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Actually, Doc and Mario are the same weight. Id much rather use Mario against Lucario since his frame data is enough to overwhelm him up close, and doesn't get walled or camped out like Doc does since he's alot more mobile. Lucario gets rekt by Mario IMO.I'm no Doc specialist, but I am a Mario man. I prefer Doc for the Lucario MU, because Mario just racks up damage but has a harder time killing which is a bad attribute against Lucario. Doc is heavier and harder to kill and kills easier, so I'd take it. I also prefer Doc against Game and Watch so he can't bucket anything and because Doc hits harder and G&W is paper.
But I still vastly prefer Mario in the Ness/Lucas MU because Fludd can kill them offstage really easy and can make it back if Fair'd offstage and keep up speedwise.
I'm not sure of too many of Doc-specific match ups though.
That kind of sucks. He seems like he has a better short hop and falls faster, but I guess that's placebo.Actually, Doc and Mario are the same weight.
Falling speed is the same too.That kind of sucks. He seems like he has a better short hop and falls faster, but I guess that's placebo.
Dr. Mario has less jump height and less air speed than Mario; the lower jump height is what gives him better short hops.That kind of sucks. He seems like he has a better short hop and falls faster, but I guess that's placebo.
Mario does better against Puff.I believe we do better vs:
- Lucario
- Sonic & Rosalina ( Same reason being how Tornado is useful in this matchup )
- Small characters: Pikachu, Kirby, Game&Watch, Jigglypuff
I might miss some of them but i don't have experience vs all characters.
Not sure about that but, if you say so.Mario does better against Puff.
Dr.Mario's recovery is worse than Mario's. Meaning it is easier to edge guard Dr.Mario easier.Not sure about that but, if you say so.
You're right about Doc's recovery being worse. But I wouldn't sleep on it.Dr.Mario's recovery is worse than Mario's. Meaning it is easier to edge guard Dr.Mario easier.
That doesn't automatically make it easier to deal with Doc than Mario. Doc has other tools and advantages (short hop is really good against smaller characters). I haven't fought many Jigglypuffs (probably four in total on For Glory, and I don't have the time to set up a Smash Ladder account), but I can see it being slightly (ever so slightly) better for Mario because of his mobility. Doc has Tornado though.Dr.Mario's recovery is worse than Mario's. Meaning it is easier to edge guard Dr.Mario easier.
It is true that Doc has a better short hop but that still doesn't matter that much it is only a slight difference. Tornado is a pretty good tool against Puff but if it was baited or blocked it can easily get punished.That doesn't automatically make it easier to deal with Doc than Mario. Doc has other tools and advantages (short hop is really good against smaller characters). I haven't fought many Jigglypuffs (probably four in total on For Glory, and I don't have the time to set up a Smash Ladder account), but I can see it being slightly (ever so slightly) better for Mario because of his mobility. Doc has Tornado though.
I personally think it's going to be hard to bait tornadoes out of good doc players. Tornado is a bit of a risk move, so doc players who know this won't just spam it that much and will only use it when they really think their tornado is going to hit. And if it misses, they could just maneuver out and land in a safe distance. This is obviously not going end well against fast characters, but I don't think puff is fast enough to punish Doc's tornado properly.It is true that Doc has a better short hop but that still doesn't matter that much it is only a slight difference. Tornado is a pretty good tool against Puff but if it was baited or blocked it can easily get punished.
Yeah. Tornado isn't a good move to throw out against Puff, because he doesn't get the Luigi effect of having it cover lots of area on the ground, so he gets punished. I think short hop bair has better coverage for Puff's aerial approaches than Mario. In terms of getting edgeguarded, both characters can run into trouble quickly if they don't have their double jump, but Doc is still inferior in that category. Doc's speed isn't necessarily an issue in this MU because Puff comes to him, and Puff is also slow on the ground. I mean, Doc kills her earlier. I think it's a little bit better for Doc.I personally think it's going to be hard to bait tornadoes out of good doc players. Tornado is a bit of a risk move, so doc players who know this won't just spam it that much and will only use it when they really think their tornado is going to hit. And if it misses, they could just maneuver out and land in a safe distance. This is obviously not going end well against fast characters, but I don't think puff is fast enough to punish Doc's tornado properly.
Well, that is my thought. If anyone disagrees, feel free to reply. I'm interested in how the Doc v Puff matchup looks.