brinboy789
Smash Champion
lol i find that extremely funny. like low tier jiggs has advantage or MK and snake! well MK argueably neutral or advantage but advantage over snake xD discuss
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hahahahhahahah-sigh- people jiggs is 50:50 with MK at least because she has better air game then MK (yes its true) her specials are amazing too. i was on the snake thread and there was a thread that said "HELP WITH JIGGS" and people posting that they agree: jiggs has advantage over snake. she is uncampable due to her amazing air game, so she has better air game then snake, specials both are good, jiggs fair is jacked up. if you dont believe me see for yourself at snake forums somewhere along the middle/bottom is "help with jiggs"
Jiggz is a meta counter. If you know what your doing.omg...
gve a good reason PLEASE!
i would LOVE for jiggs to be a meta counter.
lol.
XD, Muba made that thread because I destroyed him.That mustn't have been a very good snake.
i already said that jiggs has at least 50:50 on MK because she has superior air agme to MK and both have amazing specials. MK is better on t he ground tho. but jiggs is an air person so you shouldnt be on the air for too long anyways. and snake i already listed tooomg...
gve a good reason PLEASE!
i would LOVE for jiggs to be a meta counter.
lol.
utilt says hi to entire brawl crew.XD, Muba made that thread because I destroyed him.
EDIT: On topic, I think both Meta Knight and Snake are even, 50:50 matchups.
Jiggs fights MK better or as good as anyone else... She has a good advantage against Snake until the u-tilt says hi and evens things out.
Ahem, may I recall beating you in Toga's car a couple of times with ROB in singles? You know my ROB defeated your Jiggs and is getting better at it too.I don't think that's true.
Beating someone a couple of times, in a car, when they are in a side backseat, is nothing to brag about.Ahem, may I recall beating you in Toga's car a couple of times with ROB in singles? You know my ROB defeated your Jiggs and is getting better at it too.
Oh, my bad, I was fighting Overswarm when I should have been fighting the actually good Meta Knight players from my region.You guys aren't fighting the right players here.
No, he can't.Metaknight can tornado spam on jiggly
No, he can't.and juggle her with no real trouble,
...What?and of the stage you've got no answer to Meta's D-air except to lose a lot of height.
And? Jigglypuff dair is pretty much the best counter to the glide attack in the game.Meta can kill off the top as well with a glide attack.
Since when does Jigglypuff have trouble against projectiles? Marth, yes, projectiles, no.I'll admit that this matchup is not as troubling as pretty much any character with a projectile (or Marth), but Metaknight has an advantage.
...You think Snake beats Jiggs because of the his mortar slide?Snake on the other hand just flat out destroys Jigglypuff. His mortar slide is pretty good for outprioritizing you whenever he feels like it.
What does this even mean? "uptilt through your rest"? That doesn't even begin to make sense.He can uptilt through your rests,
I don't consider those %s low, and why would Jigglypuff be hit by that anyway? Jigglypuff is going to be dying to the u-tilt every stock, not by walking into random grenades.and his C4 and grenades kill at very low %.
Nair is almost never going to hit Jigglypuff more than once or twice, and never the last hit.N-air also has a pension for ****** your tacos and you'll find it difficult to edgeguard a good one just because they go hella high and drop explosives and b-airs on your head.
Uh, what do you suppose we do? Nair?If Jigglypuff is fairing Snake away so he can recover high, you aren't playing a good Jiggs.
Jiggs doesn't have terribly fast attacks, and her priority while good isn't the best in the game. If you have either faster aerials or longer ranged aerials than Jigglypuff, the matchup instantly gets much harder./me was sleepy and made hella typos.
You'd do well to explain how Pit, Falco, DeDeDe, Diddy, etc. don't give Jiggly any trouble either. I'm not trying to start a fight, but if projectiles don't give Jigglypuff trouble, I've been missing something here. Are you guys god tier now?
jiggs has more power, neutral range and priority. her fair is rediculous, drillrest, ectmetaknights aerials are better. they come out faster, have higher priority than j-$, and can be comboed. snake can uptilt and ftilt you all day
What? Jiggs has always been considered as having good priority. Pound in particular is a freakin' wall. Jiggs isn't exactly DK, but she can still go to town on most of the cast if they are in the air...jiggly has one of the lowest aerial priorities in the game
bowyer?
Due to Jiggly being floaty and the lightest character, she's not easily combo-ed.metaknights aerials are better. they come out faster, have higher priority than j-$, and can be comboed.
Meta Knight vs Jigglypuff (70:30) in Meta Knight's favor.-sigh- people jiggs is 50:50 with MK at least because she has better air game then MK (yes its true) her specials are amazing too. i was on the snake thread and there was a thread that said "HELP WITH JIGGS" and people posting that they agree: jiggs has advantage over snake. she is uncampable due to her amazing air game, so she has better air game then snake, specials both are good, jiggs fair is jacked up. if you dont believe me see for yourself at snake forums somewhere along the middle/bottom is "help with jiggs"
See the reasons above, learn that you do not know what you're doing.Jiggz is a meta counter. If you know what your doing.
See the reasons above for reguards to Meta Knight.i already said this already.
jiggs has superior aerial game then MK. both of thier specials are amazing. and MK beats jiggs on the ground but a real jiggs player shouldnt be on the ground for too long anyways.
for snake, jiggs aerial game is FAR superior to snake. snakes specials are more defensivewise, which jiggs are more offensivewise. same with MK, snake is superior in ground game but jiggs shouldnt be in the air for too long anyways.
Why do people post stupid things? To see themselves type and watch other noobs cling for hope?
Meta Knight vs Jigglypuff (70:30) in Meta Knight's favor.
Jigglypuff does not have a better aerial game than Meta Knight, she has better manueverability. That allows her to consistantly keep away and sometimes poke in a hit here or there, but that isn't going to win the match-up. Meta Knight is an offensive master, this means he works best on characters who consistantly stay on the defensive and prevents them from becoming offensive. Jigglypuff has nothing on Tornado, so you can be sure Meta Knight will use it to keep the damage even or approach when needed. That alone could be considered a counter to Jigglypuff's aerial manuevers. How do you suppose Jigglypuff KO a Meta Knight with normal vision? All of her attacks are slow or telegraphed. FSmash requires her to take a huge kick which makes it Power Shield > Shield Grab food, DSmash sends you downward which will allow Meta Knight to simply fly back, Rollout is never going to happen, USmash is going to happen, aerials won't work because Meta Knights overpower her own. Now let's look at Meta Knight, we've Nair, DSmash, Shuttle Loop, and Grabs to dispose of Jigglypuff. Ground game doesn't exist for Jigglypuff in this match-up.
See the reasons above, learn that you do not know what you're doing.
See the reasons above for reguards to Meta Knight.
MANY characters have better aerial game than Snake, infact MOST do, yet they still get trampled. Please tell me how Jigglypuff will keep from being killed at 75% and how she can get Snake into the air in the first place.
This post just proved how little you know about these match ups.for metaknight, jiggs has more power and priority in aerials. jiggs dair can work through tornado, plus a few others (see tornado thread.) drillrest can be a killer, her WoP can be a killer, rollout WILL happen, its very effective and can kill at around 60+. metaknight DOESNT overpower jiggs. jiggs has more priority and power. and yse metaknight has better ground game then jiggs. but should jiggs be on the ground for too long anyway? oh and btw im a MK mainer.
for snake, yes i know many characters have superior aerial game to snake. however, jiggs has superior aerial game to many chars, making it a candidate for the best aerial game. and jiggs is light yes, but squirtle is lighter (see weight graph). thats something all jiggs mainers have to live with. jiggs is light. ike fsmash at like 10% = kill. but still, jiggs can keep snake occupied by her aerials. and camping doesnt work on jiggs either, because of her 6 jumps, when she presses down she goes flat >_>, and other reasons.
jiggs is at LEAST neutral to both.
I love hopelessly naive people, because I get to make nice meaty posts for you to chew through and hopefully choke on.for metaknight, jiggs has more power and priority in aerials. jiggs dair can work through tornado, plus a few others (see tornado thread.) drillrest can be a killer, her WoP can be a killer, rollout WILL happen, its very effective and can kill at around 60+. metaknight DOESNT overpower jiggs. jiggs has more priority and power. and yse metaknight has better ground game then jiggs. but should jiggs be on the ground for too long anyway? oh and btw im a MK mainer.
What does telling me that Squirtle is lighter than Jigglypuff do for your arguement about her getting destroyed by Snake? As far as I'm concerned all that means to me as that they'll both be on the recieving end of a mortal UTilt at 70%. Jigglypuff will do what to Snake? Attack him with B/Dair and how that she doesn't get punched? This just another example of people not knowing how to fight certain characters. Jigglypuff being the pink piece of trash that she is isn't seen to often, therefore most Snake players don't prepare for her and have a hard time. There is nothing about Jigglypuff herself (moveset or physics) that allows her to stand up to Snake.for snake, yes i know many characters have superior aerial game to snake. however, jiggs has superior aerial game to many chars, making it a candidate for the best aerial game. and jiggs is light yes, but squirtle is lighter (see weight graph). thats something all jiggs mainers have to live with. jiggs is light. ike fsmash at like 10% = kill. but still, jiggs can keep snake occupied by her aerials. and camping doesnt work on jiggs either, because of her 6 jumps, when she presses down she goes flat >_>, and other reasons.
jiggs is at LEAST neutral to both.