowser and Yoshi but that is the risk of playing any character in the game.