This is another argument altogether. What has been debated insofar has merely been the practice of relying on Tier Lists for choosing your main. If the tier list turns out to be flawed, you're free to switch mains to a more viable character later.The joys of maining a high-tier. Those of you who say the tier list is a shortcut? It's not very reliable.
But the point is that many people are against using the tier list at all, whether it is reliable or not.
No one reliable says "X cannot ever beat Y". The Tier List is merely a representation of each character's chances at winning. No one's saying Captain Falcon can never, ever in a million years win a major tournament. We're just saying that it is highly improbable.While their opinion that low tier characters cannot beat high tier characters is wrong, the chances of that are rather slim.
Neither reliable players or the Tier List is saying "X can never ever beat Y" or "Z can never, ever win a major tournament". That's just what some people misinterpret our statements and the Tier List as saying.
Blame the ignorants who misinterpret people's words due to their lack of insight.It's the fact that so many people listen to that is cause for anger.
The first few Tier Lists are always a bit inaccurate. The Tier List had to be rushed because people were getting impatient.Quality can never be rushed, because there is always something better to be done if you take more time.
Also, the quote only says that the Tier List is only inaccurate when it comes to the internal ranking of Low Tiers, as in which Low Tiers go where in the Low Tier because the most important characters to get right right away are the High Tiers.
So they dissected the game enough to find out roughly where on the Tier List each character was. Then they concentrated on the Highs and didn't really go that much into detail about the Lows, but just enough to ascertain that they were, indeed, low.
People are change their character choices later on if they feel like it. Also, the Tier List is pretty accurate at the moment in regards to the best characters in the game, so there will only be a few changes in that. So the rushed choice here would be switching from a character deemed unviable to another one only to later have that character deemed viable/quasi-viable? You can still switch back.Did any of you see how some hip-hop stars are trying to keep kids out of jail? By teaching them Chess. Why? To show them that one more second, one more moment to think can keep you from making a damaging decision. As I said in another topic about matchups. "Whoa, a rushed decision is worse than an outdated one, cowboy."
Not really. They only have the advantage the first few times they face good people. Then the good people will adapt. Because Low Tiers are Low Tiers for a reason. They are bad (or just quasi-bad). If they get the upper hand because of the "Surprise!"-factor, then they might win a few sets.EDIT: Yeah, not paying any attention to the low tiers will give them the advantages. We don't worry enough to know about them, but they will know everything about us, and turn out to be the better Smashers in the end.
But as time goes on, the good players will adapt, learn the new tricks and find ways around it. It's only when no good workarounds can be found that tactics work and if you have working tactics with limited workarounds, which allows you to win big at tournaments, your character isn't really Low Tier.
So, no, ignoring Low Tiers will not make the Low Tier players turn out to be better Smashers in the end. It will only give them a temporary upper hand against players who have little insight into the match-ups.