vegaspoker
Smash Journeyman
I'm really enjoying playing DDD at the moment. Some of my thoughts on the changes:
Pros:
I MASSIVELY love his new D-tilt. I've probably landed more hits with that move than anything else. I don't think people really expect it. This is my favourite change.
His fair is better (faster).
U-air is better; it reliably 'locks' the recipient in until the final hit.
I prefer his D-air from Brawl's. It's nice he has a meteor.
Cons:
Down B is still difficult to land and never seems worth it with the ending lag.
Recovering can be difficult if your opponent is pressuring you in the air. Up-B back to stage is easily punishable.
I preferred his B-air in Brawl. It was quick and great for edgeguarding. The current one is okay but it's slower.
Misc:
The Gordos are amazing against players that don't know you can deflect them, but potentially crippling against those that do. Porjectile spammers won't be caught out much by a Gordo, and Villager's will pocket them with ease. These can be good or bad, but are risky against a good player.
Pros:
I MASSIVELY love his new D-tilt. I've probably landed more hits with that move than anything else. I don't think people really expect it. This is my favourite change.
His fair is better (faster).
U-air is better; it reliably 'locks' the recipient in until the final hit.
I prefer his D-air from Brawl's. It's nice he has a meteor.
Cons:
Down B is still difficult to land and never seems worth it with the ending lag.
Recovering can be difficult if your opponent is pressuring you in the air. Up-B back to stage is easily punishable.
I preferred his B-air in Brawl. It was quick and great for edgeguarding. The current one is okay but it's slower.
Misc:
The Gordos are amazing against players that don't know you can deflect them, but potentially crippling against those that do. Porjectile spammers won't be caught out much by a Gordo, and Villager's will pocket them with ease. These can be good or bad, but are risky against a good player.
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