Jacob the JesusFreak
Smash Rookie
you can attack out of a wall cling...
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I just got back from a very good tourny, and I have to say, I agree with this statement nessbounder. I had my recovery gimped a lot, BUT, I did impress people with Wall-clinging on Final Destination, jumping off that little spot, f-airing people hanging, and getting back up. or jumping up with a back-air buffering as I climb up the curve to hit people charing attacks on the edge.Lucario's recovery isn't great. It's about average in my book
Thanks for replying.I think what nessbounder was getting at is that the true ability to gimp his extreme speed comes from the startup lag not the fact that it isn't an attack. There is obviously a bigger chance of getting edge hogged verses other characters but thinking about it, even characters who do have an attack with their upBs still can get edge hogged with decent timing. Also, at least we have wall cling and on at least 2 of the "neutral" stages (FD and yoshi story) we are able to recover without even hitting the edge.
isn't that edge guarding ... ?Gimping isn't anything spicific. Think of it this way, you're playing against pit. You boot him off the edge, he tries to upB to recover, you fair him and he loses his only means of getting back. That is gimping. You dont spike, smash or anything, you just hit him enough so that he cant get back onto the stage on his own.
Gimping isn't anything spicific. Think of it this way, you're playing against pit. You boot him off the edge, he tries to upB to recover, you fair him and he loses his only means of getting back. That is gimping. You dont spike, smash or anything, you just hit him enough so that he cant get back onto the stage on his own.
Hmm...i kinda get it. Thanks. I should probably youtube it too. Did the name come from gimpyfish?when pit uses his upb and is hit before he reaches the ground he cant double-jump OR use his upb again.
so if you hit him with aura sphere just as he is about to land he is at your utmost mercy. I guess that is what he meant Evan
Gimping is when you make someone unable to recover by interfering with their actual recovery attempt (Hard moves to gimp are ones with high priority/hit boxes, or are otherwise hard to directly knock them out of).sounds to me like "gimping" isnt a very specific term. But whatever.
Long startup time and being able to be hit while in it, with no hitbox from the attack to provide any protection.ok ok got it thanks.
So how, for example, is extreme speed easy to gimp?
you should have dodged. Yeah I forget sometimes that you can do that and then move again.Enemy edgehogging you: assuming you cant cling to a wall or make it onto the stage
Pit's arrows: if the pit user know's what he's doing, he can hit you repeatedly when you try to startup the extreemspeed. A friend of mine did that after i used my second jump and used his arrows to follow me right to the bottom of the stage to my death.
Thanks for the very helpful list. Im definetly coming back to it for future reference.Bridge of Eldin - when the bridge is broken
Castle Siege - first stage, all of the right side and under the lip of the left side
Delfino Plaza - the pool, the edges of the island (though useless)
Distant Planet - flat wall where the water falls
Final Destination - tricky, but edges slightly below the lip.
Frigate Orpheon - the edges, expesially the one characters cant grab
Green Hill Zone - when the stage breaks, the hole
Mushroomy Kingdom - anything flat: pipes, bricks, holes ect
New Pork City - I honestly havent tried everywhere in this place but any flat wall will do it
PictoChat - sides and random drawings
Pirate Ship - when the ship hits a rock
Port Town Aero Dive - round thing in one of the locations
Rumble Falls - flat blocks
Shadow Moses Island - the walls
Summit - flat wall on left
WarioWare - edges
Yoshi's Island - edges
Corneria - right edge and back of the tailfin
Green Greens - holes and left/right edges
Onett - houses
Pokémon Stadium - under the lip there's a flat wall, can also wall jump from the part below it
Rainbow Cruise - flat blocks and the back of the ship
Temple - round thing at the bottom
Yoshi's Island - left side and center