#HBC | Dark Horse
Mach-Hommy x Murakami
- Joined
- Jun 12, 2010
- Messages
- 3,739
Know Your Ships: TL Stage Discussion
Soooo.... What exactly do we discuss here?
What to do on them, how good it is for TL, characters to CP them against, etc etc. Anything you know about that stage.
How does this work?
Pick a stage, any non-banned stage. Then, discuss to your heart's content about that stage.
Why one at a time?
To prevent this from getting out of hand.
Why do you do a recap?
So I can add it to the OP under "past stage discussions".
Isn't this exactly like sauske's thread?
To me, it seemed like sauske's thread was to detail certain MUs. This extends beyond that, and is stage discussion in genral.
Why Pirate ship?
Because it's TL's home stage & it's a ship.
The Format
Once everything about the stage has been said, I will do a recap using the following format. You do not have to post in this format. Also, I will not finish a stage discussion until each of the following has been addressed.
Overall: How good the stage is for TL. Uses scale Great Good Okay Bad Awful.
Genral Info: Things not TL specific go here, such as blastzones, hazards & the like.
Who to CP against: list of characters who you should CP this against.
Who not to CP against: List of characters you should not CP this against.
Strategies: What to do on the stage.
Miscellaneous: Glitches and the like go here
Other Stuff: (optional) Other recources go here, such as this.
Current List
Starter / Counter Stages
- Battlefield
- Yoshi's Island
- Smashville
Recommended for 3+ stage starter list
- Lylat Cruise
- Pokémon Stadium
Recommended for 5+ stage starter list
- Final Destination
- Castle Siege
Recommended for 7+ stage starter list
- Delfino Plaza
- Halberd
Recommended for 9 stage starter list
Counter-pick Stages
Counter Pick Group One
These stages are typically used as counter picks, alongside any starters that might not have been in the starter list. TOs looking for a reliable set of counter picks are recommended to at least include these.
- Frigate Orpheon
- Brinstar
Counter Pick Group Two
These counter picks are less of a standard, but still relatively commonly used. They are considered to be perfectly playable in a competitive environment in the sense that they provide consistent results when used properly. However, they typically require extensive stage knowledge more so than the stages not in this category and have interfering or perhaps over-centralizing hazards which don't suit everyone's tastes. Note that they have been ordered in terms of overall acceptance in the BBR, which also holds true for tier three.
- Pictochat
- Rainbow Cruise
- Pokémon Stadium 2
- Jungle Japes
- Norfair
Counter Pick Group Three
These stages vary in the amount they're used in the competitive scene today. While some are adopted by MLG and the Midwest, others are rarely seen, if at all. The BBR itself is as split on their competitive viability as the scene at large. Otherwise, the same applies as with tier two stages.
- Green Greens
- Distant Planet
- Luigi's Mansion
- Pirate Ship
- Port Town Aero Dive
- Yoshi's Island (Melee)
Banned Stages
- Mushroomy Kingdom 1
- Mushroomy Kingdom 2
- Mario Circuit
- Rumble Falls
- Bridge of Eldin
- Spear Pillar
- Wario Ware
- New Pork City
- Summit
- Skyworld
- 75m
- Mario Bros.
- Flat Zone 2
- Hanenbow
- Shadow Moses Island
- Green Hill Zone
- Temple
- Onett
- Corneria
- Big Blue
Gogogogo.