Cook
Smash Master
Kahoka Me Your Moves!
Date
May 1-3
Location: C.A.R.E. Building
451 North Vine St.
Kahoka, MO 63445
(the building that says "CARE" on it, has a big flag right outside)
Approximate Schedule
Friday
6 PM: Venue opens. Free play. Possibly a side tournament and/or crews.
10 PM: Registration for singles and doubles (this way we can have pools and the doubles bracket figured out ahead of time).
Saturday
10 AM---1 PM: Singles pools.
1---2 PM: Break.
2---6 PM: Doubles bracket.
6---???: Singles bracket.
These times are kind of arbitrary, though, and will depend on the number of entrants and setups.
Sunday
Whatever you want to do! We'll have the venue all day Sunday as well, so if people want to stay and play some, that's totally fine. I suppose we could have a Melee tournament if people so desire?
Cost
Singles: $10
Doubles: $20 per team
Venue fee: $5 (will be waived if you bring a full setup; what's leftover from the venue fee pot after paying off the venue cost will be a bonus for first place in singles)
Pot Split
First: 60%
Second: 30%
Third: 10%
Housing
The venue itself will be available for housing on Friday night, Saturday night, and Sunday night. Bring pillows and blankets!
Rules
Rules:
-3 Stock
- 8 minute timer
-Items are set to "off" and "none"
-All sets will be best of 3 matches. The Finals (Losers/Winners/Grand) will be best of 5.
-In the event of a dispute, controller ports will be selected by Rock-Paper-Scissors
-No player may choose a stage they have already won on in that set unless agreed upon by both players.
-In team matches, the ports will be determined in a 1221 fashion; whoever wins the RPS will choose first, then the opposing team will get their ports, and then the teammate of the RPS winner will get the last port.
-If the timer runs out, the victor is determined first by stock and then by percentage.
-Metaknight's Infinite Cape glitch is banned.
-Hygiene is mandatory. This includes deodorant and (per Nicole's request) brushing of the teeth!
-If a game ends with Bowser doing his suicide klaw and it ends in sudden death, the sudden death will be ignored and that game will count as a win for Bowser.
-You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.
-Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
Rules for Doubles:
-Life Stealing is allowed
-Team attack ON
-Stalling is banned.
Stalling: The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling, while doing an infinite grab endlessly against a wall is. Any infinite chain grabs most end quickly after 300% has been reached so as to prevent excessive stalling.
Set format (In Order of Procedure):
1. Opponents choose their characters for the first match *
2. Opponents start the stage striking procedure
3. Each player may announce one stage to be banned for counterpicks of the set
4. The first game is played, using the stage chosen during step 2
5. The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List
6. The winner of the previous match chooses their character
7. The loser of the previous match chooses their character
8. Repeat steps 5-7 for all proceeding matches
*Double blind character selection may be called for the first match
Stage Striking: Players take turns striking stages from the starter list until only one remains; these stages are not banned and can be counterpicked later in the set.
Double-blind pick: This means that all participating players must tell a judge the character they will use for that game. Each player is required to use that character in the game.
Starter:
-Battlefield
-Final Destination
-Smashville
-Yoshi's Island
-Pokémon Stadium 1
-Halberd
-Lylat Cruise
Counter:
-Brinstar
-Delfino Plaza
-Frigate Orpheon
-Jungle Japes
-Pictochat
-Pirate Ship
-Pokémon Stadium 2
-Rainbow Cruise
-Norfair
-Green Greens
-Castle Siege
-Luigi's Mansion
Contact Info
TO: asc853 (Andrew)
Email: asc853@truman.edu
Phone: (660)341-8535
Yeah, the name doesn't make sense...
Date
May 1-3
Location: C.A.R.E. Building
451 North Vine St.
Kahoka, MO 63445
(the building that says "CARE" on it, has a big flag right outside)
Approximate Schedule
Friday
6 PM: Venue opens. Free play. Possibly a side tournament and/or crews.
10 PM: Registration for singles and doubles (this way we can have pools and the doubles bracket figured out ahead of time).
Saturday
10 AM---1 PM: Singles pools.
1---2 PM: Break.
2---6 PM: Doubles bracket.
6---???: Singles bracket.
These times are kind of arbitrary, though, and will depend on the number of entrants and setups.
Sunday
Whatever you want to do! We'll have the venue all day Sunday as well, so if people want to stay and play some, that's totally fine. I suppose we could have a Melee tournament if people so desire?
Cost
Singles: $10
Doubles: $20 per team
Venue fee: $5 (will be waived if you bring a full setup; what's leftover from the venue fee pot after paying off the venue cost will be a bonus for first place in singles)
Pot Split
First: 60%
Second: 30%
Third: 10%
Housing
The venue itself will be available for housing on Friday night, Saturday night, and Sunday night. Bring pillows and blankets!
Rules
Rules:
-3 Stock
- 8 minute timer
-Items are set to "off" and "none"
-All sets will be best of 3 matches. The Finals (Losers/Winners/Grand) will be best of 5.
-In the event of a dispute, controller ports will be selected by Rock-Paper-Scissors
-No player may choose a stage they have already won on in that set unless agreed upon by both players.
-In team matches, the ports will be determined in a 1221 fashion; whoever wins the RPS will choose first, then the opposing team will get their ports, and then the teammate of the RPS winner will get the last port.
-If the timer runs out, the victor is determined first by stock and then by percentage.
-Metaknight's Infinite Cape glitch is banned.
-Hygiene is mandatory. This includes deodorant and (per Nicole's request) brushing of the teeth!
-If a game ends with Bowser doing his suicide klaw and it ends in sudden death, the sudden death will be ignored and that game will count as a win for Bowser.
-You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.
-Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
Rules for Doubles:
-Life Stealing is allowed
-Team attack ON
-Stalling is banned.
Stalling: The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling, while doing an infinite grab endlessly against a wall is. Any infinite chain grabs most end quickly after 300% has been reached so as to prevent excessive stalling.
Set format (In Order of Procedure):
1. Opponents choose their characters for the first match *
2. Opponents start the stage striking procedure
3. Each player may announce one stage to be banned for counterpicks of the set
4. The first game is played, using the stage chosen during step 2
5. The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List
6. The winner of the previous match chooses their character
7. The loser of the previous match chooses their character
8. Repeat steps 5-7 for all proceeding matches
*Double blind character selection may be called for the first match
Stage Striking: Players take turns striking stages from the starter list until only one remains; these stages are not banned and can be counterpicked later in the set.
Double-blind pick: This means that all participating players must tell a judge the character they will use for that game. Each player is required to use that character in the game.
Starter:
-Battlefield
-Final Destination
-Smashville
-Yoshi's Island
-Pokémon Stadium 1
-Halberd
-Lylat Cruise
Counter:
-Brinstar
-Delfino Plaza
-Frigate Orpheon
-Jungle Japes
-Pictochat
-Pirate Ship
-Pokémon Stadium 2
-Rainbow Cruise
-Norfair
-Green Greens
-Castle Siege
-Luigi's Mansion
Contact Info
TO: asc853 (Andrew)
Email: asc853@truman.edu
Phone: (660)341-8535