Blueberry Kong
Smash Journeyman
Hello fellow DK mains! Welcome to a series I'm starting called "Let's Talk Dankey Kang". This series is meant to discuss many of Donkey Kong's options, mixups, matchups, and much more! There isn't much discussion that goes on here anymore, but hopefully I can bring the DK mains together and we can advanced the meta!
I will compile all important information from these discussions, and will share it all organized with you guys, so share everything you can with the DK community !
Here are two kill setups I'll share. Note, they do not have to be guaranteed! I wanna know all possibilities and mixups!
Kill Setup #1:
Tipper Jab 1 > Turnaround Utilt
This is something DKwill discovered, but I haven't seen DK mains implement it... yet. Here is a video demonstration by Will himself!
Kill Setup #2:
Headbutt > Dair > Usmash
So I think this is guaranteed depending on percents, but it certainly can work even when it's not, as you can see here.
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So I know the kill setups I mentioned can be pretty hard to pull off in-game... but that's kind of the point! I am looking for every possible option (no matter how hard, or how rare the perfect opportunity for use may be) because I want to know every possibility, so I can always pick the optimal option, even if that option would present itself to be optimal 1% of the time, I am a firm believer in "every little thing counts."
Anyway, discuss and share your kill setups, ideas, thoughts, etc. (anything!... except aerial cargo up throw to up air)
I will compile all important information from these discussions, and will share it all organized with you guys, so share everything you can with the DK community !
Here are two kill setups I'll share. Note, they do not have to be guaranteed! I wanna know all possibilities and mixups!
Kill Setup #1:
Tipper Jab 1 > Turnaround Utilt
This is something DKwill discovered, but I haven't seen DK mains implement it... yet. Here is a video demonstration by Will himself!
Kill Setup #2:
Headbutt > Dair > Usmash
So I think this is guaranteed depending on percents, but it certainly can work even when it's not, as you can see here.
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
So I know the kill setups I mentioned can be pretty hard to pull off in-game... but that's kind of the point! I am looking for every possible option (no matter how hard, or how rare the perfect opportunity for use may be) because I want to know every possibility, so I can always pick the optimal option, even if that option would present itself to be optimal 1% of the time, I am a firm believer in "every little thing counts."
Anyway, discuss and share your kill setups, ideas, thoughts, etc. (anything!... except aerial cargo up throw to up air)
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